Player Matchup

Cu Chulainn
Cu Chulainn
BipawlarBear
Cu Chulainn
Level 60
God Stats
6W - 6L
1,490 SR
Queue Stats
89W - 83L
1,495 Elo+
Party 3
Hachiman
Hachiman
CharlyEDLR95
Hachiman
Level 124
God Stats
5W - 5L
1,667 SR
Queue Stats
102W - 91L
1,639 Elo+
Party 1
Hera
Hera
DarkAngelShadow2
Hera
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 167L
1,435 Elo+
Solo
Merlin
Merlin
KratosDJoestar
Merlin
Level 103
God Stats
6W - 4L
1,500 SR
Queue Stats
221W - 225L
1,467 Elo+
Party 3
Arachne
Arachne
danileyenda
Arachne
Level 155
God Stats
7W - 3L
1,542 SR
Queue Stats
87W - 85L
1,575 Elo+
Party 1
Team Averages
Level 104
1,540 SR
1,522 Elo+

VS

Team Averages
Level 124
1,459 SR
1,484 Elo+
Vulcan
Vulcan
ArtisteNote
Vulcan
Level 142
God Stats
0W - 1L
1,913 SR
Queue Stats
71W - 69L
1,532 Elo+
Party 2
Yemoja
Yemoja
CaseraBlanca
Yemoja
Level 147
God Stats
3W - 6L
1,440 SR
Queue Stats
946W - 992L
1,474 Elo+
Solo
Serqet
Serqet
PlayerNoizer
Serqet
Level 157
God Stats
3W - 11L
1,301 SR
Queue Stats
433W - 450L
1,488 Elo+
Party 2
Maui
Maui
V King143976
Maui
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Apollo
Apollo
wissface
Apollo
Level 156
God Stats
1W - 7L
1,143 SR
Queue Stats
698W - 743L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BipawlarBear
Cu Chulainn
13
1 / 2 / 3
7,800
557
7,073
11,349
7,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
CharlyEDLR95
Hachiman
12
1 / 2 / 3
7,601
543
5,643
8,214
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
4 / 2 / 2
7,010
501
4,853
6,061
3,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 1
9,497
678
6,609
6,129
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
danileyenda
Arachne
13
4 / 0 / 5
8,149
582
6,529
7,629
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 4 / 0
7,009
501
3,318
6,224
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
12
2 / 3 / 0
6,343
453
4,579
10,185
7,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serqet
12
3 / 3 / 0
6,921
494
4,817
10,338
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 2
6,028
431
1,813
8,948
6,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
wissface
Apollo
11
1 / 2 / 0
6,217
444
2,984
10,682
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
6
6
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
4
0
0
W
Cu Chulainn
BipawlarBear
Cu Chulainn
1
2
3
1.25
L
Yemoja
2
3
0
0.67
W
Hachiman
CharlyEDLR95
Hachiman
1
2
3
1.25
W
4
2
2
2.5
W
6
0
1
6.5
L
Serqet
3
3
0
1
L
0
4
2
0.25
W
Arachne
danileyenda
Arachne
4
0
5
6.5
L
Apollo
wissface
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,707
Damage
17,511
39,382
Taken
46,377
19,066
Mitigated
23,461
9,603
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
3,318
1,135
0
240
6,224
2,198
0
3,431
2,793
54,129
0
W
Cu Chulainn
BipawlarBear
Cu Chulainn
7,073
575
0
1,605
11,349
7,350
178
3,410
7,036
0
52,501
L
Yemoja
4,579
631
148
1,600
10,185
7,027
210
1,078
9,107
39,139
0
W
Hachiman
CharlyEDLR95
Hachiman
5,643
2,806
0
3,432
8,214
2,942
621
680
7,534
0
59,058
W
4,853
1,317
0
1,162
6,061
3,955
39
1,049
4,739
30,849
0
W
6,609
128
0
1,742
6,129
1,971
320
1,770
4,023
76,681
0
L
Serqet
4,817
1,272
0
3,380
10,338
4,008
0
2,250
8,044
0
41,240
L
1,813
313
906
966
8,948
6,315
0
2,565
5,849
14,426
0
W
Arachne
danileyenda
Arachne
6,529
4,406
0
1,662
7,629
2,848
62
1,898
5,731
0
56,636
L
Apollo
wissface
Apollo
2,984
1,718
0
4,239
10,682
3,913
0
1,384
9,122
0
49,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,057
Gold Earned
32,518
442
Minions Killed
334
0
Camps Cleared
0
1,347,815
Distance Traveled
1,226,617
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,009
501
102
7
0
259,410
0
W
Cu Chulainn
7,800
557
74
5
0
246,569
0
L
Yemoja
6,343
453
57
4
0
230,984
3
W
Hachiman
7,601
543
90
6
0
242,480
1
W
Hera
7,010
501
49
4
0
232,686
0
W
Merlin
9,497
678
149
11
0
275,393
6
L
Serqet
6,921
494
77
6
0
307,392
0
L
Maui
6,028
431
22
2
0
214,396
0
W
Arachne
8,149
582
80
6
0
350,687
0
L
Apollo
6,217
444
76
5
0
214,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role