Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
FelicityFortune
Hades
Level 114
God Stats
10W - 3L
1,641 SR
Queue Stats
202W - 195L
1,441 Elo+
Solo
Artemis
Artemis
Guih_00
Artemis
Level 106
God Stats
19W - 11L
1,705 SR
Queue Stats
184W - 180L
1,458 Elo+
Solo
Kali
Kali
TVUL_Seraph
Kali
Level 82
God Stats
4W - 0L
1,817 SR
Queue Stats
197W - 173L
1,549 Elo+
Solo
Nox
Nox
quasaars
Nox
Level 52
God Stats
4W - 0L
1,763 SR
Queue Stats
238W - 254L
1,500 Elo+
Party 1
Team Averages
Level 95
1,685 SR
1,489 Elo+

VS

Team Averages
Level 63
1,555 SR
1,441 Elo+
Cerberus
Cerberus
Bigg_gangstaBoii
Cerberus
Level 109
God Stats
11W - 15L
1,500 SR
Queue Stats
468W - 438L
1,483 Elo+
Solo
Surtr
Surtr
Itss_CK
Surtr
Level 68
God Stats
2W - 3L
1,766 SR
Queue Stats
55W - 37L
1,571 Elo+
Solo
Anubis
Anubis
Toxic Re4per
Anubis
Level 63
God Stats
20W - 19L
1,490 SR
Queue Stats
159W - 214L
1,385 Elo+
Party 2
Anhur
Anhur
Xouevs
Anhur
Level 41
God Stats
6W - 7L
1,519 SR
Queue Stats
86W - 122L
1,365 Elo+
Party 2
Nemesis
Nemesis
roasting-economy
Nemesis
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
195W - 178L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 1 / 7
8,048
575
4,865
9,841
5,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 2
8,796
628
8,691
11,759
7,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Guih_00
Artemis
12
1 / 1 / 1
7,219
516
5,592
6,151
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 1 / 2
8,201
586
8,093
12,700
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
8 / 1 / 3
8,292
592
10,860
8,439
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,664
476
5,276
12,976
10,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Itss_CK
Surtr
12
0 / 3 / 0
6,755
483
7,694
13,870
12,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
9
1 / 8 / 0
5,642
403
3,186
11,486
4,961
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Xouevs
Anhur
11
2 / 2 / 1
6,569
469
7,212
10,132
3,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 1 / 0
5,278
377
3,567
7,407
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
4
4
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
7
5.5
L
1
4
1
0.38
W
1
0
2
2
W
Artemis
Guih_00
Artemis
1
1
1
1.5
L
Surtr
Itss_CK
Surtr
0
3
0
0
W
6
1
2
7
L
Anubis
1
8
0
0.13
L
Anhur
Xouevs
Anhur
2
2
1
1.25
W
8
1
3
9.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,101
Damage
26,935
48,890
Taken
55,871
23,996
Mitigated
34,176
17,146
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,865
191
1,567
3,164
9,841
5,837
29
2,936
6,905
31,319
0
L
5,276
423
209
3,966
12,976
10,698
0
3,110
9,828
33,180
0
W
8,691
1,089
0
7,730
11,759
7,826
0
172
11,587
79,098
0
W
Artemis
Guih_00
Artemis
5,592
1,780
0
1,142
6,151
1,784
868
1,011
5,140
0
41,959
L
Surtr
Itss_CK
Surtr
7,694
2,369
0
2,180
13,870
12,692
0
9,510
4,288
337
54,913
W
8,093
4,613
0
1,947
12,700
5,140
300
3,108
9,592
0
62,088
L
Anubis
3,186
109
0
1,207
11,486
4,961
0
7,194
3,850
23,703
0
L
Anhur
Xouevs
Anhur
7,212
3,369
0
2,926
10,132
3,673
0
2,244
7,818
0
46,192
W
10,860
1,321
0
1,596
8,439
3,409
1,974
1,407
7,032
53,819
0
L
3,567
1,157
0
1,290
7,407
2,152
0
1,574
5,671
0
25,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,556
Gold Earned
30,908
478
Minions Killed
294
0
Camps Cleared
0
1,340,154
Distance Traveled
1,252,821
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,048
575
67
5
0
270,492
0
L
Cerberus
6,664
476
63
5
0
256,021
4
W
Hades
8,796
628
154
11
0
245,055
4
W
Artemis
7,219
516
75
5
0
240,918
3
L
Surtr
6,755
483
85
6
0
260,531
0
W
Kali
8,201
586
85
6
0
312,832
2
L
Anubis
5,642
403
38
3
0
254,543
0
L
Anhur
6,569
469
68
5
0
275,798
0
W
Nox
8,292
592
97
7
0
270,857
0
L
Nemesis
5,278
377
40
3
0
205,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role