Player Matchup

Chiron
Chiron
Hufflepuff05
Chiron
Level 56
God Stats
2W - 1L
1,480 SR
Queue Stats
76W - 60L
1,478 Elo+
Solo
Merlin
Merlin
TRUE J WEEZY
Merlin
Level 95
God Stats
11W - 3L
1,524 SR
Queue Stats
452W - 438L
1,417 Elo+
Solo
Ishtar
Ishtar
Taxx94
Ishtar
Level 85
God Stats
3W - 2L
1,473 SR
Queue Stats
235W - 201L
1,425 Elo+
Solo
Discordia
Discordia
YungPharohStar
Discordia
Level 149
God Stats
3W - 3L
1,307 SR
Queue Stats
431W - 453L
1,483 Elo+
Solo
Agni
Agni
frostyonherb
Agni
Level 155
God Stats
2W - 5L
1,084 SR
Queue Stats
119W - 133L
1,356 Elo+
Solo
Team Averages
Level 108
1,374 SR
1,432 Elo+

VS

Team Averages
Level 81
1,525 SR
1,392 Elo+
Tyr
Tyr
 
Tyr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ColdHeartCashTv
Sobek
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 33L
1,186 Elo+
Solo
Chronos
Chronos
lindstank9
Chronos
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
282W - 306L
1,389 Elo+
Solo
Ullr
Ullr
o429
Ullr
Level 148
God Stats
5W - 2L
1,625 SR
Queue Stats
286W - 295L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
shheeshhhh
Zhong Kui
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 40L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
8 / 1 / 11
11,507
885
16,313
7,585
4,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
19
3 / 0 / 11
10,826
833
11,744
6,584
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Taxx94
Ishtar
17
8 / 4 / 8
10,908
839
17,463
12,889
6,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
YungPharohStar
Discordia
14
2 / 2 / 9
9,162
705
10,899
6,457
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 4 / 12
9,666
744
11,326
10,117
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 4 / 5
8,834
680
7,607
25,445
26,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 7 / 3
8,075
621
4,152
17,663
17,593
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
lindstank9
Chronos
16
1 / 5 / 5
8,622
663
4,096
12,581
6,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
o429
Ullr
17
1 / 2 / 2
8,805
677
5,915
10,280
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
shheeshhhh
Zhong Kui
13
4 / 5 / 5
8,228
633
8,278
9,218
6,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
23
Kills
11
11
Deaths
23
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
4
5
1.38
L
2
7
3
0.5
W
Chiron
8
1
11
13.5
W
Merlin
3
0
11
8.5
W
Ishtar
Taxx94
Ishtar
8
4
8
3
W
Discordia
YungPharohStar
Discordia
2
2
9
3.25
W
2
4
12
2
L
Chronos
lindstank9
Chronos
1
5
5
0.7
L
Ullr
o429
Ullr
1
2
2
1
L
Zhong Kui
shheeshhhh
Zhong Kui
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,745
Damage
30,048
43,632
Taken
75,187
21,300
Mitigated
63,551
20,150
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,607
1,063
900
8,600
25,445
26,957
0
11,301
14,144
0
14,418
L
4,152
239
0
426
17,663
17,593
0
7,911
9,752
9,545
0
W
Chiron
16,313
6,959
2,996
2,980
7,585
4,129
3,294
3,641
3,944
0
39,637
W
Merlin
11,744
1,132
578
1,980
6,584
3,558
736
2,321
4,263
36,717
0
W
Ishtar
Taxx94
Ishtar
17,463
9,361
1,440
3,631
12,889
6,602
2,369
5,728
7,161
0
27,206
W
Discordia
YungPharohStar
Discordia
10,899
262
1,139
1,601
6,457
2,732
356
1,783
4,674
18,279
0
W
11,326
335
914
2,891
10,117
4,279
895
3,053
7,064
21,244
0
L
Chronos
lindstank9
Chronos
4,096
113
927
2,784
12,581
6,137
0
6,845
5,736
18,625
0
L
Ullr
o429
Ullr
5,915
2,170
965
1,446
10,280
5,949
0
2,868
7,412
0
30,687
L
Zhong Kui
shheeshhhh
Zhong Kui
8,278
429
913
931
9,218
6,915
0
5,044
4,174
10,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,069
Gold Earned
42,564
161
Minions Killed
114
0
Camps Cleared
0
1,217,101
Distance Traveled
1,021,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,834
680
8
1
0
263,064
0
L
Sobek
8,075
621
8
1
0
179,290
0
W
Chiron
11,507
885
48
4
0
278,855
0
W
Merlin
10,826
833
67
5
0
261,058
0
W
Ishtar
10,908
839
17
1
0
245,702
0
W
Discordia
9,162
705
10
1
0
219,364
0
W
Agni
9,666
744
19
1
0
212,122
0
L
Chronos
8,622
663
42
3
0
189,920
0
L
Ullr
8,805
677
53
4
0
193,748
0
L
Zhong Kui
8,228
633
3
0
0
195,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role