Player Matchup

Xbalanque
Xbalanque
Funky_Tb420
Xbalanque
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,466 Elo+
Solo
Fenrir
Fenrir
GetSomeOOs
Fenrir
Level 138
God Stats
4W - 14L
1,244 SR
Queue Stats
465W - 467L
1,560 Elo+
Solo
Odin
Odin
VezekValhide
Odin
Level 125
God Stats
3W - 1L
1,495 SR
Queue Stats
87W - 106L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
gustxvoalves
Zhong Kui
Level 154
God Stats
5W - 8L
1,229 SR
Queue Stats
396W - 411L
1,441 Elo+
Solo
Zeus
Zeus
snouk
Zeus
Level 129
God Stats
10W - 9L
1,573 SR
Queue Stats
535W - 568L
1,473 Elo+
Solo
Team Averages
Level 122
1,408 SR
1,488 Elo+

VS

Team Averages
Level 123
1,443 SR
1,480 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Gojimane17
Cernunnos
Level 98
God Stats
7W - 9L
1,409 SR
Queue Stats
330W - 324L
1,525 Elo+
Solo
Mercury
Mercury
dattwayy__
Mercury
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
scaredy_AJ
Kumbhakarna
Level 168
God Stats
5W - 11L
1,118 SR
Queue Stats
1,199W - 1,243L
1,414 Elo+
Solo
Geb
Geb
zlBESTia-
Geb
Level 69
God Stats
3W - 2L
1,686 SR
Queue Stats
146W - 143L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Funky_Tb420
Xbalanque
17
4 / 6 / 17
10,537
811
11,695
10,289
4,608
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
GetSomeOOs
Fenrir
14
3 / 7 / 14
9,327
717
8,689
14,991
9,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 3 / 23
11,439
880
10,432
23,122
27,203
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
gustxvoalves
Zhong Kui
18
13 / 4 / 8
11,537
887
15,879
14,866
10,732
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
snouk
Zeus
20
9 / 3 / 16
12,468
959
24,483
8,923
4,212
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
3 / 6 / 15
10,987
845
13,442
18,377
25,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Gojimane17
Cernunnos
18
7 / 6 / 7
11,139
857
14,837
13,686
8,261
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
dattwayy__
Mercury
17
8 / 8 / 8
10,396
800
9,323
17,342
9,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
scaredy_AJ
Kumbhakarna
15
1 / 6 / 14
9,532
733
9,907
18,007
15,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 5 / 8
9,847
757
8,458
19,227
20,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
74
31
Kills
22
23
Deaths
31
78
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
6
15
1.75
W
Xbalanque
Funky_Tb420
Xbalanque
4
6
17
2.08
W
Fenrir
GetSomeOOs
Fenrir
3
7
14
1.43
L
Cernunnos
Gojimane17
Cernunnos
7
6
7
1.75
W
2
3
23
4.5
L
Mercury
dattwayy__
Mercury
8
8
8
1.5
W
Zhong Kui
gustxvoalves
Zhong Kui
13
4
8
4.25
L
Kumbhakarna
scaredy_AJ
Kumbhakarna
1
6
14
1.33
W
Zeus
snouk
Zeus
9
3
16
5.67
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,178
Damage
55,967
72,191
Taken
86,639
56,002
Mitigated
79,851
20,515
Healing
18,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
13,442
4,755
767
1,299
18,377
25,729
353
8,374
9,959
23,862
0
W
Xbalanque
Funky_Tb420
Xbalanque
11,695
6,718
489
193
10,289
4,608
1,293
4,398
5,891
0
16,882
W
Fenrir
GetSomeOOs
Fenrir
8,689
1,225
583
2,947
14,991
9,247
0
8,222
6,769
0
10,667
L
Cernunnos
Gojimane17
Cernunnos
14,837
7,137
233
1,975
13,686
8,261
2,611
5,327
8,201
0
28,171
W
10,432
1,506
1,114
9,848
23,122
27,203
247
7,498
15,624
3,372
25,029
L
Mercury
dattwayy__
Mercury
9,323
4,942
64
3,243
17,342
9,389
914
11,137
6,023
0
17,544
W
Zhong Kui
gustxvoalves
Zhong Kui
15,879
1,235
1,343
2,267
14,866
10,732
1,907
6,386
8,480
30,852
0
L
Kumbhakarna
scaredy_AJ
Kumbhakarna
9,907
345
2,313
4,033
18,007
15,624
0
7,858
9,962
24,420
0
W
Zeus
snouk
Zeus
24,483
1,812
707
1,024
8,923
4,212
925
5,303
3,620
44,189
0
L
8,458
907
559
4,065
19,227
20,848
534
9,857
9,151
12,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,308
Gold Earned
51,901
144
Minions Killed
108
0
Camps Cleared
0
1,035,848
Distance Traveled
1,034,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,987
845
11
1
0
189,648
0
W
Xbalanque
10,537
811
9
1
0
158,429
0
W
Fenrir
9,327
717
5
0
0
215,989
0
L
Cernunnos
11,139
857
48
4
0
165,897
0
W
Odin
11,439
880
36
3
0
244,226
0
L
Mercury
10,396
800
13
1
0
218,065
0
W
Zhong Kui
11,537
887
30
2
0
219,005
0
L
Kumbhakarna
9,532
733
32
2
0
217,280
0
W
Zeus
12,468
959
64
5
0
198,199
0
L
Geb
9,847
757
4
0
0
243,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role