Player Matchup

Geb
Geb
Domination_zero
Geb
Level 159
God Stats
4W - 8L
1,447 SR
Queue Stats
205W - 214L
1,540 Elo+
Party 2
Olorun
Olorun
Thg_LoboSnipes
Olorun
Level 95
God Stats
4W - 13L
1,283 SR
Queue Stats
194W - 205L
1,540 Elo+
Party 2
Medusa
Medusa
zaammnn
Medusa
Level 126
God Stats
21W - 22L
1,670 SR
Queue Stats
106W - 128L
1,517 Elo+
Party 2
Team Averages
Level 127
1,467 SR
1,532 Elo+

VS

Team Averages
Level 93
1,541 SR
1,545 Elo+
Anubis
Anubis
Everansgg
Anubis
Level 47
God Stats
28W - 13L
1,558 SR
Queue Stats
149W - 115L
1,553 Elo+
Party 1
Ullr
Ullr
chuyitonomis
Ullr
Level 125
God Stats
8W - 3L
1,507 SR
Queue Stats
160W - 129L
1,559 Elo+
Party 1
Tyr
Tyr
sekuele
Tyr
Level 106
God Stats
46W - 36L
1,557 SR
Queue Stats
178W - 161L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,685
640
8,901
15,641
16,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 0
8,103
675
6,159
13,364
4,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
zaammnn
Medusa
11
0 / 7 / 1
7,226
602
6,519
13,332
5,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Everansgg
Anubis
15
6 / 3 / 11
9,537
795
13,275
10,471
6,401
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 0 / 12
10,470
873
13,333
9,516
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
14
7 / 0 / 12
9,624
802
9,466
9,453
9,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
21
21
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Anubis
Everansgg
Anubis
6
3
11
3.83
L
2
7
0
0.29
W
8
0
12
14
W
Tyr
7
0
12
13
L
Medusa
zaammnn
Medusa
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,579
Damage
36,074
42,337
Taken
29,440
26,176
Mitigated
20,063
4,066
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,901
1,127
0
1,037
15,641
16,452
0
4,490
11,151
24,673
0
W
Anubis
Everansgg
Anubis
13,275
686
0
4,531
10,471
6,401
663
6,331
4,140
46,162
0
L
6,159
3,132
482
2,074
13,364
4,548
0
5,399
7,965
31,459
0
W
13,333
5,641
0
594
9,516
4,446
2,047
4,260
5,256
0
42,892
W
Tyr
9,466
1,482
0
2,951
9,453
9,216
155
4,517
4,936
1,356
18,195
L
Medusa
zaammnn
Medusa
6,519
2,668
0
473
13,332
5,176
176
4,440
8,892
0
24,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,014
Gold Earned
29,631
105
Minions Killed
142
0
Camps Cleared
0
615,779
Distance Traveled
728,776
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,685
640
16
1
0
223,642
0
W
Anubis
9,537
795
63
5
0
215,485
0
L
Olorun
8,103
675
49
4
0
181,111
0
W
Ullr
10,470
873
61
5
0
254,188
0
W
Tyr
9,624
802
18
2
0
259,103
0
L
Medusa
7,226
602
40
3
0
211,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role