Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Raizer-dzmx
Medusa
Level 126
God Stats
2W - 3L
1,314 SR
Queue Stats
43W - 33L
1,585 Elo+
Solo
Nu Wa
Nu Wa
wce45
Nu Wa
Level 126
God Stats
44W - 39L
1,573 SR
Queue Stats
439W - 442L
1,527 Elo+
Solo
Team Averages
Level 127
1,462 SR
1,538 Elo+

VS

Team Averages
Level 160
1,606 SR
1,484 Elo+
Kuzenbo
Kuzenbo
Dank1984
Kuzenbo
Level 148
God Stats
14W - 6L
1,689 SR
Queue Stats
47W - 44L
1,471 Elo+
Solo
Medusa
Medusa
Heroicules
Medusa
Level 175
God Stats
14W - 6L
1,630 SR
Queue Stats
120W - 110L
1,531 Elo+
Solo
Ra
Ra
fooligan_vic2016
Ra
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 128L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 1 / 2
7,109
711
6,150
9,006
9,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
10
1 / 5 / 1
6,638
664
5,742
7,628
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
wce45
Nu Wa
11
1 / 4 / 2
6,841
684
6,830
7,006
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dank1984
Kuzenbo
12
1 / 1 / 5
7,868
787
4,168
7,177
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
Heroicules
Medusa
12
6 / 2 / 1
8,150
815
10,308
9,113
4,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 0 / 5
8,481
848
5,923
5,698
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
10
10
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
2
2
W
Kuzenbo
Dank1984
Kuzenbo
1
1
5
3.5
W
Medusa
Heroicules
Medusa
6
2
1
3.25
L
Medusa
1
5
1
0.3
W
3
0
5
5.5
L
Nu Wa
wce45
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,722
Damage
20,399
23,640
Taken
21,988
15,058
Mitigated
15,652
1,756
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,150
742
0
1,609
9,006
9,323
0
3,473
5,533
21,286
0
W
Kuzenbo
Dank1984
Kuzenbo
4,168
1,751
300
1,021
7,177
8,542
150
3,279
3,577
10,308
0
W
Medusa
Heroicules
Medusa
10,308
3,757
0
266
9,113
4,308
1,112
6,077
2,815
0
31,972
L
Medusa
5,742
2,919
0
0
7,628
2,897
0
3,226
4,262
0
20,596
W
5,923
349
601
2,333
5,698
2,802
0
3,009
2,529
51,222
0
L
Nu Wa
wce45
Nu Wa
6,830
1,526
0
147
7,006
2,838
0
3,146
3,740
21,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,588
Gold Earned
24,499
116
Minions Killed
148
0
Camps Cleared
0
534,775
Distance Traveled
598,574
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,109
711
32
3
0
206,274
0
W
Kuzenbo
7,868
787
13
1
0
210,682
3
W
Medusa
8,150
815
39
4
0
184,121
0
L
Medusa
6,638
664
22
2
0
170,884
0
W
Ra
8,481
848
96
10
0
203,771
0
L
Nu Wa
6,841
684
62
6
0
157,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role