Player Matchup

Guan Yu
Guan Yu
BerserkerL
Guan Yu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,594 Elo+
Party 1
Tiamat
Tiamat
Bluesoull
Tiamat
Level 63
God Stats
1W - 1L
1,264 SR
Queue Stats
14W - 15L
1,427 Elo+
Party 1
He Bo
He Bo
Junkyard7
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SaltyWrekdum
Ah Muzen Cab
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,635 Elo+
Party 1
Khepri
Khepri
xSKADIx33
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,495 Elo+
Party 1
Team Averages
Level 68
1,453 SR
1,532 Elo+

VS

Team Averages
Level 119
1,547 SR
1,501 Elo+
Tiamat
Tiamat
Kylof
Tiamat
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,549 Elo+
Solo
Horus
Horus
MrKage
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
OneShotNinja1987
Tyr
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
375W - 382L
1,507 Elo+
Solo
Agni
Agni
Teeef
Agni
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Athena
Athena
lewischick
Athena
Level 128
God Stats
4W - 3L
1,733 SR
Queue Stats
127W - 124L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BerserkerL
Guan Yu
17
7 / 1 / 11
9,545
955
9,230
13,322
18,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Bluesoull
Tiamat
16
3 / 2 / 14
8,935
894
13,346
8,599
7,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
Junkyard7
He Bo
15
3 / 2 / 13
8,755
876
10,812
6,315
3,547
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SaltyWrekdum
Ah Muzen Cab
15
5 / 2 / 12
9,406
941
17,731
11,718
6,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
xSKADIx33
Khepri
15
3 / 3 / 13
8,713
871
5,138
11,077
11,713
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kylof
Tiamat
16
3 / 6 / 2
8,783
878
14,313
12,848
8,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
MrKage
Horus
15
3 / 5 / 3
7,858
786
3,834
13,371
13,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
1 / 5 / 4
7,631
763
8,167
15,880
16,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Teeef
Agni
5
0 / 0 / 0
5,668
567
0
0
0
Athena
lewischick
Athena
15
3 / 5 / 6
8,107
811
7,929
18,578
18,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
21
Kills
10
10
Deaths
21
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BerserkerL
Guan Yu
7
1
11
12.5
W
Tiamat
Bluesoull
Tiamat
3
2
14
5
W
He Bo
Junkyard7
He Bo
3
2
13
4.75
L
Tiamat
Kylof
Tiamat
3
6
2
0.67
L
Horus
MrKage
Horus
3
5
3
0.9
L
1
5
4
0.6
W
Ah Muzen Cab
SaltyWrekdum
Ah Muzen Cab
5
2
12
5.5
L
Agni
Teeef
Agni
0
0
0
0
L
Athena
lewischick
Athena
3
5
6
1.2
W
Khepri
xSKADIx33
Khepri
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,257
Damage
34,243
51,031
Taken
60,677
48,416
Mitigated
57,310
19,504
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BerserkerL
Guan Yu
9,230
1,159
7,565
4,794
13,322
18,747
369
5,183
8,139
0
15,433
W
Tiamat
Bluesoull
Tiamat
13,346
2,307
571
1,452
8,599
7,541
818
4,704
3,895
23,962
0
W
He Bo
Junkyard7
He Bo
10,812
1,282
1,270
329
6,315
3,547
2,233
3,505
2,810
20,543
0
L
Tiamat
Kylof
Tiamat
14,313
1,002
647
2,070
12,848
8,875
0
4,410
8,438
34,275
0
L
Horus
MrKage
Horus
3,834
835
850
2,240
13,371
13,576
0
8,579
4,792
2,727
5,332
L
8,167
997
527
1,529
15,880
16,251
0
7,341
8,539
0
12,922
W
Ah Muzen Cab
SaltyWrekdum
Ah Muzen Cab
17,731
7,815
1,494
1,287
11,718
6,868
1,539
5,820
5,898
0
35,488
L
Agni
Teeef
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Athena
lewischick
Athena
7,929
1,208
2,439
2,851
18,578
18,608
0
8,722
9,856
13,410
0
W
Khepri
xSKADIx33
Khepri
5,138
613
511
231
11,077
11,713
493
4,210
6,867
10,161
244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,354
Gold Earned
38,047
122
Minions Killed
93
0
Camps Cleared
0
946,701
Distance Traveled
704,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,545
955
13
1
0
215,043
0
W
Tiamat
8,935
894
29
3
0
192,869
0
W
He Bo
8,755
876
28
3
0
157,270
0
L
Tiamat
8,783
878
55
6
0
177,601
0
L
Horus
7,858
786
9
1
0
156,567
0
L
Tyr
7,631
763
9
1
0
195,507
0
W
Ah Muzen Cab
9,406
941
42
4
0
184,101
0
L
Agni
5,668
567
0
0
0
0
0
L
Athena
8,107
811
20
2
0
174,903
0
W
Khepri
8,713
871
10
1
0
197,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role