Player Matchup

Guan Yu
Guan Yu
KazeSerpent
Guan Yu
Level 149
God Stats
4W - 1L
1,899 SR
Queue Stats
210W - 198L
1,494 Elo+
Party 1
He Bo
He Bo
Maestuss
He Bo
Level 101
God Stats
0W - 2L
1,651 SR
Queue Stats
90W - 43L
1,642 Elo+
Solo
Cernunnos
Cernunnos
djdannyboylol
Cernunnos
Level 46
God Stats
0W - 5L
1,204 SR
Queue Stats
129W - 118L
1,497 Elo+
Solo
Cabrakan
Cabrakan
gunnySGTadam
Cabrakan
Level 152
God Stats
1W - 4L
1,192 SR
Queue Stats
215W - 203L
1,501 Elo+
Party 1
Eset
Eset
totalBoricua
Eset
Level 127
God Stats
15W - 9L
1,500 SR
Queue Stats
458W - 350L
1,643 Elo+
Solo
Team Averages
Level 115
1,489 SR
1,555 Elo+

VS

Team Averages
Level 77
1,694 SR
1,600 Elo+
Izanami
Izanami
EzPzPPSqueezy69
Izanami
Level 22
God Stats
7W - 2L
1,777 SR
Queue Stats
45W - 33L
1,694 Elo+
Party 2
Apollo
Apollo
Lalozo
Apollo
Level 89
God Stats
9W - 2L
1,698 SR
Queue Stats
132W - 115L
1,535 Elo+
Solo
He Bo
He Bo
Leinad02
He Bo
Level 86
God Stats
7W - 2L
1,515 SR
Queue Stats
457W - 382L
1,565 Elo+
Solo
Lancelot
Lancelot
SYN9PSIS
Lancelot
Level 80
God Stats
5W - 4L
1,719 SR
Queue Stats
508W - 466L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Xingue
Sylvanus
Level 108
God Stats
15W - 12L
1,759 SR
Queue Stats
57W - 46L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KazeSerpent
Guan Yu
10
0 / 5 / 1
5,885
490
6,476
10,552
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Maestuss
He Bo
13
7 / 4 / 0
7,727
644
9,287
10,529
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
djdannyboylol
Cernunnos
11
2 / 2 / 1
6,023
502
6,869
9,697
3,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
gunnySGTadam
Cabrakan
8
0 / 3 / 5
5,080
423
2,884
7,826
7,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 1
6,380
532
4,195
6,428
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,697
558
6,203
9,024
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Apollo
Lalozo
Apollo
12
1 / 1 / 3
7,358
613
4,452
10,673
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Leinad02
He Bo
11
2 / 1 / 1
6,680
557
3,795
6,158
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
SYN9PSIS
Lancelot
13
9 / 2 / 2
8,089
674
9,023
9,513
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Xingue
Sylvanus
10
1 / 3 / 2
5,757
480
4,483
8,505
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
10
Kills
16
17
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
Guan Yu
KazeSerpent
Guan Yu
0
5
1
0.1
W
Apollo
Lalozo
Apollo
1
1
3
2.5
W
He Bo
Leinad02
He Bo
2
1
1
2.5
L
He Bo
Maestuss
He Bo
7
4
0
1.75
W
Lancelot
SYN9PSIS
Lancelot
9
2
2
5
W
Sylvanus
Xingue
Sylvanus
1
3
2
0.67
L
Cernunnos
djdannyboylol
Cernunnos
2
2
1
1.25
L
Cabrakan
gunnySGTadam
Cabrakan
0
3
5
0.83
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,711
Damage
27,956
45,032
Taken
43,873
21,455
Mitigated
17,918
10,498
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,203
3,995
0
2,494
9,024
3,690
2,146
2,622
6,246
0
49,055
L
Guan Yu
KazeSerpent
Guan Yu
6,476
2,019
68
2,151
10,552
5,347
0
765
9,787
0
42,250
W
Apollo
Lalozo
Apollo
4,452
3,250
0
3,697
10,673
2,946
0
2,488
8,061
0
56,260
W
He Bo
Leinad02
He Bo
3,795
62
0
513
6,158
1,786
86
3,721
2,437
38,524
0
L
He Bo
Maestuss
He Bo
9,287
638
0
2,758
10,529
2,893
0
2,129
8,400
54,493
0
W
Lancelot
SYN9PSIS
Lancelot
9,023
2,027
0
861
9,513
3,935
0
5,605
3,866
0
53,868
W
Sylvanus
Xingue
Sylvanus
4,483
1,572
952
2,150
8,505
5,561
68
1,544
6,897
20,947
4,954
L
Cernunnos
djdannyboylol
Cernunnos
6,869
3,654
0
3,680
9,697
3,663
0
2,297
7,400
0
47,357
L
Cabrakan
gunnySGTadam
Cabrakan
2,884
750
0
688
7,826
7,134
0
1,571
6,255
11,603
0
L
4,195
192
0
1,153
6,428
2,418
0
1,220
5,208
47,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
34,581
331
Minions Killed
384
0
Camps Cleared
0
1,140,108
Distance Traveled
1,218,322
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,697
558
83
7
0
204,412
0
L
Guan Yu
5,885
490
66
6
0
221,613
0
W
Apollo
7,358
613
98
8
0
223,028
0
W
He Bo
6,680
557
68
6
0
255,202
4
L
He Bo
7,727
644
88
7
0
253,003
0
W
Lancelot
8,089
674
84
7
0
306,652
1
W
Sylvanus
5,757
480
51
4
0
229,028
0
L
Cernunnos
6,023
502
71
6
0
206,258
0
L
Cabrakan
5,080
423
17
1
0
221,512
2
L
Eset
6,380
532
89
7
0
237,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role