Player Matchup

Aphrodite
Aphrodite
Harweda
Aphrodite
Level 125
God Stats
21W - 28L
1,501 SR
Queue Stats
79W - 78L
1,406 Elo+
Solo
Anhur
Anhur
ToxicTiger679
Anhur
Level 24
God Stats
0W - 2L
1,155 SR
Queue Stats
4W - 7L
1,299 Elo+
Solo
Hercules
Hercules
colten4d5
Hercules
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,423 Elo+
Party 1
Horus
Horus
kibutsuji-01
Horus
Level 54
God Stats
2W - 2L
1,529 SR
Queue Stats
31W - 54L
1,243 Elo+
Solo
Maui
Maui
redjoker89
Maui
Level 145
God Stats
0W - 1L
1,479 SR
Queue Stats
24W - 29L
1,423 Elo+
Party 1
Team Averages
Level 98
1,433 SR
1,359 Elo+

VS

Team Averages
Level 102
1,563 SR
1,491 Elo+
Khepri
Khepri
 
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AROURA_S
Heimdallr
Level 145
God Stats
3W - 1L
1,742 SR
Queue Stats
46W - 48L
1,468 Elo+
Solo
Hercules
Hercules
CorporalGAEL
Hercules
Level 60
God Stats
11W - 4L
1,609 SR
Queue Stats
180W - 181L
1,485 Elo+
Solo
Xbalanque
Xbalanque
RED V72
Xbalanque
Level 29
God Stats
5W - 1L
1,466 SR
Queue Stats
20W - 27L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Unpoly
Baron Samedi
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Harweda
Aphrodite
12
0 / 4 / 2
6,969
634
7,106
13,650
8,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 7 / 1
6,448
586
2,769
10,668
4,762
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
colten4d5
Hercules
13
2 / 3 / 0
7,297
663
7,945
16,518
14,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 3 / 1
7,023
638
3,793
17,518
14,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 3
7,690
699
5,063
13,818
16,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 2 / 11
8,339
758
6,537
10,881
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
AROURA_S
Heimdallr
16
7 / 0 / 6
9,198
836
15,724
9,510
5,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
CorporalGAEL
Hercules
15
5 / 1 / 11
8,409
764
13,349
12,710
13,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
RED V72
Xbalanque
13
2 / 1 / 11
7,568
688
13,080
5,254
2,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Unpoly
Baron Samedi
15
3 / 0 / 12
8,169
743
9,517
5,034
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
3
Kills
18
18
Deaths
4
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
11
3.25
W
Heimdallr
AROURA_S
Heimdallr
7
0
6
10
W
Hercules
CorporalGAEL
Hercules
5
1
11
10.5
L
Aphrodite
Harweda
Aphrodite
0
4
2
0.25
W
Xbalanque
RED V72
Xbalanque
2
1
11
7.5
L
0
7
1
0.07
W
Baron Samedi
Unpoly
Baron Samedi
3
0
12
9
L
Hercules
colten4d5
Hercules
2
3
0
0.67
L
0
3
1
0.17
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,676
Damage
58,207
72,172
Taken
43,389
58,515
Mitigated
34,150
24,829
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,537
710
0
2,989
10,881
10,187
409
2,065
8,730
14,411
0
W
Heimdallr
AROURA_S
Heimdallr
15,724
8,162
0
3,584
9,510
5,617
1,904
2,557
6,867
0
49,929
W
Hercules
CorporalGAEL
Hercules
13,349
4,474
0
5,706
12,710
13,003
264
3,335
9,085
0
29,231
L
Aphrodite
Harweda
Aphrodite
7,106
361
4,513
6,706
13,650
8,662
88
2,620
11,030
23,488
0
W
Xbalanque
RED V72
Xbalanque
13,080
8,190
0
493
5,254
2,686
1,288
2,283
2,744
0
19,141
L
2,769
2,055
0
0
10,668
4,762
550
1,888
8,780
0
8,162
W
Baron Samedi
Unpoly
Baron Samedi
9,517
1,256
2,019
1,417
5,034
2,657
971
1,636
3,275
20,009
0
L
Hercules
colten4d5
Hercules
7,945
1,374
0
4,882
16,518
14,416
194
4,138
12,378
0
17,159
L
3,793
2,302
2,496
4,220
17,518
14,202
755
4,327
13,191
0
13,835
L
5,063
968
0
2,012
13,818
16,473
280
3,081
10,737
15,940
293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,427
Gold Earned
41,683
126
Minions Killed
163
0
Camps Cleared
0
1,090,897
Distance Traveled
1,127,376
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,339
758
21
2
0
230,823
5
W
Heimdallr
9,198
836
69
6
0
213,831
0
W
Hercules
8,409
764
32
3
0
264,403
0
L
Aphrodite
6,969
634
38
3
0
188,919
0
W
Xbalanque
7,568
688
19
2
0
208,917
0
L
Anhur
6,448
586
16
1
0
200,893
0
W
Baron Samedi
8,169
743
22
2
0
209,402
0
L
Hercules
7,297
663
29
3
0
239,227
0
L
Horus
7,023
638
19
2
0
248,518
0
L
Maui
7,690
699
24
2
0
213,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role