Player Matchup

Thor
Thor
Masters
Jerroo
Thor
Masters
Level 176
God Stats
8W - 8L
1,670 SR
Queue Stats
83W - 69L
2,638 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
NicholasLobo-
Kuzenbo
Diamond III
Level 128
God Stats
24W - 29L
1,625 SR
Queue Stats
393W - 372L
2,337 MMR
Solo
Serqet
Serqet
Masters
Snoozism
Serqet
Masters
Level 189
God Stats
17W - 23L
1,494 SR
Queue Stats
383W - 313L
2,733 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Vexreal
Hou Yi
Platinum I
Level 158
God Stats
8W - 4L
1,726 SR
Queue Stats
40W - 23L
2,324 MMR
Solo
Merlin
Merlin
Masters
davichoks
Merlin
Masters
Level 182
God Stats
2W - 1L
1,872 SR
Queue Stats
142W - 128L
2,602 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 167
1,677 SR
2,527 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,679 SR
2,255 MMR
Odin
Odin
Masters
 
Odin
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond II
Skeeee
Geb
Diamond II
Level 149
God Stats
48W - 33L
1,739 SR
Queue Stats
198W - 180L
2,377 MMR
Solo
Bakasura
Bakasura
Diamond III
Smоkе
Bakasura
Diamond III
Level 120
God Stats
23W - 18L
1,622 SR
Queue Stats
500W - 447L
2,209 MMR
Solo
Vulcan
Vulcan
Masters
SuponjuBobu
Vulcan
Masters
Level 104
God Stats
23W - 5L
1,768 SR
Queue Stats
148W - 105L
2,837 MMR
Party 1
Skadi
Skadi
Masters
xXDraidenXx
Skadi
Masters
Level 181
God Stats
11W - 4L
1,763 SR
Queue Stats
856W - 795L
2,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Jerroo
Thor
12
0 / 3 / 1
6,460
497
3,991
10,798
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
9
0 / 1 / 1
5,884
453
3,125
9,062
7,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
Snoozism
Serqet
12
1 / 3 / 0
6,646
511
7,971
12,441
15,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Vexreal
Hou Yi
11
1 / 1 / 0
6,474
498
4,248
10,600
3,937
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
davichoks
Merlin
13
0 / 3 / 0
7,070
544
2,793
6,143
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
Baba YagaAphroditeChang'e

VS

Bans
MartichorasHerculesVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 1 / 0
8,510
655
6,871
10,949
9,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Skeeee
Geb
12
1 / 1 / 5
7,431
572
1,887
8,363
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Smоkе
Bakasura
12
1 / 0 / 2
7,048
542
5,231
14,119
5,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
14
4 / 0 / 1
8,150
627
9,145
4,245
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 1
8,347
642
9,176
8,048
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
10
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
0
2
L
Thor
Jerroo
Thor
0
3
1
0.17
L
Kuzenbo
0
1
1
0.5
W
Geb
Skeeee
Geb
1
1
5
3.5
W
Bakasura
Smоkе
Bakasura
1
0
2
2
L
Serqet
Snoozism
Serqet
1
3
0
0.33
W
Vulcan
4
0
1
4.5
L
Hou Yi
Vexreal
Hou Yi
1
1
0
1
L
Merlin
davichoks
Merlin
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,128
Damage
32,310
49,044
Taken
45,724
32,362
Mitigated
26,707
15,477
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,871
1,800
0
2,603
10,949
9,502
0
0
9,670
0
71,034
L
Thor
Jerroo
Thor
3,991
1,364
0
4,901
10,798
3,606
0
2,523
8,085
0
49,760
L
Kuzenbo
3,125
1,795
905
1,605
9,062
7,532
0
3,715
5,302
15,794
0
W
Geb
Skeeee
Geb
1,887
463
0
2,372
8,363
6,447
0
2,183
6,180
13,580
0
W
Bakasura
Smоkе
Bakasura
5,231
4,039
0
5,898
14,119
5,939
48
1,575
12,341
0
56,501
L
Serqet
Snoozism
Serqet
7,971
1,675
0
4,716
12,441
15,076
0
37
12,294
0
46,716
W
Vulcan
9,145
2,858
0
1,609
4,245
1,732
0
1,588
2,657
81,646
0
L
Hou Yi
Vexreal
Hou Yi
4,248
2,281
0
2,854
10,600
3,937
0
627
9,708
0
47,746
L
Merlin
davichoks
Merlin
2,793
43
0
496
6,143
2,211
0
4,130
1,894
67,485
0
W
9,176
4,312
0
4,805
8,048
3,087
33
964
7,084
0
81,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,534
Gold Earned
39,486
410
Minions Killed
540
0
Camps Cleared
0
1,336,658
Distance Traveled
1,446,244
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,510
655
128
10
0
272,595
5
L
Thor
6,460
497
88
7
0
286,675
1
L
Kuzenbo
5,884
453
22
2
0
274,413
3
W
Geb
7,431
572
22
2
0
286,404
7
W
Bakasura
7,048
542
111
9
0
346,703
0
L
Serqet
6,646
511
80
6
0
284,987
0
W
Vulcan
8,150
627
149
11
0
298,721
0
L
Hou Yi
6,474
498
90
7
0
258,672
1
L
Merlin
7,070
544
130
10
0
231,911
2
W
Skadi
8,347
642
130
10
0
241,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role