Player Matchup

Bakasura
Bakasura
Demo1998
Bakasura
Level 63
God Stats
9W - 13L
1,361 SR
Queue Stats
66W - 82L
1,354 Elo+
Solo
Tiamat
Tiamat
LazyDaes
Tiamat
Level 64
God Stats
3W - 1L
1,637 SR
Queue Stats
27W - 26L
1,559 Elo+
Solo
Horus
Horus
PolPlanas
Horus
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
micar720
Tsukuyomi
Level 4
God Stats
15W - 15L
1,500 SR
Queue Stats
29W - 38L
1,500 Elo+
Party 1
Izanami
Izanami
plaanit
Izanami
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 59L
1,500 Elo+
Party 1
Team Averages
Level 72
1,499 SR
1,483 Elo+

VS

Team Averages
Level 91
1,490 SR
1,482 Elo+
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Yanagisawa991
Maui
Level 138
God Stats
1W - 2L
1,238 SR
Queue Stats
199W - 197L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bobkataJDM
Ah Muzen Cab
Level 78
God Stats
17W - 14L
1,500 SR
Queue Stats
188W - 174L
1,519 Elo+
Solo
Bacchus
Bacchus
hectorbg99
Bacchus
Level 66
God Stats
4W - 4L
1,459 SR
Queue Stats
124W - 112L
1,446 Elo+
Solo
Anubis
Anubis
nomad635
Anubis
Level 66
God Stats
2W - 1L
1,755 SR
Queue Stats
40W - 40L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Demo1998
Bakasura
14
3 / 2 / 2
8,480
606
12,512
11,961
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
LazyDaes
Tiamat
15
2 / 0 / 0
8,492
607
3,659
4,970
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
PolPlanas
Horus
11
2 / 0 / 3
7,276
520
3,560
8,877
9,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
micar720
Tsukuyomi
11
5 / 2 / 1
7,325
523
3,486
9,681
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
plaanit
Izanami
12
1 / 0 / 5
6,852
489
9,401
5,683
2,245
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 5 / 1
6,681
477
5,680
13,225
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 0
6,493
464
4,153
12,544
11,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
bobkataJDM
Ah Muzen Cab
10
0 / 3 / 1
6,357
454
6,190
9,567
3,438
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
hectorbg99
Bacchus
10
1 / 2 / 0
6,306
450
3,153
9,320
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
nomad635
Anubis
13
0 / 1 / 0
7,502
536
1,913
5,422
2,851
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
4
4
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
1
0.3
W
Bakasura
Demo1998
Bakasura
3
2
2
2
W
Tiamat
LazyDaes
Tiamat
2
0
0
2
W
Horus
PolPlanas
Horus
2
0
3
3.5
L
2
2
0
1
L
Ah Muzen Cab
bobkataJDM
Ah Muzen Cab
0
3
1
0.17
L
Bacchus
hectorbg99
Bacchus
1
2
0
0.5
W
Tsukuyomi
micar720
Tsukuyomi
5
2
1
2.75
L
Anubis
nomad635
Anubis
0
1
0
0
W
Izanami
plaanit
Izanami
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,618
Damage
21,089
41,172
Taken
50,078
24,262
Mitigated
30,041
14,146
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,680
3,232
0
500
13,225
4,330
0
356
12,048
0
56,031
W
Bakasura
Demo1998
Bakasura
12,512
8,096
0
4,330
11,961
5,421
460
4,812
7,149
0
56,302
W
Tiamat
LazyDaes
Tiamat
3,659
414
0
2,389
4,970
2,907
0
1,092
3,878
61,037
0
W
Horus
PolPlanas
Horus
3,560
1,785
635
3,455
8,877
9,439
0
1,763
7,114
0
14,622
L
4,153
2,017
0
1,800
12,544
11,102
0
1,157
8,740
35,030
0
L
Ah Muzen Cab
bobkataJDM
Ah Muzen Cab
6,190
3,204
0
2,559
9,567
3,438
0
0
9,567
0
48,717
L
Bacchus
hectorbg99
Bacchus
3,153
412
0
537
9,320
8,320
0
0
9,320
20,661
0
W
Tsukuyomi
micar720
Tsukuyomi
3,486
752
0
786
9,681
4,250
0
293
9,388
0
44,703
L
Anubis
nomad635
Anubis
1,913
94
0
3,217
5,422
2,851
0
1,920
3,054
60,988
0
W
Izanami
plaanit
Izanami
9,401
7,089
0
2,551
5,683
2,245
68
1,259
4,424
0
60,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
33,339
467
Minions Killed
387
0
Camps Cleared
0
1,380,267
Distance Traveled
1,353,252
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,681
477
79
6
0
298,197
3
W
Bakasura
8,480
606
118
8
0
289,404
5
W
Tiamat
8,492
607
129
9
0
279,532
0
W
Horus
7,276
520
36
3
0
286,764
6
L
Maui
6,493
464
55
4
0
254,096
0
L
Ah Muzen Cab
6,357
454
84
6
0
260,698
0
L
Bacchus
6,306
450
37
3
0
279,373
4
W
Tsukuyomi
7,325
523
71
5
0
269,842
2
L
Anubis
7,502
536
132
9
0
260,888
0
W
Izanami
6,852
489
113
8
0
254,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role