Player Matchup

Chaac
Chaac
BLACC_CEASAR
Chaac
Level 121
God Stats
2W - 4L
1,355 SR
Queue Stats
59W - 103L
1,335 Elo+
Solo
Hel
Hel
Meraru²
Hel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 77L
1,528 Elo+
Solo
Hades
Hades
YoDarkShadow
Hades
Level 156
God Stats
281W - 257L
1,474 SR
Queue Stats
889W - 934L
1,451 Elo+
Solo
Ne Zha
Ne Zha
YuckyGerm
Ne Zha
Level 105
God Stats
3W - 8L
1,479 SR
Queue Stats
128W - 113L
1,498 Elo+
Solo
Izanami
Izanami
jiggi_jigga
Izanami
Level 105
God Stats
32W - 29L
1,500 SR
Queue Stats
88W - 98L
1,500 Elo+
Solo
Team Averages
Level 126
1,462 SR
1,463 Elo+

VS

Team Averages
Level 126
1,350 SR
1,466 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BananaBoi85
Thor
Level 61
God Stats
2W - 3L
1,226 SR
Queue Stats
111W - 99L
1,552 Elo+
Solo
Medusa
Medusa
BensentsuecS
Medusa
Level 105
God Stats
4W - 4L
1,287 SR
Queue Stats
90W - 98L
1,412 Elo+
Solo
Sol
Sol
Mastah_Wookie
Sol
Level 236
God Stats
2W - 3L
1,239 SR
Queue Stats
46W - 61L
1,392 Elo+
Party 1
Rama
Rama
new-36573487
Rama
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 149L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,945
658
3,459
4,385
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 0
3,782
630
1,143
3,826
1,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 1 / 0
4,132
689
1,871
5,051
2,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
YuckyGerm
Ne Zha
6
1 / 0 / 1
4,136
689
1,333
3,885
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
jiggi_jigga
Izanami
2
0 / 0 / 0
2,863
477
0
585
115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 1 / 0
3,707
618
702
2,841
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 1
3,523
587
1,159
3,615
967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
7
1 / 1 / 0
3,960
660
1,977
4,702
1,327
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
4,049
675
1,411
2,549
783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 0 / 0
4,172
695
2,332
3,826
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
0
0
L
0
1
1
0.5
W
0
0
1
0.5
W
Medusa
1
1
0
1
W
0
1
0
0
L
1
0
0
1
L
1
1
0
1
L
Ne Zha
YuckyGerm
Ne Zha
1
0
1
1.5
L
Izanami
jiggi_jigga
Izanami
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,806
Damage
7,581
17,732
Taken
17,533
7,974
Mitigated
5,428
8,224
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
702
0
93
984
2,841
1,178
0
792
2,049
20,399
0
L
3,459
1,207
0
1,483
4,385
1,875
0
0
4,385
0
17,980
W
1,159
353
0
500
3,615
967
0
0
3,615
0
14,570
W
Medusa
1,977
952
0
1,780
4,702
1,327
0
0
4,702
0
21,214
W
1,411
359
0
1,090
2,549
783
119
1,068
1,481
27,379
0
L
1,143
80
46
2,319
3,826
1,979
0
1,564
2,262
17,306
0
L
1,871
269
0
2,441
5,051
2,908
0
446
4,605
27,063
0
L
Ne Zha
YuckyGerm
Ne Zha
1,333
470
0
1,935
3,885
1,097
0
0
3,885
0
17,015
L
Izanami
jiggi_jigga
Izanami
0
0
0
0
585
115
0
103
482
0
3,458
W
2,332
1,758
0
1,608
3,826
1,173
0
1,154
2,672
0
24,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,858
Gold Earned
19,411
144
Minions Killed
187
0
Camps Cleared
0
511,649
Distance Traveled
560,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,707
618
37
6
0
106,699
0
L
Chaac
3,945
658
34
6
0
114,243
0
W
Thor
3,523
587
28
5
0
112,166
0
W
Medusa
3,960
660
34
6
0
118,903
0
W
Sol
4,049
675
37
6
0
109,639
0
L
Hel
3,782
630
30
5
0
123,529
0
L
Hades
4,132
689
38
6
0
110,293
0
L
Ne Zha
4,136
689
35
6
0
143,833
0
L
Izanami
2,863
477
7
1
0
19,751
0
W
Rama
4,172
695
51
9
0
113,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role