Player Matchup

Hera
Hera
Infernous99
Hera
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 42L
1,588 Elo+
Solo
Cu Chulainn
Cu Chulainn
RhaeTarG
Cu Chulainn
Level 174
God Stats
5W - 3L
1,524 SR
Queue Stats
522W - 521L
1,529 Elo+
Solo
Aphrodite
Aphrodite
chikoritabbie
Aphrodite
Level 120
God Stats
1W - 0L
1,797 SR
Queue Stats
95W - 96L
1,556 Elo+
Party 1
King Arthur
King Arthur
foutresacré
King Arthur
Level 145
God Stats
3W - 3L
1,171 SR
Queue Stats
174W - 162L
1,547 Elo+
Solo
Ratatoskr
Ratatoskr
siddiiy
Ratatoskr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 29L
1,527 Elo+
Party 1
Team Averages
Level 133
1,498 SR
1,550 Elo+

VS

Team Averages
Level 138
1,452 SR
1,544 Elo+
Rama
Rama
Blink8
Rama
Level 167
God Stats
0W - 3L
1,266 SR
Queue Stats
272W - 250L
1,485 Elo+
Solo
Yu Huang
Yu Huang
Recapi
Yu Huang
Level 154
God Stats
8W - 7L
1,548 SR
Queue Stats
224W - 192L
1,522 Elo+
Solo
Danzaburou
Danzaburou
S4TTI
Danzaburou
Level 121
God Stats
11W - 11L
1,597 SR
Queue Stats
324W - 330L
1,569 Elo+
Solo
Set
Set
VeryPoxyi
Set
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 394L
1,545 Elo+
Solo
Yemoja
Yemoja
timetoduel
Yemoja
Level 149
God Stats
1W - 2L
1,350 SR
Queue Stats
180W - 147L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
7,872
787
13,425
9,928
5,992
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
RhaeTarG
Cu Chulainn
16
2 / 1 / 7
8,834
883
12,471
12,398
14,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
chikoritabbie
Aphrodite
14
1 / 1 / 6
8,673
867
3,349
12,686
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
foutresacré
King Arthur
14
3 / 2 / 4
8,244
824
6,281
10,706
11,945
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
siddiiy
Ratatoskr
16
4 / 2 / 1
9,691
969
9,695
11,477
13,158
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Blink8
Rama
13
0 / 4 / 5
6,802
680
6,352
12,865
6,359
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
Recapi
Yu Huang
16
4 / 3 / 5
8,285
829
17,609
11,342
5,807
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
S4TTI
Danzaburou
17
3 / 2 / 5
8,195
820
13,033
12,951
7,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
5,640
564
0
0
0
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Yemoja
timetoduel
Yemoja
16
2 / 1 / 7
8,549
855
3,744
13,156
12,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
10
Kills
9
9
Deaths
10
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
Blink8
Rama
0
4
5
0.63
W
0
3
6
1
L
Yu Huang
Recapi
Yu Huang
4
3
5
2.17
W
Cu Chulainn
RhaeTarG
Cu Chulainn
2
1
7
5.5
L
Danzaburou
S4TTI
Danzaburou
3
2
5
2.75
L
0
0
0
0
W
Aphrodite
chikoritabbie
Aphrodite
1
1
6
4
W
King Arthur
foutresacré
King Arthur
3
2
4
2.5
W
Ratatoskr
siddiiy
Ratatoskr
4
2
1
2.25
L
Yemoja
timetoduel
Yemoja
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,221
Damage
40,738
57,195
Taken
50,314
59,263
Mitigated
32,120
25,891
Healing
24,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Blink8
Rama
6,352
3,950
0
890
12,865
6,359
0
4,153
8,712
0
12,018
W
13,425
2,401
509
882
9,928
5,992
1,019
5,186
4,742
39,980
0
L
Yu Huang
Recapi
Yu Huang
17,609
1,107
1,112
1,324
11,342
5,807
0
3,242
8,100
33,510
0
W
Cu Chulainn
RhaeTarG
Cu Chulainn
12,471
707
1,356
2,552
12,398
14,805
0
3,792
8,606
0
20,047
L
Danzaburou
S4TTI
Danzaburou
13,033
2,780
1,212
3,778
12,951
7,230
0
5,298
7,653
0
31,371
L
0
0
125
0
0
0
0
0
0
0
0
W
Aphrodite
chikoritabbie
Aphrodite
3,349
81
6,200
7,131
12,686
13,363
179
5,092
7,594
6,310
0
W
King Arthur
foutresacré
King Arthur
6,281
103
899
2,091
10,706
11,945
81
2,992
7,714
0
16,491
W
Ratatoskr
siddiiy
Ratatoskr
9,695
1,164
909
3,362
11,477
13,158
0
4,291
7,186
0
14,062
L
Yemoja
timetoduel
Yemoja
3,744
1,053
10,485
6,007
13,156
12,724
0
4,081
9,075
9,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
37,471
125
Minions Killed
102
0
Camps Cleared
0
999,099
Distance Traveled
767,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,802
680
12
1
0
139,877
0
W
Hera
7,872
787
59
6
0
175,941
0
L
Yu Huang
8,285
829
32
3
0
184,311
0
W
Cu Chulainn
8,834
883
18
2
0
207,376
0
L
Danzaburou
8,195
820
48
5
0
180,230
0
L
Set
5,640
564
0
0
0
87,085
0
W
Aphrodite
8,673
867
13
1
0
197,491
0
W
King Arthur
8,244
824
24
2
0
210,478
0
W
Ratatoskr
9,691
969
11
1
0
207,813
0
L
Yemoja
8,549
855
10
1
0
176,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role