Player Matchup

Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
DaddyPapz_
Hun Batz
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 186L
1,499 Elo+
Party 1
Ix Chel
Ix Chel
HankPank
Ix Chel
Level 127
God Stats
3W - 4L
1,313 SR
Queue Stats
222W - 190L
1,543 Elo+
Party 1
Izanami
Izanami
skyfery14
Izanami
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 42L
1,432 Elo+
Party 2
Team Averages
Level 109
1,463 SR
1,495 Elo+

VS

Team Averages
Level 80
1,394 SR
1,539 Elo+
Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AOnoKruh
Freya
Level 98
God Stats
17W - 18L
1,264 SR
Queue Stats
76W - 69L
1,724 Elo+
Solo
Ix Chel
Ix Chel
Mischmellow
Ix Chel
Level 60
God Stats
2W - 5L
1,289 SR
Queue Stats
93W - 85L
1,494 Elo+
Party 3
Zeus
Zeus
Papalem
Zeus
Level 89
God Stats
0W - 1L
1,417 SR
Queue Stats
55W - 48L
1,518 Elo+
Solo
Ravana
Ravana
xXxLordMxXx
Ravana
Level 66
God Stats
5W - 9L
1,499 SR
Queue Stats
114W - 110L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
6 / 0 / 0
7,359
736
7,123
8,980
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
 
Ares
10
1 / 0 / 8
6,047
605
3,627
7,340
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
DaddyPapz_
Hun Batz
10
3 / 1 / 4
5,999
600
3,851
5,563
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
HankPank
Ix Chel
11
2 / 1 / 3
6,589
659
2,827
4,991
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
skyfery14
Izanami
11
7 / 1 / 3
6,306
631
8,135
5,418
1,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 5 / 0
5,129
513
6,258
8,162
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
AOnoKruh
Freya
8
0 / 6 / 0
4,909
491
3,893
9,080
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Mischmellow
Ix Chel
8
0 / 4 / 0
5,188
519
3,618
8,108
6,461
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Papalem
Zeus
10
0 / 2 / 0
5,267
527
2,432
5,558
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
10
2 / 2 / 0
5,858
586
3,382
5,850
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
19
Kills
3
3
Deaths
19
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
0
6
W
Ares
 
Ares
1
0
8
5
L
Izanami
 
Izanami
1
5
0
0.2
L
Freya
AOnoKruh
Freya
0
6
0
0
W
Hun Batz
DaddyPapz_
Hun Batz
3
1
4
5
W
Ix Chel
HankPank
Ix Chel
2
1
3
3.5
L
Ix Chel
Mischmellow
Ix Chel
0
4
0
0
L
Zeus
Papalem
Zeus
0
2
0
0
W
Izanami
skyfery14
Izanami
7
1
3
8.5
L
Ravana
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,563
Damage
19,583
32,292
Taken
36,758
16,638
Mitigated
17,013
11,764
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,123
1,564
0
5,116
8,980
6,055
0
3,893
5,087
0
54,364
W
Ares
 
Ares
3,627
383
305
2,887
7,340
5,255
192
2,068
5,272
9,654
0
L
Izanami
 
Izanami
6,258
4,238
0
1,204
8,162
3,454
0
1,416
6,746
0
46,660
L
Freya
AOnoKruh
Freya
3,893
1,473
0
2,448
9,080
3,118
0
0
9,080
25,865
0
W
Hun Batz
DaddyPapz_
Hun Batz
3,851
1,112
0
500
5,563
1,875
0
1,045
4,518
0
35,568
W
Ix Chel
HankPank
Ix Chel
2,827
145
382
1,092
4,991
1,614
0
1,718
3,273
42,403
0
L
Ix Chel
Mischmellow
Ix Chel
3,618
860
757
2,248
8,108
6,461
0
2,397
5,711
12,842
0
L
Zeus
Papalem
Zeus
2,432
166
0
2,160
5,558
1,585
0
1,899
3,659
39,194
0
W
Izanami
skyfery14
Izanami
8,135
4,609
0
1,482
5,418
1,839
669
1,219
4,199
0
47,374
L
Ravana
3,382
977
0
881
5,850
2,395
0
742
5,108
0
37,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,300
Gold Earned
26,351
318
Minions Killed
288
0
Camps Cleared
0
1,065,270
Distance Traveled
956,506
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,359
736
86
9
0
204,511
0
W
Ares
6,047
605
15
2
0
214,331
5
L
Izanami
5,129
513
78
8
0
180,230
0
L
Freya
4,909
491
40
4
0
162,506
0
W
Hun Batz
5,999
600
71
7
0
236,063
0
W
Ix Chel
6,589
659
69
7
0
209,966
4
L
Ix Chel
5,188
519
23
2
0
177,723
4
L
Zeus
5,267
527
73
7
0
218,559
0
W
Izanami
6,306
631
77
8
0
200,399
0
L
Ravana
5,858
586
74
7
0
217,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role