Player Matchup

Guan Yu
Guan Yu
El Raspy bb
Guan Yu
Level 127
God Stats
1W - 1L
1,761 SR
Queue Stats
57W - 66L
1,524 Elo+
Party 1
Kuzenbo
Kuzenbo
GMC Dragon Slip
Kuzenbo
Level 143
God Stats
5W - 3L
1,582 SR
Queue Stats
40W - 45L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
QueenArachne
Nu Wa
Level 146
God Stats
124W - 80L
1,669 SR
Queue Stats
389W - 320L
1,666 Elo+
Party 3
Thor
Thor
Rancho6od
Thor
Level 91
God Stats
1W - 1L
1,403 SR
Queue Stats
1W - 3L
1,536 Elo+
Party 1
Jing Wei
Jing Wei
Reliable_Angel20
Jing Wei
Level 221
God Stats
3W - 4L
1,700 SR
Queue Stats
653W - 552L
1,638 Elo+
Party 3
Team Averages
Level 146
1,623 SR
1,576 Elo+

VS

Team Averages
Level 112
1,460 SR
1,550 Elo+
Apollo
Apollo
Coot Intrute
Apollo
Level 174
God Stats
11W - 6L
1,472 SR
Queue Stats
257W - 238L
1,546 Elo+
Party 2
Eset
Eset
GEMUFFINMAN
Eset
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 51L
1,661 Elo+
Party 2
Ne Zha
Ne Zha
The Wibb
Ne Zha
Level 197
God Stats
12W - 16L
1,529 SR
Queue Stats
357W - 323L
1,534 Elo+
Party 2
Jormungandr
Jormungandr
Titttmcswag666
Jormungandr
Level 85
God Stats
1W - 1L
1,301 SR
Queue Stats
6W - 7L
1,478 Elo+
Solo
Sylvanus
Sylvanus
sectsMuffin66
Sylvanus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
El Raspy bb
Guan Yu
5
0 / 0 / 0
4,001
500
1,110
2,524
1,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
0 / 1 / 0
4,054
507
1,544
6,698
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 0
4,713
589
1,688
1,891
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
8
0 / 0 / 1
4,429
554
1,596
5,205
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,344
543
922
3,449
922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
2 / 0 / 0
4,545
568
2,613
3,888
1,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 0
4,877
610
1,966
2,841
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
The Wibb
Ne Zha
9
0 / 0 / 2
4,945
618
3,464
6,137
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Titttmcswag666
Jormungandr
9
0 / 0 / 0
4,863
608
2,054
4,018
2,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
sectsMuffin66
Sylvanus
7
0 / 0 / 0
4,475
559
1,123
4,425
2,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
0
0
2
L
Guan Yu
El Raspy bb
Guan Yu
0
0
0
0
W
0
1
0
0
L
0
1
0
0
L
1
0
0
1
L
Thor
0
0
1
0.5
L
0
1
0
0
W
Ne Zha
The Wibb
Ne Zha
0
0
2
1
W
Jormungandr
Titttmcswag666
Jormungandr
0
0
0
0
W
Sylvanus
sectsMuffin66
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,860
Damage
11,220
19,767
Taken
21,309
9,835
Mitigated
8,204
6,007
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
2,613
1,768
0
1,852
3,888
1,292
25
636
3,252
0
28,873
L
Guan Yu
El Raspy bb
Guan Yu
1,110
288
0
1,191
2,524
1,365
0
1,071
1,349
0
15,994
W
1,966
312
0
804
2,841
768
324
731
2,110
35,868
0
L
1,544
668
0
2,543
6,698
5,422
0
1,000
5,698
8,446
0
L
1,688
689
0
985
1,891
502
0
677
1,168
26,155
0
L
Thor
1,596
542
0
125
5,205
1,624
0
1,919
3,083
0
25,695
L
922
341
0
1,163
3,449
922
0
123
3,326
0
29,401
W
Ne Zha
The Wibb
Ne Zha
3,464
1,140
0
1,780
6,137
2,017
0
780
5,357
0
37,925
W
Jormungandr
Titttmcswag666
Jormungandr
2,054
853
0
827
4,018
2,019
0
89
3,929
31,855
0
W
Sylvanus
sectsMuffin66
Sylvanus
1,123
600
1,203
1,744
4,425
2,108
0
996
3,429
16,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,541
Gold Earned
23,705
202
Minions Killed
286
0
Camps Cleared
0
684,878
Distance Traveled
728,530
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,545
568
57
7
0
137,861
0
L
Guan Yu
4,001
500
30
4
0
74,076
0
W
Eset
4,877
610
77
10
0
145,715
0
L
Kuzenbo
4,054
507
15
2
0
162,127
3
L
Nu Wa
4,713
589
48
6
0
121,083
0
L
Thor
4,429
554
47
6
0
177,331
0
L
Jing Wei
4,344
543
62
8
0
150,261
0
W
Ne Zha
4,945
618
68
9
0
194,422
0
W
Jormungandr
4,863
608
59
7
0
129,236
0
W
Sylvanus
4,475
559
25
3
0
121,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role