Player Matchup

Hades
Hades
 
Hades
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Genshi Hayabusa
Sylvanus
Level 88
God Stats
2W - 3L
1,787 SR
Queue Stats
309W - 303L
1,470 Elo+
Solo
Heimdallr
Heimdallr
GoBu25
Heimdallr
Level 98
God Stats
7W - 0L
1,867 SR
Queue Stats
269W - 265L
1,498 Elo+
Solo
Lancelot
Lancelot
Spectrixx
Lancelot
Level 96
God Stats
8W - 8L
1,442 SR
Queue Stats
320W - 337L
1,435 Elo+
Solo
Anubis
Anubis
b4dd4b00m
Anubis
Level 123
God Stats
11W - 4L
1,609 SR
Queue Stats
537W - 550L
1,491 Elo+
Solo
Team Averages
Level 94
1,641 SR
1,479 Elo+

VS

Team Averages
Level 83
1,583 SR
1,397 Elo+
Horus
Horus
KiiCkeRxz
Horus
Level 161
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 135L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
MvK Ovaided
Zhong Kui
Level 107
God Stats
2W - 3L
1,715 SR
Queue Stats
152W - 145L
1,479 Elo+
Party 1
Bakasura
Bakasura
MvK SRT
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,065 Elo+
Party 1
He Bo
He Bo
MvK Zev
He Bo
Level 69
God Stats
2W - 2L
1,838 SR
Queue Stats
220W - 224L
1,489 Elo+
Party 1
Ullr
Ullr
Npvf
Ullr
Level 60
God Stats
4W - 10L
1,359 SR
Queue Stats
263W - 246L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 4 / 6
8,219
747
8,195
9,073
5,263
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
14
1 / 1 / 10
8,877
807
5,327
9,171
5,017
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
GoBu25
Heimdallr
16
4 / 0 / 11
9,724
884
7,228
7,057
3,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
Spectrixx
Lancelot
16
5 / 2 / 9
9,417
856
7,086
10,674
7,017
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
b4dd4b00m
Anubis
16
5 / 2 / 10
9,642
877
10,649
8,762
5,159
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KiiCkeRxz
Horus
14
1 / 3 / 4
7,232
657
2,286
13,361
13,880
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
MvK Ovaided
Zhong Kui
15
3 / 7 / 3
8,796
800
14,952
16,543
10,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
MvK SRT
Bakasura
10
0 / 1 / 1
6,104
555
102
3,258
2,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
MvK Zev
He Bo
12
0 / 5 / 5
7,038
640
9,207
7,280
2,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Npvf
Ullr
15
3 / 4 / 1
7,953
723
5,507
8,533
3,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
19
Kills
7
9
Deaths
20
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
4
6
1.75
W
Sylvanus
1
1
10
6
W
Heimdallr
GoBu25
Heimdallr
4
0
11
9.5
L
Horus
KiiCkeRxz
Horus
1
3
4
1
L
Zhong Kui
MvK Ovaided
Zhong Kui
3
7
3
0.64
L
Bakasura
MvK SRT
Bakasura
0
1
1
0.5
L
He Bo
MvK Zev
He Bo
0
5
5
0.5
L
Ullr
Npvf
Ullr
3
4
1
0.88
W
Lancelot
Spectrixx
Lancelot
5
2
9
4.75
W
Anubis
b4dd4b00m
Anubis
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,485
Damage
32,054
44,737
Taken
48,975
26,045
Mitigated
32,970
21,869
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,195
1,091
724
2,010
9,073
5,263
1,200
3,172
5,901
12,421
0
W
Sylvanus
5,327
1,001
6,378
4,501
9,171
5,017
1,100
5,608
3,563
9,940
0
W
Heimdallr
GoBu25
Heimdallr
7,228
1,654
264
1,728
7,057
3,589
3,149
3,824
3,233
0
19,452
L
Horus
KiiCkeRxz
Horus
2,286
750
2,480
4,793
13,361
13,880
0
6,623
6,738
0
4,762
L
Zhong Kui
MvK Ovaided
Zhong Kui
14,952
452
0
5,232
16,543
10,346
135
7,291
9,252
33,768
0
L
Bakasura
MvK SRT
Bakasura
102
0
184
533
3,258
2,501
0
1,839
1,419
0
2,015
L
He Bo
MvK Zev
He Bo
9,207
110
149
94
7,280
2,519
0
3,867
3,413
13,617
0
L
Ullr
Npvf
Ullr
5,507
3,540
497
135
8,533
3,724
0
4,551
3,982
0
17,442
W
Lancelot
Spectrixx
Lancelot
7,086
1,353
1,098
1,279
10,674
7,017
1,311
6,902
3,731
0
11,113
W
Anubis
b4dd4b00m
Anubis
10,649
134
2,281
1,606
8,762
5,159
384
4,653
4,109
33,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,879
Gold Earned
37,123
123
Minions Killed
80
0
Camps Cleared
0
993,035
Distance Traveled
806,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,219
747
17
2
0
139,937
0
W
Sylvanus
8,877
807
12
1
0
222,478
0
W
Heimdallr
9,724
884
27
2
0
203,379
0
L
Horus
7,232
657
4
0
0
172,333
0
L
Zhong Kui
8,796
800
29
3
0
203,821
0
L
Bakasura
6,104
555
3
0
0
50,903
0
L
He Bo
7,038
640
10
1
0
169,875
0
L
Ullr
7,953
723
34
3
0
209,598
0
W
Lancelot
9,417
856
11
1
0
210,974
0
W
Anubis
9,642
877
56
5
0
216,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role