Player Matchup

Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DarkerH
Arachne
Level 127
God Stats
7W - 5L
1,464 SR
Queue Stats
211W - 182L
1,552 Elo+
Solo
Danzaburou
Danzaburou
MeTrollOnly
Danzaburou
Level 68
God Stats
6W - 1L
1,710 SR
Queue Stats
168W - 151L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
SilentStreamr
Guan Yu
Level 66
God Stats
6W - 5L
1,541 SR
Queue Stats
433W - 425L
1,392 Elo+
Solo
Athena
Athena
bmeus
Athena
Level 89
God Stats
16W - 11L
1,621 SR
Queue Stats
224W - 207L
1,481 Elo+
Party 1
Team Averages
Level 83
1,567 SR
1,474 Elo+

VS

Team Averages
Level 80
1,536 SR
1,451 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Paddlor
Kali
Level 35
God Stats
12W - 7L
1,607 SR
Queue Stats
162W - 171L
1,507 Elo+
Solo
Anhur
Anhur
Spr00nish
Anhur
Level 134
God Stats
2W - 3L
1,611 SR
Queue Stats
75W - 36L
1,365 Elo+
Party 2
Shiva
Shiva
gija009
Shiva
Level 62
God Stats
1W - 2L
1,462 SR
Queue Stats
209W - 166L
1,518 Elo+
Solo
Chiron
Chiron
polibudahere
Chiron
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 54L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 5 / 4
8,991
562
11,737
12,640
5,977
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
DarkerH
Arachne
15
7 / 3 / 7
9,633
602
7,355
14,494
6,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
MeTrollOnly
Danzaburou
16
2 / 0 / 2
9,889
618
6,535
6,348
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
16
8 / 3 / 5
9,988
624
15,300
18,865
25,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
bmeus
Athena
13
2 / 1 / 11
8,778
549
7,382
11,859
10,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 3 / 4
9,239
577
9,536
11,300
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
Paddlor
Kali
14
3 / 5 / 2
8,653
541
5,840
19,929
7,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Spr00nish
Anhur
15
2 / 3 / 1
8,763
548
7,383
11,517
4,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
gija009
Shiva
14
2 / 4 / 3
7,980
499
6,703
14,214
7,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
13
3 / 7 / 2
8,098
506
10,016
15,414
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
22
Kills
12
12
Deaths
22
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
5
4
1
L
Chang'e
 
Chang'e
2
3
4
1.33
W
Arachne
DarkerH
Arachne
7
3
7
3.5
W
Danzaburou
MeTrollOnly
Danzaburou
2
0
2
3
L
Kali
Paddlor
Kali
3
5
2
0.8
W
Guan Yu
8
3
5
3.5
L
Anhur
Spr00nish
Anhur
2
3
1
0.83
W
Athena
bmeus
Athena
2
1
11
7.5
L
Shiva
gija009
Shiva
2
4
3
0.88
L
Chiron
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,309
Damage
39,478
64,206
Taken
72,374
51,407
Mitigated
27,191
21,481
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,737
431
0
5,704
12,640
5,977
0
4,229
7,816
73,805
0
L
Chang'e
 
Chang'e
9,536
1,286
1,282
2,905
11,300
3,690
0
4,000
7,300
71,238
0
W
Arachne
DarkerH
Arachne
7,355
4,480
0
2,191
14,494
6,676
403
2,113
12,095
0
63,491
W
Danzaburou
MeTrollOnly
Danzaburou
6,535
3,210
0
3,822
6,348
2,529
2,938
0
6,313
0
86,772
L
Kali
Paddlor
Kali
5,840
2,937
0
4,554
19,929
7,697
0
4,335
15,594
0
57,740
W
Guan Yu
15,300
1,407
1,034
5,804
18,865
25,336
238
1,072
17,678
0
69,740
L
Anhur
Spr00nish
Anhur
7,383
3,870
0
3,987
11,517
4,691
594
2,500
9,017
0
71,909
W
Athena
bmeus
Athena
7,382
1,625
395
2,531
11,859
10,889
483
1,445
10,076
22,163
0
L
Shiva
gija009
Shiva
6,703
904
281
3,645
14,214
7,032
287
6,042
8,172
0
42,032
L
Chiron
10,016
4,210
44
2,412
15,414
4,081
434
2,242
13,098
0
52,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,279
Gold Earned
42,733
464
Minions Killed
512
0
Camps Cleared
0
1,685,590
Distance Traveled
1,583,787
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,991
562
118
7
0
280,119
8
L
Chang'e
9,239
577
149
9
0
346,394
4
W
Arachne
9,633
602
92
6
0
386,567
0
W
Danzaburou
9,889
618
133
8
0
305,334
2
L
Kali
8,653
541
85
5
0
325,960
2
W
Guan Yu
9,988
624
95
6
0
324,978
4
L
Anhur
8,763
548
130
8
0
298,245
3
W
Athena
8,778
549
26
2
0
388,592
4
L
Shiva
7,980
499
65
4
0
329,319
0
L
Chiron
8,098
506
83
5
0
283,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role