Player Matchup

Ymir
Ymir
Loonalicht
Ymir
Level 145
God Stats
7W - 8L
1,507 SR
Queue Stats
302W - 304L
1,469 Elo+
Solo
Thanatos
Thanatos
Pegasix
Thanatos
Level 119
God Stats
2W - 0L
1,760 SR
Queue Stats
53W - 51L
1,603 Elo+
Party 1
Zhong Kui
Zhong Kui
Teetee03
Zhong Kui
Level 25
God Stats
1W - 1L
1,434 SR
Queue Stats
3W - 11L
1,447 Elo+
Party 1
Xbalanque
Xbalanque
killkiller74
Xbalanque
Level 69
God Stats
4W - 1L
1,519 SR
Queue Stats
99W - 109L
1,507 Elo+
Party 1
Chang'e
Chang'e
koti1611
Chang'e
Level 39
God Stats
1W - 0L
1,330 SR
Queue Stats
2W - 3L
1,490 Elo+
Solo
Team Averages
Level 79
1,510 SR
1,503 Elo+

VS

Team Averages
Level 109
1,441 SR
1,509 Elo+
Set
Set
 
Set
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Reijen
Achilles
Level 102
God Stats
58W - 66L
1,356 SR
Queue Stats
264W - 282L
1,482 Elo+
Party 2
Medusa
Medusa
TheoYoupy
Medusa
Level 122
God Stats
2W - 2L
1,531 SR
Queue Stats
32W - 28L
1,533 Elo+
Solo
Discordia
Discordia
Toika69
Discordia
Level 104
God Stats
2W - 2L
1,319 SR
Queue Stats
271W - 243L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
10,129
563
7,579
12,373
9,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Pegasix
Thanatos
18
14 / 1 / 2
11,625
646
15,685
12,876
7,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Teetee03
Zhong Kui
16
4 / 3 / 4
10,169
565
10,900
12,728
9,191
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
killkiller74
Xbalanque
16
2 / 3 / 2
9,600
533
10,825
13,842
7,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
koti1611
Chang'e
1
0 / 0 / 0
5,187
288
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 8 / 2
8,407
467
5,501
16,701
7,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
 
Jormungandr
12
0 / 2 / 1
7,731
430
3,738
13,256
11,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Reijen
Achilles
16
5 / 3 / 3
10,097
561
11,981
13,523
8,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
TheoYoupy
Medusa
15
2 / 4 / 0
9,088
505
5,801
14,353
5,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Toika69
Discordia
15
1 / 5 / 4
9,283
516
6,151
8,922
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
22
Kills
9
9
Deaths
22
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
8
2
0.25
L
Jormungandr
 
Jormungandr
0
2
1
0.25
W
2
2
1
1.25
W
Thanatos
Pegasix
Thanatos
14
1
2
15
L
Achilles
Reijen
Achilles
5
3
3
2.17
W
Zhong Kui
Teetee03
Zhong Kui
4
3
4
2
L
Medusa
TheoYoupy
Medusa
2
4
0
0.5
L
Discordia
Toika69
Discordia
1
5
4
0.6
W
Xbalanque
killkiller74
Xbalanque
2
3
2
1
W
Chang'e
koti1611
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,989
Damage
33,172
51,819
Taken
66,755
33,278
Mitigated
36,095
26,412
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,501
2,521
0
572
16,701
7,508
0
5,011
11,690
0
70,059
L
Jormungandr
 
Jormungandr
3,738
1,009
0
2,440
13,256
11,258
429
2,450
10,806
44,398
0
W
7,579
3,358
0
3,967
12,373
9,346
486
2,763
9,610
77,723
4,244
W
Thanatos
Pegasix
Thanatos
15,685
4,668
0
12,834
12,876
7,495
0
2,043
10,833
0
96,058
L
Achilles
Reijen
Achilles
11,981
4,973
0
1,559
13,523
8,992
0
7,530
5,993
0
83,139
W
Zhong Kui
Teetee03
Zhong Kui
10,900
621
0
5,711
12,728
9,191
1,481
4,200
8,528
67,411
0
L
Medusa
TheoYoupy
Medusa
5,801
2,200
0
4,467
14,353
5,548
133
411
13,942
0
66,306
L
Discordia
Toika69
Discordia
6,151
298
0
397
8,922
2,789
176
3,100
5,822
56,152
0
W
Xbalanque
killkiller74
Xbalanque
10,825
5,342
0
3,900
13,842
7,246
1,327
883
12,959
0
83,325
W
Chang'e
koti1611
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,710
Gold Earned
44,606
518
Minions Killed
500
0
Camps Cleared
0
1,434,734
Distance Traveled
1,659,489
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,407
467
95
5
0
333,302
0
L
Jormungandr
7,731
430
76
4
0
342,625
3
W
Ymir
10,129
563
144
8
0
351,205
10
W
Thanatos
11,625
646
121
7
0
446,453
2
L
Achilles
10,097
561
132
7
0
398,362
0
W
Zhong Kui
10,169
565
119
7
0
318,247
4
L
Medusa
9,088
505
101
6
0
309,585
0
L
Discordia
9,283
516
96
5
0
275,615
0
W
Xbalanque
9,600
533
134
7
0
318,829
3
W
Chang'e
5,187
288
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role