Player Matchup

Anubis
Anubis
AJERKA AJERKA
Anubis
Level 207
God Stats
21W - 22L
1,462 SR
Queue Stats
266W - 248L
1,529 Elo+
Party 2
Sol
Sol
BellonaBestSolo
Sol
Level 127
God Stats
2W - 1L
1,625 SR
Queue Stats
14W - 14L
1,487 Elo+
Party 2
Tyr
Tyr
DoktorSkrublord
Tyr
Level 104
God Stats
4W - 1L
1,642 SR
Queue Stats
6W - 10L
1,494 Elo+
Party 2
Serqet
Serqet
VvSTRIFEvV
Serqet
Level 109
God Stats
6W - 4L
1,455 SR
Queue Stats
37W - 38L
1,493 Elo+
Party 2
Hades
Hades
ultimatt1995
Hades
Level 159
God Stats
127W - 86L
1,629 SR
Queue Stats
153W - 137L
1,556 Elo+
Party 2
Team Averages
Level 141
1,563 SR
1,512 Elo+

VS

Team Averages
Level 132
1,548 SR
1,578 Elo+
Horus
Horus
Assassin_Boy309
Horus
Level 126
God Stats
8W - 8L
1,577 SR
Queue Stats
173W - 155L
1,643 Elo+
Party 1
Surtr
Surtr
Bridalsundew00
Surtr
Level 87
God Stats
6W - 11L
1,736 SR
Queue Stats
111W - 116L
1,459 Elo+
Party 1
Charybdis
Charybdis
Penghuinz
Charybdis
Level 158
God Stats
1W - 2L
1,312 SR
Queue Stats
247W - 241L
1,664 Elo+
Solo
Cabrakan
Cabrakan
PointSingularity
Cabrakan
Level 172
God Stats
2W - 3L
1,386 SR
Queue Stats
487W - 401L
1,555 Elo+
Solo
Anubis
Anubis
XxpeanutlordxX
Anubis
Level 119
God Stats
6W - 4L
1,727 SR
Queue Stats
194W - 188L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,360
766
2,733
4,239
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 1
4,852
693
3,788
3,450
836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 1 / 1
4,826
689
2,130
5,109
1,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
VvSTRIFEvV
Serqet
8
0 / 1 / 3
4,830
690
1,725
5,925
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 0 / 0
5,949
850
4,475
5,486
2,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
4,593
656
3,349
4,033
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 4 / 0
3,680
526
2,234
6,129
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Penghuinz
Charybdis
8
0 / 0 / 1
4,326
618
3,426
3,862
1,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 1 / 2
4,695
671
1,384
5,626
3,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 2 / 2
4,490
641
2,507
4,070
1,489
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
8
Kills
4
4
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
3
1
0
3
W
0
1
1
0.5
L
0
4
0
0
W
1
1
1
1.5
L
Charybdis
Penghuinz
Charybdis
0
0
1
0.5
L
1
1
2
2
W
Serqet
VvSTRIFEvV
Serqet
0
1
3
1.5
L
0
2
2
0.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,851
Damage
12,900
24,209
Taken
23,720
7,904
Mitigated
10,654
10,975
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,733
317
0
1,536
4,239
1,501
0
938
3,301
39,098
0
L
3,349
1,579
40
1,194
4,033
1,854
0
825
3,208
0
25,375
W
3,788
2,034
0
1,085
3,450
836
832
414
3,036
35,555
0
L
2,234
869
0
655
6,129
2,184
0
4,285
1,794
363
15,267
W
2,130
581
549
2,211
5,109
1,841
0
448
4,661
0
14,116
L
Charybdis
Penghuinz
Charybdis
3,426
1,887
0
1,383
3,862
1,322
0
1,714
2,148
0
31,908
L
1,384
323
745
1,826
5,626
3,805
0
2,879
2,747
11,308
0
W
Serqet
VvSTRIFEvV
Serqet
1,725
498
0
727
5,925
1,544
0
2,091
3,834
0
16,394
L
2,507
166
0
1,681
4,070
1,489
0
1,293
2,615
33,977
0
W
4,475
613
364
4,503
5,486
2,182
486
55
5,431
50,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,817
Gold Earned
21,784
287
Minions Killed
217
0
Camps Cleared
0
762,341
Distance Traveled
754,294
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,360
766
66
9
0
135,347
2
L
Horus
4,593
656
46
7
0
176,924
0
W
Sol
4,852
693
69
10
0
139,961
0
L
Surtr
3,680
526
23
3
0
132,875
0
W
Tyr
4,826
689
19
3
0
166,170
2
L
Charybdis
4,326
618
64
9
0
158,750
1
L
Cabrakan
4,695
671
24
3
0
149,139
0
W
Serqet
4,830
690
30
4
0
174,391
0
L
Anubis
4,490
641
60
9
0
136,606
2
W
Hades
5,949
850
103
15
0
146,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role