Player Matchup

Athena
Athena
 
Athena
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Cypirien
Ishtar
Level 158
God Stats
10W - 10L
1,569 SR
Queue Stats
184W - 147L
1,519 Elo+
Solo
Ra
Ra
SanchoPanchoo
Ra
Level 127
God Stats
33W - 25L
1,557 SR
Queue Stats
993W - 1,033L
1,517 Elo+
Solo
Agni
Agni
iC4bz
Agni
Level 145
God Stats
142W - 108L
1,660 SR
Queue Stats
634W - 674L
1,576 Elo+
Solo
Thanatos
Thanatos
killkiller74
Thanatos
Level 69
God Stats
7W - 3L
1,575 SR
Queue Stats
17W - 16L
1,587 Elo+
Solo
Team Averages
Level 113
1,572 SR
1,540 Elo+

VS

Team Averages
Level 119
1,518 SR
1,481 Elo+
Apollo
Apollo
Fajeth64
Apollo
Level 80
God Stats
1W - 2L
1,288 SR
Queue Stats
29W - 38L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
NahuelS3110
Baron Samedi
Level 149
God Stats
30W - 22L
1,597 SR
Queue Stats
315W - 321L
1,551 Elo+
Solo
Atlas
Atlas
SewuhaS
Atlas
Level 158
God Stats
8W - 6L
1,707 SR
Queue Stats
41W - 46L
1,438 Elo+
Solo
Scylla
Scylla
soryege
Scylla
Level 155
God Stats
11W - 9L
1,695 SR
Queue Stats
458W - 431L
1,553 Elo+
Solo
Thor
Thor
szkatu
Thor
Level 55
God Stats
2W - 2L
1,302 SR
Queue Stats
20W - 31L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 0 / 11
10,500
1,313
7,915
10,404
11,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Cypirien
Ishtar
15
1 / 1 / 12
9,085
1,136
11,761
7,691
3,626
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 10
9,502
1,188
9,386
4,900
1,825
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
iC4bz
Agni
15
2 / 2 / 12
9,333
1,167
9,796
6,312
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
killkiller74
Thanatos
16
9 / 4 / 4
10,981
1,373
11,927
11,723
5,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

304

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fajeth64
Apollo
13
3 / 5 / 1
8,579
1,072
3,084
9,509
3,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
NahuelS3110
Baron Samedi
14
1 / 6 / 5
8,679
1,085
10,589
14,090
10,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
SewuhaS
Atlas
15
1 / 3 / 8
9,143
1,143
9,464
18,599
25,792
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
soryege
Scylla
13
0 / 0 / 4
8,166
1,021
2,993
3,142
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
szkatu
Thor
14
4 / 4 / 4
9,510
1,189
11,034
10,202
5,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
18
Kills
9
9
Deaths
18
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
11
8.5
W
Ishtar
Cypirien
Ishtar
1
1
12
7
L
Apollo
Fajeth64
Apollo
3
5
1
0.7
L
Baron Samedi
NahuelS3110
Baron Samedi
1
6
5
0.58
W
3
2
10
4
L
Atlas
SewuhaS
Atlas
1
3
8
1.67
W
Agni
iC4bz
Agni
2
2
12
4
W
Thanatos
killkiller74
Thanatos
9
4
4
2.75
L
Scylla
soryege
Scylla
0
0
4
2
L
Thor
szkatu
Thor
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,785
Damage
37,164
41,030
Taken
55,542
25,952
Mitigated
45,801
9,337
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,915
1,317
0
1,021
10,404
11,935
0
5,818
4,586
11,739
996
W
Ishtar
Cypirien
Ishtar
11,761
8,070
0
389
7,691
3,626
0
3,713
3,978
0
21,073
L
Apollo
Fajeth64
Apollo
3,084
2,009
0
554
9,509
3,590
0
3,085
6,372
0
7,474
L
Baron Samedi
NahuelS3110
Baron Samedi
10,589
980
1,135
2,100
14,090
10,333
0
6,717
7,373
19,483
0
W
9,386
302
1,991
210
4,900
1,825
0
3,226
1,674
30,983
0
L
Atlas
SewuhaS
Atlas
9,464
3,323
0
2,081
18,599
25,792
0
10,176
8,110
25,189
725
W
Agni
iC4bz
Agni
9,796
154
0
0
6,312
2,912
0
4,373
1,939
26,261
0
W
Thanatos
killkiller74
Thanatos
11,927
5,092
0
5,726
11,723
5,654
0
5,191
6,532
0
29,627
L
Scylla
soryege
Scylla
2,993
486
0
0
3,142
1,035
0
1,497
1,645
22,279
0
L
Thor
szkatu
Thor
11,034
1,460
0
179
10,202
5,051
0
4,208
5,941
0
25,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,401
Gold Earned
44,077
169
Minions Killed
135
9
Camps Cleared
3
924,762
Distance Traveled
709,856
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,500
1,313
17
2
0
196,703
0
W
Ishtar
9,085
1,136
20
3
1
178,491
0
L
Apollo
8,579
1,072
14
2
1
91,867
0
L
Baron Samedi
8,679
1,085
22
3
0
176,270
2
W
Ra
9,502
1,188
46
6
2
197,237
0
L
Atlas
9,143
1,143
23
3
1
173,182
0
W
Agni
9,333
1,167
52
7
1
170,399
0
W
Thanatos
10,981
1,373
34
4
5
181,932
0
L
Scylla
8,166
1,021
48
6
0
99,592
0
L
Thor
9,510
1,189
28
4
1
168,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role