Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
MoMo1Axel
Terra
Level 148
God Stats
2W - 1L
1,835 SR
Queue Stats
89W - 88L
1,518 Elo+
Party 3
Danzaburou
Danzaburou
Request Viper
Danzaburou
Level 148
God Stats
2W - 3L
1,476 SR
Queue Stats
330W - 336L
1,487 Elo+
Party 3
Odin
Odin
Runch6803
Odin
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
558W - 565L
1,474 Elo+
Party 3
Anhur
Anhur
S1ayer1000000
Anhur
Level 149
God Stats
1W - 5L
1,268 SR
Queue Stats
252W - 266L
1,505 Elo+
Solo
Team Averages
Level 159
1,516 SR
1,497 Elo+

VS

Team Averages
Level 130
1,724 SR
1,584 Elo+
Guan Yu
Guan Yu
EmbeddedCurse
Guan Yu
Level 143
God Stats
1W - 1L
1,851 SR
Queue Stats
58W - 33L
1,660 Elo+
Party 2
Fenrir
Fenrir
Leolega333
Fenrir
Level 139
God Stats
2W - 2L
1,821 SR
Queue Stats
156W - 134L
1,558 Elo+
Party 1
Athena
Athena
SgtActivityy
Athena
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 61L
1,631 Elo+
Party 2
Persephone
Persephone
dragonslayer157
Persephone
Level 107
God Stats
5W - 1L
1,741 SR
Queue Stats
106W - 89L
1,564 Elo+
Party 1
Apollo
Apollo
quillty
Apollo
Level 124
God Stats
7W - 1L
1,708 SR
Queue Stats
377W - 399L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 1 / 2
9,268
772
12,946
4,170
1,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
MoMo1Axel
Terra
9
0 / 2 / 3
7,212
601
4,894
9,313
6,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Request Viper
Danzaburou
14
1 / 1 / 1
7,795
650
5,420
5,257
2,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
10
0 / 4 / 0
6,642
554
4,683
8,623
8,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 3
8,083
674
8,919
9,714
4,462
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
5 / 0 / 5
9,032
753
7,454
10,146
10,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Leolega333
Fenrir
14
1 / 0 / 9
7,996
666
3,686
7,941
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Athena
14
1 / 2 / 9
8,515
710
6,040
14,417
18,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
dragonslayer157
Persephone
15
4 / 1 / 6
8,974
748
13,858
6,348
3,064
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apollo
quillty
Apollo
13
0 / 1 / 7
7,690
641
3,686
7,374
2,917
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
4
Kills
11
11
Deaths
4
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
2
3
W
Guan Yu
5
0
5
7.5
W
Fenrir
Leolega333
Fenrir
1
0
9
5.5
L
Terra
MoMo1Axel
Terra
0
2
3
0.75
L
Danzaburou
Request Viper
Danzaburou
1
1
1
1.5
L
Odin
0
4
0
0
L
1
3
3
0.83
W
Athena
1
2
9
2.75
W
Persephone
dragonslayer157
Persephone
4
1
6
7
W
Apollo
quillty
Apollo
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,862
Damage
34,724
37,077
Taken
46,226
23,634
Mitigated
42,820
14,039
Healing
22,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,946
2,857
580
852
4,170
1,515
0
2,507
1,624
35,862
0
W
Guan Yu
7,454
282
7,442
3,550
10,146
10,327
158
3,634
6,512
2,402
12,311
W
Fenrir
Leolega333
Fenrir
3,686
951
691
780
7,941
7,647
35
3,041
4,900
0
7,476
L
Terra
MoMo1Axel
Terra
4,894
202
4,406
3,620
9,313
6,976
0
6,038
3,183
6,416
0
L
Danzaburou
Request Viper
Danzaburou
5,420
1,931
293
1,058
5,257
2,199
0
3,418
1,795
0
17,468
L
Odin
4,683
449
272
1,697
8,623
8,482
0
4,579
3,965
0
6,230
L
8,919
4,445
245
1,016
9,714
4,462
0
5,051
4,561
0
15,289
W
Athena
6,040
1,279
3,656
2,814
14,417
18,865
0
3,838
10,579
13,243
0
W
Persephone
dragonslayer157
Persephone
13,858
564
305
1,334
6,348
3,064
260
2,880
3,466
31,886
0
W
Apollo
quillty
Apollo
3,686
2,727
922
735
7,374
2,917
330
4,445
2,929
0
13,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,000
Gold Earned
42,207
98
Minions Killed
123
0
Camps Cleared
0
781,166
Distance Traveled
832,406
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,268
772
47
4
0
152,129
0
W
Guan Yu
9,032
753
19
2
0
185,836
0
W
Fenrir
7,996
666
17
1
0
117,086
0
L
Terra
7,212
601
6
1
0
119,664
0
L
Danzaburou
7,795
650
22
2
0
204,644
0
L
Odin
6,642
554
5
0
0
165,667
0
L
Anhur
8,083
674
18
2
0
139,062
0
W
Athena
8,515
710
13
1
0
181,898
1
W
Persephone
8,974
748
35
3
0
194,638
0
W
Apollo
7,690
641
39
3
0
152,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role