Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Plaal
Chang'e
Level 128
God Stats
111W - 86L
1,540 SR
Queue Stats
350W - 329L
1,434 Elo+
Solo
Danzaburou
Danzaburou
TerreSiamang768
Danzaburou
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
284W - 247L
1,446 Elo+
Solo
Arachne
Arachne
chrismark817
Arachne
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 131L
1,379 Elo+
Solo
Ah Puch
Ah Puch
spiritmarci
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 61L
1,494 Elo+
Solo
Team Averages
Level 107
1,508 SR
1,451 Elo+

VS

Team Averages
Level 81
1,490 SR
1,473 Elo+
Anubis
Anubis
DARKGODROMEO
Anubis
Level 41
God Stats
58W - 66L
1,397 SR
Queue Stats
566W - 609L
1,395 Elo+
Party 1
Neith
Neith
Not-xLopezx
Neith
Level 34
God Stats
3W - 5L
1,264 SR
Queue Stats
74W - 82L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
The_Mutalisk_NL
Jormungandr
Level 142
God Stats
8W - 5L
1,479 SR
Queue Stats
110W - 97L
1,556 Elo+
Solo
Nemesis
Nemesis
lkokosl
Nemesis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,456 Elo+
Solo
Ah Puch
Ah Puch
oLagrove
Ah Puch
Level 133
God Stats
6W - 6L
1,811 SR
Queue Stats
464W - 449L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 0 / 6
8,171
511
11,802
9,307
3,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Plaal
Chang'e
14
1 / 1 / 4
8,047
503
6,346
11,588
6,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
TerreSiamang768
Danzaburou
14
2 / 0 / 2
8,408
526
6,101
9,283
3,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
chrismark817
Arachne
17
9 / 0 / 3
10,602
663
12,086
13,015
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
spiritmarci
Ah Puch
15
2 / 1 / 0
8,770
548
6,496
8,072
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 5 / 0
8,698
544
5,938
11,806
5,852
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 0
7,316
457
4,255
8,491
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
The_Mutalisk_NL
Jormungandr
12
0 / 4 / 1
7,111
444
7,180
16,724
13,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
lkokosl
Nemesis
12
0 / 4 / 0
7,308
457
1,851
12,405
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
oLagrove
Ah Puch
13
1 / 3 / 0
8,148
509
8,068
12,530
5,419
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
17
Kills
2
2
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
6
6
L
Anubis
1
5
0
0.2
L
0
1
0
0
W
Chang'e
Plaal
Chang'e
1
1
4
3
W
Danzaburou
TerreSiamang768
Danzaburou
2
0
2
3
L
Jormungandr
The_Mutalisk_NL
Jormungandr
0
4
1
0.13
W
Arachne
chrismark817
Arachne
9
0
3
10.5
L
Nemesis
lkokosl
Nemesis
0
4
0
0
L
Ah Puch
oLagrove
Ah Puch
1
3
0
0.33
W
Ah Puch
spiritmarci
Ah Puch
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,831
Damage
27,292
51,265
Taken
61,956
22,861
Mitigated
33,593
23,024
Healing
17,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,802
5,761
0
3,615
9,307
3,851
152
3,436
5,871
0
59,784
L
Anubis
5,938
128
0
3,615
11,806
5,852
427
5,825
5,288
72,639
0
L
4,255
1,105
0
3,113
8,491
3,465
0
0
8,491
0
51,786
W
Chang'e
Plaal
Chang'e
6,346
766
618
6,356
11,588
6,898
692
6,919
4,669
47,609
0
W
Danzaburou
TerreSiamang768
Danzaburou
6,101
2,448
0
3,993
9,283
3,687
2,135
3,615
5,668
0
56,965
L
Jormungandr
The_Mutalisk_NL
Jormungandr
7,180
1,479
103
2,881
16,724
13,510
352
735
15,941
45,439
0
W
Arachne
chrismark817
Arachne
12,086
8,095
0
5,260
13,015
5,704
1,141
1,647
11,368
0
103,875
L
Nemesis
lkokosl
Nemesis
1,851
338
22
1,894
12,405
5,347
0
571
11,834
0
58,575
L
Ah Puch
oLagrove
Ah Puch
8,068
571
0
5,609
12,530
5,419
76
4,970
7,560
64,523
0
W
Ah Puch
spiritmarci
Ah Puch
6,496
48
0
3,182
8,072
2,721
343
5,569
2,503
58,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,998
Gold Earned
38,581
495
Minions Killed
504
0
Camps Cleared
0
1,587,953
Distance Traveled
1,452,913
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,171
511
81
5
0
325,928
0
L
Anubis
8,698
544
172
11
0
250,576
4
L
Neith
7,316
457
81
5
0
304,359
1
W
Chang'e
8,047
503
93
6
0
308,233
2
W
Danzaburou
8,408
526
83
5
0
283,462
3
L
Jormungandr
7,111
444
71
4
0
296,421
0
W
Arachne
10,602
663
133
8
0
375,097
0
L
Nemesis
7,308
457
86
5
0
339,126
0
L
Ah Puch
8,148
509
94
6
0
262,431
4
W
Ah Puch
8,770
548
105
7
0
295,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role