Player Matchup

Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
InfamousFlame
Chang'e
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 87L
1,722 Elo+
Solo
Cernunnos
Cernunnos
Josue3110
Cernunnos
Level 49
God Stats
15W - 8L
1,669 SR
Queue Stats
153W - 132L
1,535 Elo+
Solo
Anhur
Anhur
Lalozo
Anhur
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 115L
1,545 Elo+
Solo
Team Averages
Level 98
1,534 SR
1,560 Elo+

VS

Team Averages
Level 136
1,608 SR
1,574 Elo+
Cernunnos
Cernunnos
Euphoгic
Cernunnos
Level 146
God Stats
1W - 1L
1,649 SR
Queue Stats
9W - 11L
1,617 Elo+
Party 1
He Bo
He Bo
StormGami
He Bo
Level 189
God Stats
5W - 8L
1,679 SR
Queue Stats
352W - 340L
1,616 Elo+
Solo
Kukulkan
Kukulkan
TacoSocko
Kukulkan
Level 113
God Stats
3W - 5L
1,852 SR
Queue Stats
131W - 95L
1,649 Elo+
Solo
King Arthur
King Arthur
TheDirtyBrain
King Arthur
Level 216
God Stats
3W - 2L
1,594 SR
Queue Stats
25W - 40L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lazuar
Tsukuyomi
Level 18
God Stats
2W - 4L
1,266 SR
Queue Stats
14W - 18L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
8 / 0 / 4
7,641
695
7,200
7,448
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
 
Aphrodite
10
0 / 1 / 8
6,403
582
3,655
7,236
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
12
3 / 0 / 2
7,145
650
7,535
8,976
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Josue3110
Cernunnos
12
6 / 1 / 4
7,837
712
8,356
8,123
3,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Lalozo
Anhur
10
1 / 3 / 0
5,865
533
2,560
11,016
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Euphoгic
Cernunnos
10
2 / 3 / 0
6,395
581
6,137
9,533
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
StormGami
He Bo
12
3 / 3 / 0
7,254
659
9,195
9,774
2,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
TacoSocko
Kukulkan
11
0 / 3 / 0
6,419
584
4,062
6,948
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TheDirtyBrain
King Arthur
9
0 / 6 / 2
5,298
482
5,792
12,423
7,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
lazuar
Tsukuyomi
9
0 / 4 / 0
5,377
489
2,900
9,932
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
5
5
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
0
4
10
W
Aphrodite
 
Aphrodite
0
1
8
4
L
Cernunnos
Euphoгic
Cernunnos
2
3
0
0.67
W
Chang'e
3
0
2
4
W
Cernunnos
Josue3110
Cernunnos
6
1
4
8
W
Anhur
Lalozo
Anhur
1
3
0
0.33
L
He Bo
StormGami
He Bo
3
3
0
1
L
Kukulkan
TacoSocko
Kukulkan
0
3
0
0
L
King Arthur
TheDirtyBrain
King Arthur
0
6
2
0.17
L
Tsukuyomi
lazuar
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,306
Damage
28,086
42,799
Taken
48,610
18,611
Mitigated
18,619
20,760
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,200
2,904
0
1,112
7,448
2,691
0
544
6,904
0
54,290
W
Aphrodite
 
Aphrodite
3,655
1,392
2,058
4,455
7,236
4,791
0
417
6,819
15,647
0
L
Cernunnos
Euphoгic
Cernunnos
6,137
2,994
0
4,107
9,533
3,061
0
691
8,842
0
44,173
W
Chang'e
7,535
1,093
627
5,471
8,976
3,543
0
3,624
5,352
56,926
0
W
Cernunnos
Josue3110
Cernunnos
8,356
4,900
0
3,961
8,123
3,263
992
0
8,123
0
58,579
W
Anhur
Lalozo
Anhur
2,560
820
0
3,076
11,016
4,323
0
8,672
2,344
0
37,816
L
He Bo
StormGami
He Bo
9,195
491
0
3,962
9,774
2,627
0
994
8,726
60,733
0
L
Kukulkan
TacoSocko
Kukulkan
4,062
861
0
1,532
6,948
2,547
0
4,105
2,675
53,067
0
L
King Arthur
TheDirtyBrain
King Arthur
5,792
489
171
1,820
12,423
7,204
0
3,549
8,818
0
23,968
L
Tsukuyomi
lazuar
Tsukuyomi
2,900
526
0
427
9,932
3,180
0
1,550
8,359
0
33,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,891
Gold Earned
30,743
376
Minions Killed
368
0
Camps Cleared
0
1,189,223
Distance Traveled
1,186,218
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,641
695
74
7
0
288,742
0
W
Aphrodite
6,403
582
14
1
0
230,177
4
L
Cernunnos
6,395
581
84
8
0
205,471
2
W
Chang'e
7,145
650
115
10
0
242,092
0
W
Cernunnos
7,837
712
110
10
0
220,072
2
W
Anhur
5,865
533
63
6
0
208,140
0
L
He Bo
7,254
659
90
8
0
225,131
0
L
Kukulkan
6,419
584
110
10
0
223,636
1
L
King Arthur
5,298
482
31
3
0
250,725
1
L
Tsukuyomi
5,377
489
53
5
0
281,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role