Player Matchup

Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BONEDADDY_23
Vamana
Level 67
God Stats
8W - 7L
1,713 SR
Queue Stats
201W - 199L
1,402 Elo+
Party 1
Pele
Pele
RogueBEASTIN21
Pele
Level 47
God Stats
52W - 43L
1,509 SR
Queue Stats
194W - 189L
1,393 Elo+
Party 1
Hades
Hades
Trolllian
Hades
Level 65
God Stats
0W - 1L
1,511 SR
Queue Stats
58W - 63L
1,396 Elo+
Solo
Danzaburou
Danzaburou
Zaapzz
Danzaburou
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,737 Elo+
Solo
Team Averages
Level 70
1,547 SR
1,486 Elo+

VS

Team Averages
Level 85
1,567 SR
1,440 Elo+
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
LegendaryJit869
Bacchus
Level 66
God Stats
22W - 21L
1,894 SR
Queue Stats
392W - 431L
1,416 Elo+
Solo
Martichoras
Martichoras
PROSECCOnonSECCO
Martichoras
Level 60
God Stats
6W - 5L
1,511 SR
Queue Stats
39W - 45L
1,418 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Stoic Enmity
Morgan Le Fay
Level 68
God Stats
40W - 36L
1,489 SR
Queue Stats
218W - 241L
1,393 Elo+
Solo
Set
Set
trueDesert
Set
Level 87
God Stats
2W - 2L
1,439 SR
Queue Stats
260W - 265L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 2 / 0
3,730
746
1,334
4,366
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
6
0 / 0 / 0
3,423
685
1,558
3,614
1,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

5
0 / 0 / 1
3,381
676
1,777
3,492
999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Trolllian
Hades
1
0 / 0 / 0
2,469
494
0
0
0
Danzaburou
Zaapzz
Danzaburou
5
0 / 2 / 0
3,071
614
1,278
3,053
973
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 0 / 0
3,668
734
2,510
3,206
2,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 2
3,605
721
1,043
3,796
1,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
PROSECCOnonSECCO
Martichoras
5
2 / 0 / 0
3,845
769
1,589
877
304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Stoic Enmity
Morgan Le Fay
7
1 / 0 / 1
3,955
791
2,403
1,417
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 1 / 0
3,694
739
420
4,055
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
W
Fenrir
 
Fenrir
0
0
0
0
L
Vamana
0
0
0
0
W
0
0
2
1
W
Martichoras
PROSECCOnonSECCO
Martichoras
2
0
0
2
L
0
0
1
0.5
W
Morgan Le Fay
Stoic Enmity
Morgan Le Fay
1
0
1
1.5
L
Hades
Trolllian
Hades
0
0
0
0
L
Danzaburou
Zaapzz
Danzaburou
0
2
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,947
Damage
7,965
14,525
Taken
13,351
5,257
Mitigated
6,375
3,571
Healing
3,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,334
374
0
1,468
4,366
1,515
0
2,091
2,275
16,583
1,781
W
Fenrir
 
Fenrir
2,510
526
0
926
3,206
2,066
0
0
3,206
0
15,366
L
Vamana
1,558
948
0
1,767
3,614
1,770
0
0
3,614
0
13,840
W
1,043
564
0
1,096
3,796
1,876
0
0
3,796
5,240
0
W
Martichoras
PROSECCOnonSECCO
Martichoras
1,589
370
0
75
877
304
0
0
877
0
19,625
L
1,777
878
0
16
3,492
999
0
871
2,621
0
15,381
W
Morgan Le Fay
Stoic Enmity
Morgan Le Fay
2,403
380
0
28
1,417
494
0
911
506
22,225
0
L
Hades
Trolllian
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Zaapzz
Danzaburou
1,278
750
0
320
3,053
973
0
484
2,569
0
12,118
W
420
324
0
1,048
4,055
1,635
0
371
3,684
0
16,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,074
Gold Earned
18,767
114
Minions Killed
131
0
Camps Cleared
0
432,051
Distance Traveled
521,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,730
746
36
7
0
94,410
0
W
Fenrir
3,668
734
22
4
0
101,775
0
L
Vamana
3,423
685
24
5
0
109,569
0
W
Bacchus
3,605
721
10
2
0
89,205
0
W
Martichoras
3,845
769
30
6
0
98,635
0
L
Pele
3,381
676
33
7
0
120,563
0
W
Morgan Le Fay
3,955
791
37
7
0
105,588
0
L
Hades
2,469
494
0
0
0
1,378
0
L
Danzaburou
3,071
614
21
4
0
106,131
0
W
Set
3,694
739
32
6
0
126,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role