Player Matchup

Thanatos
Thanatos
AzraelLive
Thanatos
Level 9
God Stats
0W - 1L
1,558 SR
Queue Stats
2W - 5L
1,294 Elo+
Party 2
Fafnir
Fafnir
Funie9ers2000
Fafnir
Level 7
God Stats
1W - 2L
1,631 SR
Queue Stats
1W - 3L
1,241 Elo+
Party 2
Izanami
Izanami
Metro8465
Izanami
Level 7
God Stats
1W - 4L
1,248 SR
Queue Stats
1W - 5L
1,204 Elo+
Party 2
Nu Wa
Nu Wa
Ms_Waffles_
Nu Wa
Level 71
God Stats
1W - 1L
1,666 SR
Queue Stats
2W - 7L
1,266 Elo+
Party 2
Ratatoskr
Ratatoskr
TheKidCuervo
Ratatoskr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 154L
1,320 Elo+
Solo
Team Averages
Level 29
1,521 SR
1,265 Elo+

VS

Team Averages
Level 67
1,614 SR
1,388 Elo+
Lancelot
Lancelot
Herlincx31
Lancelot
Level 84
God Stats
5W - 0L
1,767 SR
Queue Stats
276W - 283L
1,384 Elo+
Party 1
Sol
Sol
Lou-fail
Sol
Level 84
God Stats
7W - 8L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 3
Surtr
Surtr
WarmishGnat9072
Surtr
Level 36
God Stats
3W - 0L
1,798 SR
Queue Stats
13W - 20L
1,311 Elo+
Party 3
Bakasura
Bakasura
sasuking03
Bakasura
Level 62
God Stats
3W - 3L
1,427 SR
Queue Stats
91W - 82L
1,335 Elo+
Party 1
Neith
Neith
xXLmacaco28Xx
Neith
Level 67
God Stats
10W - 12L
1,580 SR
Queue Stats
199W - 197L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AzraelLive
Thanatos
13
6 / 9 / 1
8,628
508
10,510
20,296
7,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 1
6,374
375
2,612
10,971
11,352
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Metro8465
Izanami
11
0 / 6 / 0
6,958
409
3,966
10,771
3,363
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 4 / 5
7,279
428
15,691
11,388
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
TheKidCuervo
Ratatoskr
13
2 / 4 / 2
8,190
482
9,690
15,379
11,368
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Herlincx31
Lancelot
16
2 / 3 / 6
9,342
550
7,042
16,674
10,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 6
9,207
542
14,979
12,938
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 6
8,520
501
4,953
14,591
13,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
sasuking03
Bakasura
15
8 / 3 / 6
9,518
560
15,579
18,430
8,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
8 / 0 / 1
9,739
573
10,140
9,981
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
26
26
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AzraelLive
Thanatos
6
9
1
0.72
L
0
3
1
0.17
W
Lancelot
Herlincx31
Lancelot
2
3
6
1.67
W
5
1
6
8
L
Izanami
Metro8465
Izanami
0
6
0
0
L
1
4
5
0.88
L
Ratatoskr
TheKidCuervo
Ratatoskr
2
4
2
0.75
W
3
2
6
3
W
Bakasura
sasuking03
Bakasura
8
3
6
3.67
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,469
Damage
52,693
68,805
Taken
72,614
38,112
Mitigated
41,135
12,694
Healing
28,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AzraelLive
Thanatos
10,510
3,795
0
7,292
20,296
7,808
0
8,449
11,266
0
33,694
L
2,612
473
0
1,004
10,971
11,352
79
811
9,665
21,688
0
W
Lancelot
Herlincx31
Lancelot
7,042
1,745
0
5,601
16,674
10,226
110
2,501
14,173
0
70,075
W
14,979
4,463
0
7,832
12,938
4,360
1,456
5,663
7,275
86,637
0
L
Izanami
Metro8465
Izanami
3,966
2,956
0
376
10,771
3,363
587
0
10,701
0
45,170
L
15,691
3,465
0
990
11,388
4,221
488
4,286
6,905
50,706
0
L
Ratatoskr
TheKidCuervo
Ratatoskr
9,690
1,983
0
3,032
15,379
11,368
0
1,615
12,854
0
59,976
W
4,953
1,677
0
2,780
14,591
13,925
0
4,204
10,387
314
29,630
W
Bakasura
sasuking03
Bakasura
15,579
12,331
0
6,582
18,430
8,306
530
4,162
14,268
0
49,505
W
10,140
4,450
0
5,776
9,981
4,318
390
1,773
8,208
0
70,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,429
Gold Earned
46,326
295
Minions Killed
476
0
Camps Cleared
0
1,636,655
Distance Traveled
1,638,592
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,628
508
61
4
0
299,846
0
L
Fafnir
6,374
375
25
1
0
315,660
0
W
Lancelot
9,342
550
115
7
0
357,871
0
W
Sol
9,207
542
122
7
0
310,201
0
L
Izanami
6,958
409
66
4
0
323,373
0
L
Nu Wa
7,279
428
60
4
0
336,338
4
L
Ratatoskr
8,190
482
83
5
0
361,438
4
W
Surtr
8,520
501
35
2
0
313,760
2
W
Bakasura
9,518
560
94
6
0
370,958
0
W
Neith
9,739
573
110
6
0
285,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role