Player Matchup

Amaterasu
Amaterasu
Gold II
 
Amaterasu
Gold II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold V
Franktrain724
Cliodhna
Gold V
Level 163
God Stats
0W - 2L
1,588 SR
Queue Stats
123W - 120L
1,390 MMR
Party 1
Anubis
Anubis
Gold V
TheBiggerTunaCan
Anubis
Gold V
Level 157
God Stats
3W - 1L
1,869 SR
Queue Stats
19W - 18L
1,519 MMR
Party 1
Fenrir
Fenrir
Bronze III
TheSynical1
Fenrir
Bronze III
Level 102
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 9L
1,500 MMR
Solo
Maui
Maui
Bronze III
WickedHarpie
Maui
Bronze III
Level 159
God Stats
0W - 1L
1,539 SR
Queue Stats
2W - 4L
1,493 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 152
1,640 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,642 SR
1,452 MMR
Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
HeIsGaming
Ymir
Silver II
Level 66
God Stats
1W - 0L
1,878 SR
Queue Stats
7W - 9L
1,504 MMR
Solo
Serqet
Serqet
Silver I
JOELPOWER
Serqet
Silver I
Level 214
God Stats
37W - 31L
1,642 SR
Queue Stats
1,197W - 1,205L
1,249 MMR
Solo
Neith
Neith
Gold II
SMITECARRY-IV
Neith
Gold II
Level 120
God Stats
44W - 37L
1,690 SR
Queue Stats
267W - 275L
1,503 MMR
Solo
Zeus
Zeus
Gold II
Scỵlla
Zeus
Gold II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 116L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
2
0 / 4 / 0
3,776
343
396
3,697
1,491
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
Franktrain724
Cliodhna
12
3 / 1 / 0
6,575
598
7,489
8,778
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 3
5,593
508
1,481
7,313
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
9
3 / 3 / 0
5,797
527
2,922
8,602
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,103
464
833
6,284
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
JanusHe BoAphroditeAtlas

VS

Bans
SkadiBakasuraVamanaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 0 / 2
7,098
645
2,431
5,791
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 5
5,916
538
2,093
7,374
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
JOELPOWER
Serqet
10
1 / 0 / 4
5,880
535
2,867
8,113
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 3 / 1
5,965
542
4,459
8,787
2,373
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
13
10 / 1 / 2
8,303
755
12,528
4,123
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
13
13
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
0
0
W
Charybdis
 
Charybdis
2
0
2
3
L
Cliodhna
Franktrain724
Cliodhna
3
1
0
3
W
0
2
5
1.25
W
Serqet
JOELPOWER
Serqet
1
0
4
3
W
0
3
1
0.17
W
Zeus
10
1
2
11
L
0
3
3
0.5
L
Fenrir
3
3
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,121
Damage
24,378
34,674
Taken
34,188
16,893
Mitigated
14,007
5,278
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
396
346
0
40
3,697
1,491
0
1,855
1,750
0
672
W
Charybdis
 
Charybdis
2,431
1,323
0
2,235
5,791
2,160
2,672
444
5,347
0
61,324
L
Cliodhna
Franktrain724
Cliodhna
7,489
1,063
0
2,982
8,778
3,173
0
807
7,830
0
48,320
W
2,093
738
0
1,789
7,374
5,525
167
944
6,430
19,326
0
W
Serqet
JOELPOWER
Serqet
2,867
1,168
0
4,898
8,113
2,828
372
223
7,890
0
31,288
W
4,459
1,600
0
3,686
8,787
2,373
0
0
8,787
0
37,161
W
Zeus
12,528
3,423
0
750
4,123
1,121
703
703
3,420
53,524
0
L
1,481
45
0
535
7,313
3,444
0
5,261
1,962
33,614
0
L
Fenrir
2,922
875
0
902
8,602
3,485
0
3,678
4,924
0
28,642
L
833
127
0
819
6,284
5,300
0
3,020
3,264
21,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,844
Gold Earned
33,162
216
Minions Killed
346
0
Camps Cleared
0
860,884
Distance Traveled
998,863
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,776
343
0
0
0
56,378
4
W
Charybdis
7,098
645
107
10
0
178,408
0
L
Cliodhna
6,575
598
73
7
0
240,049
4
W
Ymir
5,916
538
26
2
0
192,257
3
W
Serqet
5,880
535
64
6
0
262,171
0
W
Neith
5,965
542
57
5
0
187,573
2
W
Zeus
8,303
755
92
8
0
178,454
0
L
Anubis
5,593
508
65
6
0
179,790
1
L
Fenrir
5,797
527
45
4
0
195,508
0
L
Maui
5,103
464
33
3
0
189,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role