Player Matchup

Odin
Odin
KaizenLee14
Odin
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 35L
1,733 Elo+
Solo
Artemis
Artemis
bphetsynorraj
Artemis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
nicnak251
Zhong Kui
Level 67
God Stats
2W - 2L
1,601 SR
Queue Stats
27W - 35L
1,499 Elo+
Party 1
Team Averages
Level 78
1,534 SR
1,569 Elo+

VS

Team Averages
Level 83
1,530 SR
1,467 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
B1robit0
Hercules
Level 27
God Stats
15W - 8L
1,590 SR
Queue Stats
51W - 74L
1,400 Elo+
Party 2
Izanami
Izanami
SamTheDinosaur
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,749
646
7,072
13,361
13,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Artemis
14
3 / 4 / 4
8,623
719
13,464
10,972
4,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
nicnak251
Zhong Kui
14
3 / 5 / 3
8,754
730
13,018
12,323
8,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
3 / 4 / 5
8,995
750
8,321
12,574
6,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
B1robit0
Hercules
15
6 / 2 / 5
10,295
858
12,687
20,629
22,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 1 / 6
9,427
786
10,341
10,488
4,430
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
11
11
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
4
5
1.38
W
Hercules
B1robit0
Hercules
6
2
5
4.25
L
1
2
4
1.5
W
2
1
6
5
L
Artemis
3
4
4
1.25
L
Zhong Kui
nicnak251
Zhong Kui
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,554
Damage
31,349
36,656
Taken
43,691
26,584
Mitigated
33,580
4,954
Healing
19,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,321
1,073
3,704
4,513
12,574
6,903
461
3,905
8,450
27,511
0
W
Hercules
B1robit0
Hercules
12,687
2,893
0
8,979
20,629
22,247
209
7,213
12,826
0
36,844
L
7,072
1,199
0
459
13,361
13,722
0
3,138
10,223
1,574
13,069
W
10,341
5,777
0
1,937
10,488
4,430
1,672
3,577
6,781
0
45,926
L
Artemis
13,464
6,572
0
2,806
10,972
4,636
0
3,014
7,958
0
49,822
L
Zhong Kui
nicnak251
Zhong Kui
13,018
1,081
0
1,689
12,323
8,226
0
2,218
10,105
31,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,126
Gold Earned
28,717
124
Minions Killed
141
0
Camps Cleared
0
649,240
Distance Traveled
705,206
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,995
750
36
3
0
212,019
2
W
Hercules
10,295
858
35
3
0
270,051
0
L
Odin
7,749
646
19
2
0
242,593
0
W
Izanami
9,427
786
70
6
0
223,136
1
L
Artemis
8,623
719
64
5
0
202,080
0
L
Zhong Kui
8,754
730
41
3
0
204,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role