Player Matchup

Ah Muzen Cab
Ah Muzen Cab
B4TANAN
Ah Muzen Cab
Level 99
God Stats
4W - 1L
1,794 SR
Queue Stats
97W - 32L
1,665 Elo+
Party 2
Nu Wa
Nu Wa
JKLouw
Nu Wa
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 94L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
Zariel90
Sun Wukong
Level 98
God Stats
2W - 0L
1,675 SR
Queue Stats
33W - 5L
1,682 Elo+
Party 2
Team Averages
Level 80
1,656 SR
1,585 Elo+

VS

Team Averages
Level 73
1,396 SR
1,345 Elo+
Sol
Sol
Texie
Sol
Level 107
God Stats
0W - 6L
1,236 SR
Queue Stats
25W - 27L
1,272 Elo+
Solo
Heimdallr
Heimdallr
WeeWee10
Heimdallr
Level 62
God Stats
4W - 9L
1,451 SR
Queue Stats
140W - 147L
1,384 Elo+
Party 1
Achilles
Achilles
XcutioN22
Achilles
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 37L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
B4TANAN
Ah Muzen Cab
16
6 / 1 / 4
10,460
805
16,043
10,076
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
JKLouw
Nu Wa
16
3 / 0 / 8
10,061
774
9,794
6,856
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Zariel90
Sun Wukong
16
3 / 0 / 8
9,792
753
10,621
11,843
8,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Texie
Sol
14
0 / 6 / 0
8,096
623
8,328
13,550
4,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
WeeWee10
Heimdallr
13
0 / 4 / 1
8,004
616
5,684
11,898
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
XcutioN22
Achilles
15
1 / 2 / 0
8,408
647
6,837
15,970
17,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
B4TANAN
Ah Muzen Cab
6
1
4
8
W
Nu Wa
JKLouw
Nu Wa
3
0
8
7
L
Sol
Texie
Sol
0
6
0
0
L
Heimdallr
WeeWee10
Heimdallr
0
4
1
0.13
L
Achilles
XcutioN22
Achilles
1
2
0
0.5
W
Sun Wukong
Zariel90
Sun Wukong
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,458
Damage
20,849
28,775
Taken
41,418
15,884
Mitigated
27,430
5,099
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
B4TANAN
Ah Muzen Cab
16,043
7,708
0
169
10,076
4,764
1,588
3,403
6,220
0
55,265
W
Nu Wa
JKLouw
Nu Wa
9,794
3,817
90
820
6,856
2,782
1,025
2,739
3,677
39,745
0
L
Sol
Texie
Sol
8,328
1,437
0
2,462
13,550
4,743
0
1,350
12,200
42,795
0
L
Heimdallr
WeeWee10
Heimdallr
5,684
881
0
2,168
11,898
5,654
0
3,994
7,904
0
32,909
L
Achilles
XcutioN22
Achilles
6,837
1,038
0
1,218
15,970
17,033
0
4,547
11,423
3,959
22,023
W
Sun Wukong
Zariel90
Sun Wukong
10,621
864
0
4,020
11,843
8,338
303
3,053
7,886
0
35,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
24,508
188
Minions Killed
184
0
Camps Cleared
0
863,070
Distance Traveled
686,026
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,460
805
86
7
0
292,923
0
W
Nu Wa
10,061
774
63
5
0
254,089
0
L
Sol
8,096
623
81
6
0
208,468
2
L
Heimdallr
8,004
616
57
4
0
227,008
4
L
Achilles
8,408
647
46
4
0
250,550
2
W
Sun Wukong
9,792
753
39
3
0
316,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role