Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
F1oW QGTM
Charybdis
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
541W - 541L
1,595 Elo+
Party 1
Merlin
Merlin
Meachem6
Merlin
Level 151
God Stats
14W - 9L
1,629 SR
Queue Stats
566W - 588L
1,619 Elo+
Party 1
Rama
Rama
Stark_industrie
Rama
Level 176
God Stats
19W - 14L
1,500 SR
Queue Stats
752W - 759L
1,472 Elo+
Solo
Sylvanus
Sylvanus
xZMANx150x
Sylvanus
Level 145
God Stats
1W - 1L
1,737 SR
Queue Stats
47W - 44L
1,526 Elo+
Solo
Team Averages
Level 164
1,573 SR
1,542 Elo+

VS

Team Averages
Level 139
1,631 SR
1,574 Elo+
Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ChoppaBlrrd
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,523 Elo+
Solo
Kukulkan
Kukulkan
Fireball7cat
Kukulkan
Level 131
God Stats
4W - 3L
1,734 SR
Queue Stats
205W - 193L
1,570 Elo+
Solo
Skadi
Skadi
Hematuria
Skadi
Level 148
God Stats
6W - 5L
1,627 SR
Queue Stats
433W - 436L
1,508 Elo+
Solo
Chang'e
Chang'e
xFastballx
Chang'e
Level 147
God Stats
1W - 0L
1,794 SR
Queue Stats
19W - 9L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 2 / 3
4,627
925
2,580
2,553
1,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
F1oW QGTM
Charybdis
11
1 / 2 / 2
5,567
1,113
2,168
3,821
1,531
Mystical Earring

Mystical Earring

+15
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Meachem6
Merlin
10
0 / 2 / 2
5,131
1,026
5,072
5,404
2,257
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 2
5,097
1,019
653
2,531
1,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
xZMANx150x
Sylvanus
13
3 / 1 / 2
6,223
1,245
1,678
7,217
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 1 / 4
6,209
1,242
4,226
5,826
3,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ChoppaBlrrd
Mercury
8
1 / 2 / 4
5,580
1,116
1,697
5,072
1,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
Fireball7cat
Kukulkan
11
1 / 0 / 3
6,144
1,229
5,045
2,521
937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Hematuria
Skadi
10
1 / 2 / 4
5,845
1,169
4,006
5,156
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
xFastballx
Chang'e
10
2 / 1 / 5
6,141
1,228
4,573
5,215
1,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
5
Kills
8
8
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
3
0.75
W
Janus
 
Janus
3
1
4
5
W
Mercury
ChoppaBlrrd
Mercury
1
2
4
1.5
L
Charybdis
F1oW QGTM
Charybdis
1
2
2
1
W
Kukulkan
Fireball7cat
Kukulkan
1
0
3
2.5
W
Skadi
Hematuria
Skadi
1
2
4
1.5
L
Merlin
Meachem6
Merlin
0
2
2
0.5
L
1
1
2
2
W
Chang'e
xFastballx
Chang'e
2
1
5
4.5
L
Sylvanus
xZMANx150x
Sylvanus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,151
Damage
19,547
21,526
Taken
23,790
13,760
Mitigated
9,356
6,855
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,580
54
11
184
2,553
1,287
0
1,655
898
3,094
0
W
Janus
 
Janus
4,226
463
1,660
2,092
5,826
3,062
150
1,691
4,135
7,151
0
W
Mercury
ChoppaBlrrd
Mercury
1,697
518
111
1,016
5,072
1,606
762
2,093
2,867
0
2,603
L
Charybdis
F1oW QGTM
Charybdis
2,168
866
39
311
3,821
1,531
0
2,408
1,413
0
8,676
W
Kukulkan
Fireball7cat
Kukulkan
5,045
712
516
1,195
2,521
937
468
768
1,753
18,924
0
W
Skadi
Hematuria
Skadi
4,006
1,490
174
500
5,156
1,908
223
2,704
2,452
0
9,961
L
Merlin
Meachem6
Merlin
5,072
0
144
1,398
5,404
2,257
0
3,543
1,861
12,163
0
L
653
354
352
651
2,531
1,005
0
1,531
1,000
0
3,520
W
Chang'e
xFastballx
Chang'e
4,573
354
2,789
2,229
5,215
1,843
364
2,074
3,141
6,434
0
L
Sylvanus
xZMANx150x
Sylvanus
1,678
203
1,380
2,385
7,217
7,680
0
4,707
2,510
5,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,645
Gold Earned
29,919
37
Minions Killed
67
0
Camps Cleared
0
377,254
Distance Traveled
595,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,627
925
0
0
0
46,889
0
W
Janus
6,209
1,242
7
1
0
114,778
0
W
Mercury
5,580
1,116
4
1
0
143,622
0
L
Charybdis
5,567
1,113
10
2
0
67,911
0
W
Kukulkan
6,144
1,229
34
7
0
121,946
0
W
Skadi
5,845
1,169
17
3
0
97,719
0
L
Merlin
5,131
1,026
11
2
0
94,193
0
L
Rama
5,097
1,019
12
2
0
79,589
0
W
Chang'e
6,141
1,228
5
1
0
117,065
0
L
Sylvanus
6,223
1,245
4
1
0
88,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role