Player Matchup

Geb
Geb
 
Geb
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
AcoSnagata
Horus
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 144L
1,530 Elo+
Party 1
Ne Zha
Ne Zha
Djuthal
Ne Zha
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 181L
1,494 Elo+
Party 3
Ares
Ares
NavyXeel
Ares
Level 128
God Stats
5W - 7L
1,665 SR
Queue Stats
675W - 658L
1,549 Elo+
Party 3
Cernunnos
Cernunnos
vicehr
Cernunnos
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 123L
1,525 Elo+
Solo
Team Averages
Level 109
1,533 SR
1,520 Elo+

VS

Team Averages
Level 123
1,503 SR
1,504 Elo+
Terra
Terra
Bakugan55
Terra
Level 128
God Stats
2W - 3L
1,376 SR
Queue Stats
74W - 81L
1,484 Elo+
Party 2
Scylla
Scylla
CheddarClucked
Scylla
Level 109
God Stats
3W - 1L
1,302 SR
Queue Stats
170W - 159L
1,504 Elo+
Solo
Vamana
Vamana
Greycapp
Vamana
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,551 Elo+
Solo
Surtr
Surtr
WozniakW
Surtr
Level 158
God Stats
4W - 4L
1,605 SR
Queue Stats
115W - 129L
1,458 Elo+
Party 2
Skadi
Skadi
bigbadgav
Skadi
Level 78
God Stats
5W - 3L
1,733 SR
Queue Stats
242W - 239L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 3 / 7
9,243
770
10,925
14,282
15,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
15
3 / 3 / 7
8,957
746
8,538
16,589
23,681
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Djuthal
Ne Zha
14
1 / 5 / 8
8,040
670
9,664
12,022
8,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
14
2 / 4 / 7
8,534
711
11,435
17,958
23,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
vicehr
Cernunnos
15
3 / 2 / 7
8,613
718
15,309
10,049
7,368
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bakugan55
Terra
14
1 / 2 / 14
8,883
740
7,197
15,162
21,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 1 / 9
10,019
835
18,950
7,359
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Greycapp
Vamana
17
8 / 3 / 8
10,413
868
17,942
20,420
30,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
WozniakW
Surtr
16
3 / 2 / 11
10,019
835
8,026
13,185
16,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mace

Mace

+10
Physical Power

Skadi
bigbadgav
Skadi
15
3 / 5 / 10
9,368
781
11,412
13,029
8,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
12
Kills
16
17
Deaths
13
36
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
3
7
2.17
L
Horus
3
3
7
2.17
W
Terra
Bakugan55
Terra
1
2
14
4
W
1
1
9
5.5
L
Ne Zha
Djuthal
Ne Zha
1
5
8
1
W
Vamana
Greycapp
Vamana
8
3
8
4
L
Ares
2
4
7
1.38
W
Surtr
WozniakW
Surtr
3
2
11
4.25
W
Skadi
bigbadgav
Skadi
3
5
10
1.6
L
Cernunnos
vicehr
Cernunnos
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,871
Damage
63,527
70,900
Taken
69,155
77,735
Mitigated
80,376
21,610
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,925
516
2,542
1,558
14,282
15,010
0
6,837
7,445
17,702
0
L
Horus
8,538
3,264
4,507
5,101
16,589
23,681
155
6,788
9,801
0
23,736
W
Terra
Bakugan55
Terra
7,197
683
5,119
3,562
15,162
21,341
635
5,286
9,876
11,878
0
W
18,950
612
461
1,598
7,359
3,928
2,733
2,500
4,859
46,051
0
L
Ne Zha
Djuthal
Ne Zha
9,664
1,421
0
1,199
12,022
8,027
182
5,415
6,607
0
17,314
W
Vamana
Greycapp
Vamana
17,942
7,609
389
1,446
20,420
30,239
1,191
5,986
14,434
2,034
30,125
L
Ares
11,435
639
2,053
2,378
17,958
23,649
88
5,452
12,506
14,528
0
W
Surtr
WozniakW
Surtr
8,026
2,548
623
2,063
13,185
16,713
890
3,627
9,558
397
15,752
W
Skadi
bigbadgav
Skadi
11,412
4,371
1,078
1,957
13,029
8,155
2,189
4,961
8,068
0
24,793
L
Cernunnos
vicehr
Cernunnos
15,309
6,720
465
1,807
10,049
7,368
962
2,794
7,255
0
41,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,387
Gold Earned
48,702
141
Minions Killed
134
0
Camps Cleared
0
1,065,069
Distance Traveled
1,073,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,243
770
21
2
0
213,800
0
L
Horus
8,957
746
23
2
0
241,996
0
W
Terra
8,883
740
9
1
0
219,350
0
W
Scylla
10,019
835
62
5
0
214,007
0
L
Ne Zha
8,040
670
21
2
0
215,258
0
W
Vamana
10,413
868
22
2
0
224,725
0
L
Ares
8,534
711
5
0
0
199,412
0
W
Surtr
10,019
835
11
1
0
202,314
0
W
Skadi
9,368
781
30
3
0
213,517
0
L
Cernunnos
8,613
718
71
6
0
194,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role