Player Matchup

Maui
Maui
Allguysquirt
Maui
Level 25
God Stats
3W - 6L
1,523 SR
Queue Stats
84W - 87L
1,403 Elo+
Party 1
Izanami
Izanami
SeymourButts12
Izanami
Level 62
God Stats
1W - 6L
1,176 SR
Queue Stats
40W - 34L
1,488 Elo+
Party 2
Susano
Susano
TOsbigtree
Susano
Level 122
God Stats
30W - 25L
1,478 SR
Queue Stats
272W - 243L
1,558 Elo+
Party 2
Ra
Ra
TheGlutonySin
Ra
Level 65
God Stats
4W - 1L
1,741 SR
Queue Stats
88W - 72L
1,513 Elo+
Party 1
Hercules
Hercules
hazrn
Hercules
Level 159
God Stats
10W - 7L
1,417 SR
Queue Stats
277W - 252L
1,540 Elo+
Party 2
Team Averages
Level 87
1,467 SR
1,500 Elo+

VS

Team Averages
Level 72
1,538 SR
1,449 Elo+
Cthulhu
Cthulhu
Endebolt
Cthulhu
Level 29
God Stats
4W - 6L
1,414 SR
Queue Stats
91W - 98L
1,427 Elo+
Party 3
Raijin
Raijin
OPpeakfiction
Raijin
Level 119
God Stats
2W - 1L
1,820 SR
Queue Stats
134W - 128L
1,432 Elo+
Party 3
Loki
Loki
SilverTimeDragon
Loki
Level 22
God Stats
5W - 10L
1,500 SR
Queue Stats
285W - 332L
1,466 Elo+
Party 4
Atlas
Atlas
UncleRuggles
Atlas
Level 108
God Stats
1W - 2L
1,437 SR
Queue Stats
89W - 86L
1,452 Elo+
Party 3
Jing Wei
Jing Wei
XGN_Charlie
Jing Wei
Level 82
God Stats
3W - 5L
1,520 SR
Queue Stats
119W - 136L
1,468 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,298
561
4,890
8,633
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 0 / 0
8,696
669
4,842
7,205
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Susano
TOsbigtree
Susano
13
4 / 0 / 3
8,121
625
6,332
9,688
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 1 / 2
8,157
627
6,813
7,178
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
hazrn
Hercules
11
1 / 0 / 4
6,444
496
4,971
9,271
6,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Endebolt
Cthulhu
13
2 / 2 / 0
7,388
568
6,176
10,203
6,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 3 / 0
6,639
511
5,526
6,930
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 4 / 0
5,701
439
2,742
9,724
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,826
448
4,027
11,774
8,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
XGN_Charlie
Jing Wei
12
0 / 1 / 0
7,135
549
3,828
7,253
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
3
3
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Cthulhu
Endebolt
Cthulhu
2
2
0
1
L
1
3
0
0.33
W
2
0
0
2
L
0
4
0
0
W
Susano
TOsbigtree
Susano
4
0
3
5.5
W
3
1
2
4
L
0
3
1
0.17
L
Jing Wei
XGN_Charlie
Jing Wei
0
1
0
0
W
Hercules
hazrn
Hercules
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
22,299
41,975
Taken
45,884
20,245
Mitigated
23,120
13,061
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,890
1,612
0
750
8,633
3,722
0
5,236
2,640
38,292
0
L
Cthulhu
Endebolt
Cthulhu
6,176
792
0
2,632
10,203
6,570
0
3,636
6,567
52,695
0
L
5,526
764
0
561
6,930
2,407
0
2,299
4,469
54,257
0
W
4,842
3,127
0
3,442
7,205
3,106
768
130
7,075
0
79,315
L
2,742
592
0
2,454
9,724
3,096
0
1,910
7,736
0
30,109
W
Susano
TOsbigtree
Susano
6,332
1,869
0
3,978
9,688
3,889
749
1,417
8,233
0
62,006
W
6,813
876
561
1,418
7,178
2,776
572
4,825
2,353
60,878
0
L
4,027
1,258
0
1,558
11,774
8,748
0
3,403
8,156
19,198
0
L
Jing Wei
XGN_Charlie
Jing Wei
3,828
2,367
0
2,098
7,253
2,299
0
0
7,253
0
57,836
W
Hercules
hazrn
Hercules
4,971
1,982
0
2,912
9,271
6,752
202
3,326
5,945
0
25,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,716
Gold Earned
32,689
468
Minions Killed
385
0
Camps Cleared
0
1,403,751
Distance Traveled
1,366,141
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,298
561
80
6
0
242,883
1
L
Cthulhu
7,388
568
91
7
0
254,633
2
L
Raijin
6,639
511
97
7
0
258,029
2
W
Izanami
8,696
669
149
11
0
253,586
0
L
Loki
5,701
439
58
4
0
312,397
0
W
Susano
8,121
625
93
7
0
330,982
0
W
Ra
8,157
627
104
8
0
283,078
5
L
Atlas
5,826
448
22
2
0
268,578
2
L
Jing Wei
7,135
549
117
9
0
272,504
0
W
Hercules
6,444
496
42
3
0
293,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role