Player Matchup

Ix Chel
Ix Chel
BlackDumYote
Ix Chel
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,530 Elo+
Party 2
Hachiman
Hachiman
Chugziller
Hachiman
Level 118
God Stats
9W - 5L
1,630 SR
Queue Stats
146W - 148L
1,485 Elo+
Party 2
Ares
Ares
DGG SAVAGE
Ares
Level 17
God Stats
5W - 4L
1,428 SR
Queue Stats
6W - 7L
1,355 Elo+
Party 2
Ao Kuang
Ao Kuang
DUPLlCATED
Ao Kuang
Level 63
God Stats
11W - 3L
1,695 SR
Queue Stats
332W - 324L
1,443 Elo+
Solo
Surtr
Surtr
I Jagerin I
Surtr
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2
Team Averages
Level 49
1,551 SR
1,463 Elo+

VS

Team Averages
Level 127
1,442 SR
1,448 Elo+
Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Big-Mitch-Energy
Hera
Level 157
God Stats
22W - 20L
1,620 SR
Queue Stats
623W - 648L
1,452 Elo+
Party 1
Fenrir
Fenrir
ChrisB1932
Fenrir
Level 93
God Stats
4W - 5L
1,391 SR
Queue Stats
364W - 358L
1,437 Elo+
Party 1
Anubis
Anubis
OmegaVIPER_
Anubis
Level 156
God Stats
25W - 22L
1,398 SR
Queue Stats
537W - 521L
1,439 Elo+
Solo
Ishtar
Ishtar
ayzedeyezed
Ishtar
Level 87
God Stats
12W - 20L
1,299 SR
Queue Stats
201W - 187L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BlackDumYote
Ix Chel
10
2 / 3 / 1
5,889
589
3,393
5,989
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Chugziller
Hachiman
9
2 / 1 / 2
5,637
564
4,017
5,179
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
5,075
508
1,089
5,146
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
DUPLlCATED
Ao Kuang
11
2 / 1 / 1
6,084
608
3,091
8,975
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
5,578
558
4,333
8,735
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 2 / 3
5,152
515
2,926
6,919
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 1 / 2
6,360
636
4,805
3,888
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ChrisB1932
Fenrir
9
2 / 2 / 2
5,584
558
3,534
6,652
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
11
3 / 2 / 0
6,493
649
5,412
6,575
2,910
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
10
1 / 0 / 1
5,494
549
3,620
4,496
1,866
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
10
10
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
3
0.75
L
4
1
2
5
W
Ix Chel
BlackDumYote
Ix Chel
2
3
1
0.83
L
Fenrir
ChrisB1932
Fenrir
2
2
2
1.5
W
Hachiman
Chugziller
Hachiman
2
1
2
3
W
0
1
0
0
W
Ao Kuang
DUPLlCATED
Ao Kuang
2
1
1
2.5
W
1
4
1
0.38
L
Anubis
3
2
0
1.5
L
Ishtar
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,923
Damage
20,297
34,024
Taken
28,530
14,403
Mitigated
13,037
6,879
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,926
323
82
2,209
6,919
4,364
0
2,571
4,348
17,849
0
L
4,805
1,143
0
1,364
3,888
1,456
0
1,796
2,092
40,961
0
W
Ix Chel
BlackDumYote
Ix Chel
3,393
679
237
400
5,989
2,219
0
2,892
3,097
38,931
0
L
Fenrir
ChrisB1932
Fenrir
3,534
772
0
805
6,652
2,441
0
1,288
5,364
0
31,738
W
Hachiman
Chugziller
Hachiman
4,017
2,357
0
2,267
5,179
1,870
0
1,480
3,699
0
30,204
W
1,089
32
0
1,104
5,146
4,006
0
1,359
3,787
14,607
0
W
Ao Kuang
DUPLlCATED
Ao Kuang
3,091
921
0
1,447
8,975
2,927
0
2,412
6,563
44,689
0
W
4,333
1,521
0
1,424
8,735
3,381
0
5,000
3,735
1,255
26,184
L
Anubis
5,412
170
0
2,473
6,575
2,910
0
943
5,632
47,498
0
L
Ishtar
3,620
2,385
0
2,035
4,496
1,866
0
1,308
3,188
0
38,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,263
Gold Earned
29,083
277
Minions Killed
315
0
Camps Cleared
0
1,019,685
Distance Traveled
980,369
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,152
515
24
2
0
204,906
4
L
Hera
6,360
636
67
7
0
210,911
0
W
Ix Chel
5,889
589
85
9
0
203,128
4
L
Fenrir
5,584
558
57
6
0
197,474
0
W
Hachiman
5,637
564
57
6
0
177,120
0
W
Ares
5,075
508
14
1
0
219,811
0
W
Ao Kuang
6,084
608
76
8
0
234,431
2
W
Surtr
5,578
558
45
5
0
185,195
0
L
Anubis
6,493
649
95
10
0
175,594
0
L
Ishtar
5,494
549
72
7
0
191,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role