Player Matchup

Medusa
Medusa
BIORKSEN
Medusa
Level 199
God Stats
15W - 14L
1,718 SR
Queue Stats
957W - 971L
1,486 Elo+
Solo
Charybdis
Charybdis
JessePiinkman
Charybdis
Level 57
God Stats
27W - 19L
1,565 SR
Queue Stats
109W - 107L
1,452 Elo+
Solo
Atlas
Atlas
Lorweaver
Atlas
Level 83
God Stats
21W - 15L
1,610 SR
Queue Stats
119W - 104L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
antsupreme88
Ao Kuang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
288W - 318L
1,527 Elo+
Solo
Agni
Agni
boobook1tty13
Agni
Level 146
God Stats
4W - 4L
1,444 SR
Queue Stats
307W - 287L
1,524 Elo+
Solo
Team Averages
Level 122
1,568 SR
1,498 Elo+

VS

Team Averages
Level 114
1,484 SR
1,494 Elo+
Bacchus
Bacchus
ATyrant00
Bacchus
Level 89
God Stats
1W - 3L
1,533 SR
Queue Stats
34W - 30L
1,577 Elo+
Party 1
Ix Chel
Ix Chel
Eternal_Leader_
Ix Chel
Level 243
God Stats
3W - 5L
1,477 SR
Queue Stats
49W - 57L
1,515 Elo+
Party 1
Freya
Freya
JHON ZULUAGA884
Freya
Level 88
God Stats
43W - 41L
1,137 SR
Queue Stats
761W - 771L
1,427 Elo+
Solo
Nu Wa
Nu Wa
ShiningStarr
Nu Wa
Level 83
God Stats
53W - 42L
1,547 SR
Queue Stats
202W - 252L
1,445 Elo+
Solo
Izanami
Izanami
trystan95
Izanami
Level 67
God Stats
15W - 9L
1,727 SR
Queue Stats
90W - 91L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BIORKSEN
Medusa
11
0 / 0 / 2
5,896
1,179
1,007
657
261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charybdis
JessePiinkman
Charybdis
12
7 / 0 / 0
7,939
1,588
5,893
3,485
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Lorweaver
Atlas
11
0 / 0 / 6
6,830
1,366
2,477
1,763
1,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
antsupreme88
Ao Kuang
11
0 / 1 / 2
5,717
1,143
449
3,205
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 1 / 4
5,928
1,186
1,944
1,431
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

455

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ATyrant00
Bacchus
9
0 / 0 / 0
5,196
1,039
0
0
0
9
0 / 0 / 0
5,196
1,039
0
0
0
10
0 / 2 / 1
5,574
1,115
1,399
3,112
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 0
5,349
1,070
595
1,100
390
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
trystan95
Izanami
11
2 / 4 / 0
6,472
1,294
3,295
8,935
3,369
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
2
2
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ATyrant00
Bacchus
0
0
0
0
W
Medusa
BIORKSEN
Medusa
0
0
2
1
L
0
0
0
0
L
0
2
1
0.25
W
Charybdis
JessePiinkman
Charybdis
7
0
0
7
W
Atlas
Lorweaver
Atlas
0
0
6
3
L
0
1
0
0
W
Ao Kuang
antsupreme88
Ao Kuang
0
1
2
1
W
0
1
4
2
L
Izanami
trystan95
Izanami
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,770
Damage
5,289
10,541
Taken
13,147
4,806
Mitigated
5,146
1,145
Healing
467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ATyrant00
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
BIORKSEN
Medusa
1,007
93
0
0
657
261
0
82
575
0
11,342
L
0
0
0
0
0
0
0
0
0
0
0
L
1,399
690
0
196
3,112
1,387
0
1,045
2,067
3,811
0
W
Charybdis
JessePiinkman
Charybdis
5,893
3,076
0
672
3,485
1,355
0
1,057
2,428
0
21,383
W
Atlas
Lorweaver
Atlas
2,477
734
0
390
1,763
1,221
0
578
1,185
11,184
0
L
595
169
0
180
1,100
390
0
771
329
1,766
0
W
Ao Kuang
antsupreme88
Ao Kuang
449
206
0
83
3,205
1,381
0
196
3,009
4,537
0
W
1,944
0
0
0
1,431
588
0
81
1,350
12,456
0
L
Izanami
trystan95
Izanami
3,295
1,401
0
91
8,935
3,369
0
3,054
5,881
0
19,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,310
Gold Earned
27,787
118
Minions Killed
35
8
Camps Cleared
3
469,987
Distance Traveled
141,268
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,196
1,039
0
0
0
4,648
0
W
Medusa
5,896
1,179
19
4
4
88,111
0
L
Ix Chel
5,196
1,039
0
0
0
672
0
L
Freya
5,574
1,115
6
1
0
16,132
0
W
Charybdis
7,939
1,588
35
7
3
96,285
0
W
Atlas
6,830
1,366
14
3
0
100,721
0
L
Nu Wa
5,349
1,070
3
1
3
25,402
0
W
Ao Kuang
5,717
1,143
12
2
0
95,604
0
W
Agni
5,928
1,186
38
8
1
89,266
0
L
Izanami
6,472
1,294
26
5
0
94,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role