Player Matchup

Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DARK_SHADOW_425
Shiva
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 210L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
MrFang91
Cernunnos
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 33L
1,558 Elo+
Solo
Thor
Thor
Peponcio_RN
Thor
Level 87
God Stats
7W - 7L
1,168 SR
Queue Stats
139W - 135L
1,493 Elo+
Solo
Team Averages
Level 122
1,434 SR
1,516 Elo+

VS

Team Averages
Level 157
1,535 SR
1,496 Elo+
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BerserkSouls94
Chaac
Level 155
God Stats
6W - 4L
1,569 SR
Queue Stats
528W - 512L
1,529 Elo+
Party 1
Achilles
Achilles
FWYG ZoLDiah
Achilles
Level 176
God Stats
10W - 10L
1,594 SR
Queue Stats
986W - 992L
1,467 Elo+
Solo
Martichoras
Martichoras
MiSteR__RuSh_
Martichoras
Level 190
God Stats
4W - 7L
1,430 SR
Queue Stats
160W - 157L
1,464 Elo+
Solo
Yemoja
Yemoja
Quinnith90
Yemoja
Level 157
God Stats
7W - 7L
1,582 SR
Queue Stats
610W - 606L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
7 / 0 / 4
9,471
631
14,725
14,357
12,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
 
Zhong Kui
14
4 / 0 / 3
8,296
553
9,749
11,894
8,525
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 0 / 6
7,513
501
8,736
11,314
7,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
MrFang91
Cernunnos
13
0 / 1 / 5
7,687
512
5,722
8,363
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
2 / 3 / 8
7,237
482
8,887
13,376
5,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 3 / 0
7,630
509
8,231
8,303
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
6,954
464
8,304
14,269
8,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
FWYG ZoLDiah
Achilles
10
0 / 6 / 1
6,190
413
6,681
16,295
15,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
MiSteR__RuSh_
Martichoras
14
1 / 1 / 0
7,957
530
6,444
9,838
5,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yemoja
Quinnith90
Yemoja
10
0 / 3 / 2
6,954
464
4,861
14,117
11,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
4
4
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
7
0
4
9
W
Zhong Kui
 
Zhong Kui
4
0
3
5.5
L
Janus
 
Janus
2
3
0
0.67
L
1
2
1
0.75
W
2
0
6
5
L
Achilles
FWYG ZoLDiah
Achilles
0
6
1
0.08
L
Martichoras
MiSteR__RuSh_
Martichoras
1
1
0
1
W
Cernunnos
MrFang91
Cernunnos
0
1
5
2.5
W
2
3
8
2
L
Yemoja
Quinnith90
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,819
Damage
34,521
59,304
Taken
62,822
37,210
Mitigated
43,846
21,928
Healing
19,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
14,725
1,916
1,857
4,848
14,357
12,473
46
1,908
11,433
60,665
430
W
Zhong Kui
 
Zhong Kui
9,749
674
0
5,611
11,894
8,525
0
5,728
6,166
66,982
0
L
Janus
 
Janus
8,231
440
0
937
8,303
3,462
0
4,058
4,245
68,313
0
L
8,304
1,127
0
6,543
14,269
8,562
0
3,565
10,356
0
49,961
W
8,736
1,394
1,953
2,382
11,314
7,682
0
2,534
8,739
0
23,383
L
Achilles
FWYG ZoLDiah
Achilles
6,681
1,084
0
3,943
16,295
15,219
0
7,560
6,990
0
30,820
L
Martichoras
MiSteR__RuSh_
Martichoras
6,444
2,363
0
3,136
9,838
5,139
144
843
8,834
0
69,454
W
Cernunnos
MrFang91
Cernunnos
5,722
3,163
0
3,459
8,363
3,208
0
1,882
6,481
0
63,918
W
8,887
3,028
0
1,818
13,376
5,322
0
1,909
11,425
0
45,524
L
Yemoja
Quinnith90
Yemoja
4,861
1,161
2,731
2,516
14,117
11,464
0
5,184
8,353
19,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,204
Gold Earned
35,685
375
Minions Killed
376
0
Camps Cleared
0
1,580,473
Distance Traveled
1,435,079
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,471
631
100
7
0
333,134
0
W
Zhong Kui
8,296
553
101
7
0
301,594
4
L
Janus
7,630
509
109
7
0
299,870
2
L
Chaac
6,954
464
75
5
0
317,425
3
W
Shiva
7,513
501
13
1
0
369,432
2
L
Achilles
6,190
413
43
3
0
271,088
0
L
Martichoras
7,957
530
122
8
0
254,634
0
W
Cernunnos
7,687
512
106
7
0
276,986
1
W
Thor
7,237
482
55
4
0
299,327
0
L
Yemoja
6,954
464
27
2
0
292,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role