Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Dark star 60267
Martichoras
Level 89
God Stats
1W - 3L
1,134 SR
Queue Stats
17W - 25L
1,435 Elo+
Party 2
Chronos
Chronos
GoldBee77
Chronos
Level 161
God Stats
5W - 5L
1,419 SR
Queue Stats
370W - 361L
1,472 Elo+
Solo
Odin
Odin
general poots
Odin
Level 78
God Stats
1W - 2L
1,263 SR
Queue Stats
12W - 22L
1,348 Elo+
Party 2
Team Averages
Level 97
1,363 SR
1,451 Elo+

VS

Team Averages
Level 64
1,465 SR
1,397 Elo+
Bakasura
Bakasura
Anlocu
Bakasura
Level 28
God Stats
13W - 4L
1,500 SR
Queue Stats
267W - 294L
1,332 Elo+
Party 1
Sobek
Sobek
Doodler7
Sobek
Level 109
God Stats
0W - 3L
1,383 SR
Queue Stats
262W - 279L
1,532 Elo+
Solo
Izanami
Izanami
ImNeonlight
Izanami
Level 128
God Stats
10W - 12L
1,363 SR
Queue Stats
484W - 487L
1,478 Elo+
Solo
Surtr
Surtr
Xfranmi_11X
Surtr
Level 48
God Stats
6W - 4L
1,744 SR
Queue Stats
309W - 309L
1,330 Elo+
Party 1
Nu Wa
Nu Wa
aniceto404
Nu Wa
Level 9
God Stats
2W - 4L
1,334 SR
Queue Stats
148W - 164L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 2 / 2
8,332
555
4,996
10,075
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
 
Anubis
11
2 / 4 / 4
7,188
479
9,413
11,006
5,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
Dark star 60267
Martichoras
11
2 / 2 / 1
7,212
481
9,933
9,250
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
GoldBee77
Chronos
14
5 / 0 / 3
8,654
577
9,795
7,286
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 2
7,947
530
9,874
9,815
9,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Anlocu
Bakasura
14
1 / 4 / 3
7,634
509
6,014
14,398
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Doodler7
Sobek
11
1 / 1 / 4
6,678
445
4,964
15,340
12,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ImNeonlight
Izanami
12
4 / 2 / 0
7,405
494
7,846
9,790
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
3 / 1 / 0
7,652
510
7,490
15,816
13,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
11
0 / 4 / 0
5,770
385
1,252
8,656
4,218
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
9
9
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
2
2
2
W
Anubis
 
Anubis
2
4
4
1
L
Bakasura
Anlocu
Bakasura
1
4
3
0.63
W
Martichoras
Dark star 60267
Martichoras
2
2
1
1.25
L
Sobek
Doodler7
Sobek
1
1
4
3
W
Chronos
GoldBee77
Chronos
5
0
3
6.5
L
Izanami
ImNeonlight
Izanami
4
2
0
2
L
3
1
0
3
L
Nu Wa
0
4
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,011
Damage
27,566
47,432
Taken
64,000
25,760
Mitigated
41,541
11,781
Healing
13,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,996
4,004
0
3,836
10,075
4,927
0
364
9,501
0
66,706
W
Anubis
 
Anubis
9,413
315
0
3,819
11,006
5,147
184
1,693
8,808
56,146
0
L
Bakasura
Anlocu
Bakasura
6,014
3,995
0
2,870
14,398
6,230
0
2,544
11,607
0
63,671
W
Martichoras
Dark star 60267
Martichoras
9,933
3,707
0
1,334
9,250
3,701
228
1,365
7,835
0
46,332
L
Sobek
Doodler7
Sobek
4,964
177
0
4,847
15,340
12,951
0
6,087
9,023
28,572
0
W
Chronos
GoldBee77
Chronos
9,795
2,744
0
1,348
7,286
2,796
476
2,492
4,684
64,888
0
L
Izanami
ImNeonlight
Izanami
7,846
5,383
0
1,729
9,790
4,199
0
2,361
7,418
0
50,368
L
7,490
2,450
0
3,722
15,816
13,943
0
2,921
11,513
852
54,376
L
Nu Wa
1,252
419
0
732
8,656
4,218
0
7,107
1,549
29,725
0
W
9,874
1,244
0
1,444
9,815
9,189
98
598
9,217
11,011
54,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,333
Gold Earned
35,139
504
Minions Killed
383
0
Camps Cleared
0
1,433,331
Distance Traveled
1,429,022
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,332
555
136
9
0
341,794
0
W
Anubis
7,188
479
83
6
0
261,460
0
L
Bakasura
7,634
509
121
8
0
350,281
0
W
Martichoras
7,212
481
72
5
0
285,871
0
L
Sobek
6,678
445
35
2
0
304,104
0
W
Chronos
8,654
577
103
7
0
306,243
0
L
Izanami
7,405
494
90
6
0
273,428
1
L
Surtr
7,652
510
105
7
0
268,930
0
L
Nu Wa
5,770
385
32
2
0
232,279
0
W
Odin
7,947
530
110
7
0
237,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role