Player Matchup

Susano
Susano
ByWeatZ
Susano
Level 85
God Stats
15W - 4L
1,600 SR
Queue Stats
18W - 9L
1,880 Elo+
Solo
Cthulhu
Cthulhu
TDM137
Cthulhu
Level 124
God Stats
22W - 15L
1,588 SR
Queue Stats
340W - 327L
1,528 Elo+
Solo
Janus
Janus
paolotnt00
Janus
Level 98
God Stats
2W - 0L
1,699 SR
Queue Stats
59W - 84L
1,405 Elo+
Solo
Neith
Neith
samsara555
Neith
Level 150
God Stats
12W - 18L
1,438 SR
Queue Stats
16W - 24L
1,444 Elo+
Solo
Izanami
Izanami
thrall999
Izanami
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 98L
1,417 Elo+
Solo
Team Averages
Level 115
1,565 SR
1,535 Elo+

VS

Team Averages
Level 99
1,614 SR
1,450 Elo+
Skadi
Skadi
Taeser02
Skadi
Level 134
God Stats
2W - 3L
1,589 SR
Queue Stats
31W - 39L
1,463 Elo+
Solo
Geb
Geb
arvid8881
Geb
Level 66
God Stats
1W - 3L
1,578 SR
Queue Stats
5W - 9L
1,319 Elo+
Solo
Serqet
Serqet
iLosSantosi
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 222L
1,488 Elo+
Solo
Ix Chel
Ix Chel
tommygun91
Ix Chel
Level 85
God Stats
8W - 4L
1,902 SR
Queue Stats
96W - 128L
1,444 Elo+
Solo
Guan Yu
Guan Yu
蓝战非是猪
Guan Yu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ByWeatZ
Susano
9
3 / 1 / 2
5,941
594
4,625
8,034
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
TDM137
Cthulhu
9
0 / 1 / 6
6,048
605
4,093
8,674
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
10
0 / 4 / 1
5,787
579
1,080
5,595
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
12
4 / 0 / 0
7,222
722
5,861
4,750
1,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
thrall999
Izanami
11
7 / 2 / 2
6,941
694
8,554
6,601
2,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Taeser02
Skadi
8
0 / 4 / 1
4,937
494
4,885
6,584
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 1
4,953
495
1,820
7,265
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
10
2 / 3 / 1
5,668
567
1,730
7,067
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
tommygun91
Ix Chel
11
5 / 2 / 3
6,782
678
7,869
7,124
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
5,310
531
1,882
8,104
7,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
14
Kills
7
8
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
ByWeatZ
Susano
3
1
2
4
W
Cthulhu
TDM137
Cthulhu
0
1
6
3
L
Skadi
Taeser02
Skadi
0
4
1
0.13
L
0
3
1
0.17
L
Serqet
2
3
1
0.83
W
Janus
0
4
1
0.13
W
Neith
4
0
0
4
W
Izanami
thrall999
Izanami
7
2
2
4
L
Ix Chel
tommygun91
Ix Chel
5
2
3
3.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,213
Damage
18,186
33,654
Taken
36,144
15,042
Mitigated
18,630
9,111
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
ByWeatZ
Susano
4,625
1,352
0
2,042
8,034
2,648
0
1,710
6,324
0
23,057
W
Cthulhu
TDM137
Cthulhu
4,093
352
279
2,952
8,674
6,658
0
2,327
6,175
25,352
0
L
Skadi
Taeser02
Skadi
4,885
2,586
0
452
6,584
1,713
0
1,102
5,482
0
31,210
L
1,820
399
0
374
7,265
4,024
0
1,731
5,534
9,311
0
L
Serqet
1,730
749
0
2,356
7,067
2,736
730
96
6,971
0
31,830
W
Janus
1,080
69
0
770
5,595
1,790
0
2,680
2,915
35,687
0
W
Neith
5,861
2,085
0
1,438
4,750
1,182
662
292
4,458
0
43,186
W
Izanami
thrall999
Izanami
8,554
6,332
0
1,630
6,601
2,764
0
2,680
3,921
0
54,855
L
Ix Chel
tommygun91
Ix Chel
7,869
1,409
233
919
7,124
2,434
0
1,752
5,372
37,991
0
L
1,882
0
182
1,202
8,104
7,723
416
492
7,612
0
28,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,939
Gold Earned
27,650
296
Minions Killed
225
0
Camps Cleared
0
1,000,374
Distance Traveled
1,060,674
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,941
594
34
3
0
254,236
0
W
Cthulhu
6,048
605
32
3
0
201,059
4
L
Skadi
4,937
494
54
5
0
193,473
2
L
Geb
4,953
495
9
1
0
204,601
0
L
Serqet
5,668
567
49
5
0
232,156
1
W
Janus
5,787
579
65
7
0
177,082
1
W
Neith
7,222
722
77
8
0
182,821
1
W
Izanami
6,941
694
88
9
0
185,176
0
L
Ix Chel
6,782
678
67
7
0
211,671
2
L
Guan Yu
5,310
531
46
5
0
218,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role