Player Matchup

Ne Zha
Ne Zha
DingDong3066
Ne Zha
Level 104
God Stats
6W - 5L
1,503 SR
Queue Stats
715W - 697L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Growing Payne
Erlang Shen
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,490 Elo+
Party 3
Shiva
Shiva
Mn Chowder
Shiva
Level 177
God Stats
1W - 3L
1,579 SR
Queue Stats
156W - 145L
1,526 Elo+
Party 3
Medusa
Medusa
Waldo3ed
Medusa
Level 169
God Stats
2W - 6L
1,671 SR
Queue Stats
342W - 293L
1,577 Elo+
Party 3
Kuzenbo
Kuzenbo
iizakore
Kuzenbo
Level 159
God Stats
1W - 3L
1,725 SR
Queue Stats
174W - 173L
1,555 Elo+
Party 3
Team Averages
Level 144
1,596 SR
1,530 Elo+

VS

Team Averages
Level 135
1,614 SR
1,586 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BordrLineSWORDZ
Morgan Le Fay
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
483W - 467L
1,597 Elo+
Party 1
Khepri
Khepri
d1v1nex6253
Khepri
Level 85
God Stats
6W - 5L
1,765 SR
Queue Stats
311W - 305L
1,650 Elo+
Party 1
Ne Zha
Ne Zha
galactictortuga
Ne Zha
Level 158
God Stats
10W - 4L
1,806 SR
Queue Stats
233W - 238L
1,569 Elo+
Solo
Ix Chel
Ix Chel
virtuallgod
Ix Chel
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
210W - 178L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
2 / 4 / 2
8,665
722
14,690
13,722
7,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Growing Payne
Erlang Shen
14
1 / 5 / 5
8,545
712
8,178
17,800
13,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
12
1 / 6 / 7
7,827
652
5,687
13,675
14,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
Waldo3ed
Medusa
14
5 / 8 / 4
8,863
739
9,739
14,900
6,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
iizakore
Kuzenbo
13
2 / 7 / 2
7,942
662
9,787
17,307
14,240
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
3 / 1 / 21
9,638
803
6,059
15,764
22,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
BordrLineSWORDZ
Morgan Le Fay
17
10 / 3 / 14
10,639
887
24,552
14,332
9,192
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
15
0 / 2 / 20
9,471
789
5,913
13,956
19,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
7 / 4 / 18
10,083
840
16,265
12,261
8,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
virtuallgod
Ix Chel
18
9 / 1 / 18
11,113
926
15,553
14,293
10,268
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
120
11
Kills
29
30
Deaths
11
20
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
1
21
13.5
W
Morgan Le Fay
BordrLineSWORDZ
Morgan Le Fay
10
3
14
5.67
L
Ne Zha
2
4
2
0.75
L
Erlang Shen
Growing Payne
Erlang Shen
1
5
5
0.7
L
Shiva
1
6
7
0.75
L
Medusa
Waldo3ed
Medusa
5
8
4
0.88
W
Khepri
0
2
20
5
W
7
4
18
4
L
Kuzenbo
iizakore
Kuzenbo
2
7
2
0.43
W
Ix Chel
virtuallgod
Ix Chel
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,081
Damage
68,342
77,404
Taken
70,606
56,093
Mitigated
70,489
16,935
Healing
31,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,059
2,202
1,716
3,036
15,764
22,960
1,368
2,568
13,196
0
10,858
W
Morgan Le Fay
BordrLineSWORDZ
Morgan Le Fay
24,552
2,824
2,512
3,198
14,332
9,192
2,007
2,011
12,321
40,672
0
L
Ne Zha
14,690
1,307
408
3,643
13,722
7,200
586
8,619
5,103
0
35,121
L
Erlang Shen
Growing Payne
Erlang Shen
8,178
3,306
1,781
3,727
17,800
13,664
438
11,093
6,707
0
13,274
L
Shiva
5,687
533
721
2,087
13,675
14,660
0
6,273
7,402
0
11,922
L
Medusa
Waldo3ed
Medusa
9,739
3,640
439
1,188
14,900
6,329
0
8,963
5,937
0
17,607
W
Khepri
5,913
122
2,234
2,739
13,956
19,609
239
2,127
11,829
9,421
0
W
16,265
4,397
1,642
1,760
12,261
8,460
2,430
483
11,778
0
38,051
L
Kuzenbo
iizakore
Kuzenbo
9,787
2,687
1,115
1,826
17,307
14,240
120
11,070
6,237
17,515
0
W
Ix Chel
virtuallgod
Ix Chel
15,553
4,026
6,722
5,506
14,293
10,268
1,887
2,598
11,695
30,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,842
Gold Earned
50,944
92
Minions Killed
138
0
Camps Cleared
0
998,768
Distance Traveled
1,140,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,638
803
13
1
0
234,114
0
W
Morgan Le Fay
10,639
887
35
3
0
222,059
0
L
Ne Zha
8,665
722
30
3
0
235,749
0
L
Erlang Shen
8,545
712
13
1
0
217,243
0
L
Shiva
7,827
652
9
1
0
177,993
0
L
Medusa
8,863
739
23
2
0
173,424
0
W
Khepri
9,471
789
12
1
0
239,589
0
W
Ne Zha
10,083
840
25
2
0
213,427
0
L
Kuzenbo
7,942
662
17
1
0
194,359
0
W
Ix Chel
11,113
926
53
4
0
231,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role