Player Matchup

Vulcan
Vulcan
Duklaust
Vulcan
Level 105
God Stats
15W - 13L
1,559 SR
Queue Stats
633W - 628L
1,507 Elo+
Solo
Pele
Pele
Efarralion
Pele
Level 49
God Stats
10W - 15L
1,411 SR
Queue Stats
154W - 197L
1,346 Elo+
Party 1
Ymir
Ymir
Pouce_RouGe13
Ymir
Level 42
God Stats
50W - 44L
1,542 SR
Queue Stats
150W - 193L
1,367 Elo+
Party 1
Vamana
Vamana
XXATHENAAXX
Vamana
Level 50
God Stats
6W - 2L
1,569 SR
Queue Stats
215W - 282L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
dame_luna_frey
Jing Wei
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,273 Elo+
Party 1
Team Averages
Level 50
1,516 SR
1,390 Elo+

VS

Team Averages
Level 84
1,420 SR
1,424 Elo+
Danzaburou
Danzaburou
ICH_Bin_DEUTSCH8
Danzaburou
Level 80
God Stats
6W - 10L
1,315 SR
Queue Stats
185W - 220L
1,438 Elo+
Solo
Vamana
Vamana
Kabale3213
Vamana
Level 63
God Stats
27W - 25L
1,609 SR
Queue Stats
213W - 256L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Makumbra
Morgan Le Fay
Level 126
God Stats
1W - 3L
1,242 SR
Queue Stats
239W - 225L
1,441 Elo+
Solo
Cabrakan
Cabrakan
Yegor_Killer
Cabrakan
Level 108
God Stats
6W - 5L
1,642 SR
Queue Stats
141W - 159L
1,473 Elo+
Solo
Hun Batz
Hun Batz
fameuze_macht
Hun Batz
Level 43
God Stats
3W - 4L
1,294 SR
Queue Stats
36W - 82L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Duklaust
Vulcan
18
2 / 0 / 6
11,022
525
11,913
8,224
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 6
10,205
486
6,346
18,944
8,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 6
9,093
433
4,849
20,482
22,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
19
11 / 1 / 1
13,092
623
27,179
20,547
25,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
16
1 / 1 / 2
9,753
464
3,813
10,348
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ICH_Bin_DEUTSCH8
Danzaburou
16
0 / 3 / 4
10,450
498
12,596
14,535
7,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Kabale3213
Vamana
16
2 / 3 / 0
9,811
467
8,845
18,305
21,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Makumbra
Morgan Le Fay
17
0 / 1 / 1
10,005
476
16,866
9,489
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Yegor_Killer
Cabrakan
13
3 / 4 / 2
9,502
452
8,623
17,540
19,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
fameuze_macht
Hun Batz
13
1 / 6 / 0
8,549
407
4,229
17,659
7,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
6
6
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Duklaust
Vulcan
2
0
6
5
W
2
2
6
2.5
L
Danzaburou
ICH_Bin_DEUTSCH8
Danzaburou
0
3
4
0.67
L
Vamana
Kabale3213
Vamana
2
3
0
0.67
L
Morgan Le Fay
Makumbra
Morgan Le Fay
0
1
1
0.5
W
0
2
6
1.5
W
Vamana
11
1
1
11.5
L
Cabrakan
Yegor_Killer
Cabrakan
3
4
2
1
W
Jing Wei
1
1
2
2
L
Hun Batz
fameuze_macht
Hun Batz
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,100
Damage
51,159
78,545
Taken
77,528
64,508
Mitigated
62,052
16,094
Healing
18,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Duklaust
Vulcan
11,913
3,389
0
1,250
8,224
3,733
0
5,624
2,600
112,684
0
W
6,346
1,823
0
2,711
18,944
8,968
0
6,606
12,338
0
97,819
L
Danzaburou
ICH_Bin_DEUTSCH8
Danzaburou
12,596
7,546
0
6,557
14,535
7,766
1,046
1,774
12,761
0
98,981
L
Vamana
Kabale3213
Vamana
8,845
5,032
0
1,905
18,305
21,654
0
837
17,468
0
66,927
L
Morgan Le Fay
Makumbra
Morgan Le Fay
16,866
1,872
0
657
9,489
5,211
0
3,622
5,867
116,733
0
W
4,849
354
0
4,240
20,482
22,618
0
9,527
10,955
19,947
0
W
Vamana
27,179
15,922
0
2,869
20,547
25,436
516
3,343
17,204
0
118,446
L
Cabrakan
Yegor_Killer
Cabrakan
8,623
1,359
0
3,784
17,540
19,500
0
8,446
9,094
35,865
0
W
Jing Wei
3,813
2,910
0
5,024
10,348
3,753
646
697
9,651
0
78,572
L
Hun Batz
fameuze_macht
Hun Batz
4,229
609
0
5,174
17,659
7,921
0
3,314
14,345
0
57,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,165
Gold Earned
48,317
643
Minions Killed
563
0
Camps Cleared
0
2,061,976
Distance Traveled
1,927,613
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,022
525
207
10
0
421,700
6
W
Pele
10,205
486
129
6
0
425,159
0
L
Danzaburou
10,450
498
149
7
0
364,841
0
L
Vamana
9,811
467
111
5
0
381,407
0
L
Morgan Le Fay
10,005
476
173
8
0
393,994
0
W
Ymir
9,093
433
19
1
0
417,312
2
W
Vamana
13,092
623
169
8
0
406,842
0
L
Cabrakan
9,502
452
48
2
0
403,320
0
W
Jing Wei
9,753
464
119
6
0
390,963
0
L
Hun Batz
8,549
407
82
4
0
384,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role