Player Matchup

Artemis
Artemis
Bounce Pls
Artemis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
Enoshma
Serqet
Level 107
God Stats
1W - 1L
1,218 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Neith
Neith
GnarlyKneecap
Neith
Level 86
God Stats
25W - 17L
1,542 SR
Queue Stats
177W - 145L
1,410 Elo+
Solo
Bacchus
Bacchus
Jacobs3024
Bacchus
Level 26
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
OgThugShaker
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 51
1,468 SR
1,482 Elo+

VS

Team Averages
Level 107
1,569 SR
1,472 Elo+
Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BIGMACyrj
Artio
Level 112
God Stats
16W - 7L
1,734 SR
Queue Stats
308W - 294L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
JiveSo
Danzaburou
Level 123
God Stats
12W - 8L
1,879 SR
Queue Stats
394W - 373L
1,452 Elo+
Solo
Aphrodite
Aphrodite
KnownID
Aphrodite
Level 111
God Stats
1W - 3L
1,207 SR
Queue Stats
256W - 236L
1,544 Elo+
Solo
Bakasura
Bakasura
TheLethalLemon
Bakasura
Level 68
God Stats
20W - 16L
1,523 SR
Queue Stats
1,198W - 1,184L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bounce Pls
Artemis
10
1 / 3 / 2
5,683
437
8,320
7,099
2,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Enoshma
Serqet
13
6 / 3 / 0
7,944
611
5,436
10,200
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,465
420
2,129
5,651
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Jacobs3024
Bacchus
8
0 / 2 / 2
5,454
420
3,191
6,542
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
OgThugShaker
Bellona
10
0 / 5 / 2
6,075
467
4,252
11,540
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 4 / 6
8,537
657
11,614
10,410
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
BIGMACyrj
Artio
13
1 / 2 / 7
8,084
622
3,472
12,256
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
JiveSo
Danzaburou
16
5 / 0 / 0
9,658
743
5,954
5,360
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
KnownID
Aphrodite
13
2 / 1 / 2
8,031
618
4,670
9,330
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
13
3 / 0 / 2
7,701
592
1,859
7,650
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
15
16
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
4
6
1.75
W
Artio
BIGMACyrj
Artio
1
2
7
2.25
L
Artemis
Bounce Pls
Artemis
1
3
2
0.67
L
Serqet
Enoshma
Serqet
6
3
0
2
L
0
3
0
0
L
Bacchus
Jacobs3024
Bacchus
0
2
2
0.5
W
Danzaburou
JiveSo
Danzaburou
5
0
0
5
W
Aphrodite
KnownID
Aphrodite
2
1
2
3
L
Bellona
OgThugShaker
Bellona
0
5
2
0.2
W
Bakasura
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
27,569
41,032
Taken
45,006
22,808
Mitigated
21,542
6,074
Healing
23,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,614
1,349
443
5,034
10,410
3,458
301
0
10,028
63,000
0
W
Artio
BIGMACyrj
Artio
3,472
307
447
3,826
12,256
9,399
286
1,680
10,576
18,942
0
L
Artemis
Bounce Pls
Artemis
8,320
3,712
0
1,404
7,099
2,769
0
4,828
2,271
0
34,673
L
Serqet
Enoshma
Serqet
5,436
2,437
0
460
10,200
4,150
0
5,067
5,133
0
55,351
L
2,129
616
0
1,126
5,651
2,159
0
122
5,529
0
28,386
L
Bacchus
Jacobs3024
Bacchus
3,191
358
0
1,279
6,542
5,736
0
2,456
3,986
8,510
0
W
Danzaburou
JiveSo
Danzaburou
5,954
3,526
0
2,599
5,360
2,154
2,854
160
5,200
0
87,355
W
Aphrodite
KnownID
Aphrodite
4,670
1,402
2,181
5,962
9,330
3,596
0
1,155
7,778
66,153
0
L
Bellona
OgThugShaker
Bellona
4,252
1,723
0
1,805
11,540
7,994
143
7,283
4,237
0
24,909
W
Bakasura
1,859
1,373
0
2,892
7,650
2,935
0
196
7,454
0
58,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
42,011
242
Minions Killed
500
0
Camps Cleared
0
1,289,734
Distance Traveled
1,363,849
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,537
657
93
7
0
251,511
2
W
Artio
8,084
622
28
2
0
279,526
0
L
Artemis
5,683
437
61
5
0
248,578
0
L
Serqet
7,944
611
99
8
0
292,973
0
L
Neith
5,465
420
42
3
0
229,417
0
L
Bacchus
5,454
420
6
0
0
250,580
0
W
Danzaburou
9,658
743
160
12
0
222,207
0
W
Aphrodite
8,031
618
120
9
0
258,236
0
L
Bellona
6,075
467
34
3
0
268,186
0
W
Bakasura
7,701
592
99
8
0
352,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role