Player Matchup

Chaac
Chaac
Arefest
Chaac
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
155W - 165L
1,296 Elo+
Party 1
Ullr
Ullr
TUTUCANSALVAJE
Ullr
Level 86
God Stats
33W - 32L
1,101 SR
Queue Stats
420W - 419L
1,409 Elo+
Solo
Ra
Ra
wolv143
Ra
Level 105
God Stats
5W - 4L
1,242 SR
Queue Stats
154W - 161L
1,333 Elo+
Party 1
Team Averages
Level 100
1,281 SR
1,346 Elo+

VS

Team Averages
Level 64
1,583 SR
1,424 Elo+
Discordia
Discordia
Aterux
Discordia
Level 81
God Stats
0W - 1L
1,641 SR
Queue Stats
43W - 36L
1,467 Elo+
Solo
Ne Zha
Ne Zha
WeeWee10
Ne Zha
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 147L
1,403 Elo+
Party 2
Ganesha
Ganesha
XcutioN22
Ganesha
Level 49
God Stats
2W - 3L
1,607 SR
Queue Stats
25W - 37L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arefest
Chaac
12
2 / 1 / 8
7,647
765
8,941
9,808
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
5 / 1 / 4
8,652
865
6,672
8,560
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 2 / 6
8,245
825
6,046
6,195
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aterux
Discordia
11
1 / 4 / 3
7,002
700
8,500
7,234
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
WeeWee10
Ne Zha
12
3 / 4 / 1
7,895
790
5,004
8,822
5,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ganesha
XcutioN22
Ganesha
12
0 / 3 / 4
6,915
692
6,121
9,741
7,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
4
4
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Arefest
Chaac
2
1
8
6
L
Discordia
Aterux
Discordia
1
4
3
0.63
W
5
1
4
7
L
Ne Zha
WeeWee10
Ne Zha
3
4
1
0.88
L
Ganesha
XcutioN22
Ganesha
0
3
4
0.67
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,659
Damage
19,625
24,563
Taken
25,797
15,079
Mitigated
15,664
7,937
Healing
1,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Arefest
Chaac
8,941
1,266
0
3,549
9,808
9,430
0
4,950
4,457
0
16,391
L
Discordia
Aterux
Discordia
8,500
229
0
500
7,234
2,508
0
1,205
5,789
25,455
0
W
6,672
3,557
0
1,316
8,560
3,399
923
4,587
3,772
0
38,153
L
Ne Zha
WeeWee10
Ne Zha
5,004
1,297
0
459
8,822
5,594
0
1,435
6,929
0
21,273
L
Ganesha
XcutioN22
Ganesha
6,121
871
0
50
9,741
7,562
0
3,283
6,276
21,003
0
W
6,046
1,026
1,502
1,570
6,195
2,250
182
4,388
1,655
26,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,544
Gold Earned
21,812
138
Minions Killed
103
0
Camps Cleared
0
615,699
Distance Traveled
589,545
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,647
765
16
2
0
212,093
0
L
Discordia
7,002
700
45
5
0
186,736
2
W
Ullr
8,652
865
78
8
0
185,723
0
L
Ne Zha
7,895
790
48
5
0
212,839
0
L
Ganesha
6,915
692
10
1
0
189,970
0
W
Ra
8,245
825
44
4
0
217,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role