Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Diarkingen
Sol
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
OnakoCookie
Chang'e
Level 49
God Stats
4W - 2L
1,600 SR
Queue Stats
51W - 57L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
Serafim00
Heimdallr
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 189L
1,405 Elo+
Solo
Chiron
Chiron
raiky89
Chiron
Level 92
God Stats
5W - 3L
1,543 SR
Queue Stats
44W - 44L
1,450 Elo+
Solo
Team Averages
Level 78
1,528 SR
1,466 Elo+

VS

Team Averages
Level 86
1,450 SR
1,469 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KazaBaza18
Kukulkan
Level 3
God Stats
2W - 3L
1,190 SR
Queue Stats
2W - 4L
1,169 Elo+
Party 1
Fenrir
Fenrir
Rlegoubi
Fenrir
Level 116
God Stats
8W - 12L
1,189 SR
Queue Stats
122W - 125L
1,470 Elo+
Solo
Anubis
Anubis
s3ntenza
Anubis
Level 89
God Stats
11W - 17L
1,605 SR
Queue Stats
517W - 566L
1,456 Elo+
Solo
Nu Wa
Nu Wa
ssword21
Nu Wa
Level 67
God Stats
7W - 4L
1,763 SR
Queue Stats
266W - 73L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 0 / 4
6,477
1,295
4,571
5,716
4,425
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 5
6,095
1,219
3,901
2,722
1,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
OnakoCookie
Chang'e
11
3 / 0 / 3
6,575
1,315
2,235
4,428
2,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heimdallr
Serafim00
Heimdallr
11
0 / 0 / 4
5,934
1,187
1,130
3,338
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
raiky89
Chiron
12
1 / 0 / 3
6,592
1,318
2,136
3,455
1,224
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

402

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 2 / 0
5,919
1,184
4,363
4,380
1,834
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
KazaBaza18
Kukulkan
10
0 / 2 / 0
5,758
1,152
4,192
3,570
1,551
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Rlegoubi
Fenrir
10
0 / 1 / 0
5,619
1,124
3,885
4,460
2,070
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
s3ntenza
Anubis
10
0 / 1 / 0
5,304
1,061
837
990
511
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
ssword21
Nu Wa
10
0 / 0 / 0
5,685
1,137
5,048
1,763
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
6
Kills
0
0
Deaths
6
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
4
4
L
Janus
 
Janus
0
2
0
0
W
0
0
5
2.5
L
Kukulkan
KazaBaza18
Kukulkan
0
2
0
0
W
Chang'e
OnakoCookie
Chang'e
3
0
3
4.5
L
Fenrir
Rlegoubi
Fenrir
0
1
0
0
W
Heimdallr
Serafim00
Heimdallr
0
0
4
2
W
Chiron
raiky89
Chiron
1
0
3
2.5
L
Anubis
s3ntenza
Anubis
0
1
0
0
L
Nu Wa
ssword21
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,973
Damage
18,325
19,659
Taken
15,163
10,245
Mitigated
6,628
7,944
Healing
423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,571
1,003
0
1,245
5,716
4,425
0
4,057
1,659
10,218
215
L
Janus
 
Janus
4,363
417
0
40
4,380
1,834
0
3,372
1,008
18,368
0
W
3,901
726
232
952
2,722
1,167
0
2,395
327
19,945
1,450
L
Kukulkan
KazaBaza18
Kukulkan
4,192
1,150
0
38
3,570
1,551
0
2,889
681
15,783
0
W
Chang'e
OnakoCookie
Chang'e
2,235
286
2,140
2,233
4,428
2,182
0
2,755
1,673
8,262
0
L
Fenrir
Rlegoubi
Fenrir
3,885
326
0
134
4,460
2,070
0
2,650
1,810
0
6,131
W
Heimdallr
Serafim00
Heimdallr
1,130
534
0
256
3,338
1,247
0
2,346
992
0
8,033
W
Chiron
raiky89
Chiron
2,136
781
328
558
3,455
1,224
0
2,887
568
0
19,120
L
Anubis
s3ntenza
Anubis
837
0
0
116
990
511
0
667
323
2,810
0
L
Nu Wa
ssword21
Nu Wa
5,048
901
0
95
1,763
662
0
803
960
14,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,673
Gold Earned
28,285
117
Minions Killed
91
7
Camps Cleared
5
539,415
Distance Traveled
446,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,477
1,295
11
2
0
112,615
0
L
Janus
5,919
1,184
32
6
1
97,819
0
W
Sol
6,095
1,219
42
8
3
103,165
0
L
Kukulkan
5,758
1,152
34
7
0
117,198
0
W
Chang'e
6,575
1,315
14
3
1
110,618
0
L
Fenrir
5,619
1,124
5
1
2
107,761
0
W
Heimdallr
5,934
1,187
12
2
2
99,112
0
W
Chiron
6,592
1,318
38
8
1
113,905
0
L
Anubis
5,304
1,061
6
1
0
22,774
0
L
Nu Wa
5,685
1,137
14
3
2
100,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role