Player Matchup

Fenrir
Fenrir
DommyEh
Fenrir
Level 127
God Stats
1W - 1L
1,267 SR
Queue Stats
40W - 54L
1,447 Elo+
Party 3
Ares
Ares
ITZ UR DAD E
Ares
Level 156
God Stats
44W - 32L
1,691 SR
Queue Stats
889W - 786L
1,485 Elo+
Party 2
Olorun
Olorun
Jonerino
Olorun
Level 124
God Stats
2W - 1L
1,543 SR
Queue Stats
66W - 68L
1,517 Elo+
Party 3
Sun Wukong
Sun Wukong
igetdabeeches
Sun Wukong
Level 162
God Stats
5W - 7L
1,492 SR
Queue Stats
479W - 413L
1,510 Elo+
Party 2
Hou Yi
Hou Yi
xXEDW1NXx
Hou Yi
Level 166
God Stats
22W - 14L
1,600 SR
Queue Stats
676W - 566L
1,491 Elo+
Party 2
Team Averages
Level 147
1,519 SR
1,490 Elo+

VS

Team Averages
Level 119
1,641 SR
1,585 Elo+
Ares
Ares
CallMeDrCox
Ares
Level 69
God Stats
6W - 6L
1,629 SR
Queue Stats
23W - 21L
1,536 Elo+
Party 1
Eset
Eset
Captian_Olimar
Eset
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 80L
1,556 Elo+
Party 1
Vamana
Vamana
DiscoLux
Vamana
Level 157
God Stats
2W - 7L
1,565 SR
Queue Stats
38W - 50L
1,557 Elo+
Party 1
Susano
Susano
OctaviaMaelstrom
Susano
Level 124
God Stats
1W - 1L
2,013 SR
Queue Stats
52W - 42L
1,543 Elo+
Solo
Medusa
Medusa
matthew6801
Medusa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DommyEh
Fenrir
13
3 / 2 / 6
7,269
727
5,629
9,080
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 7
8,384
838
4,562
12,822
14,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
Jonerino
Olorun
14
2 / 3 / 7
7,452
745
5,557
8,681
5,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
igetdabeeches
Sun Wukong
15
4 / 0 / 11
8,323
832
8,665
10,797
9,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
xXEDW1NXx
Hou Yi
16
6 / 1 / 8
8,655
866
12,952
7,351
3,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,773
677
4,594
9,437
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 4 / 3
7,650
765
5,504
8,848
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
DiscoLux
Vamana
14
6 / 5 / 2
7,963
796
13,381
14,933
14,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 3
7,279
728
9,497
7,977
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
14
0 / 5 / 1
7,063
706
5,008
9,911
4,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
18
Kills
8
8
Deaths
18
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
4
3
0.63
L
Vamana
DiscoLux
Vamana
6
5
2
1.4
W
Fenrir
DommyEh
Fenrir
3
2
6
3
W
3
2
7
3.25
W
Olorun
Jonerino
Olorun
2
3
7
1.83
L
1
1
3
2.5
W
Sun Wukong
igetdabeeches
Sun Wukong
4
0
11
9.5
L
Medusa
0
5
1
0.1
W
Hou Yi
xXEDW1NXx
Hou Yi
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,365
Damage
37,984
48,731
Taken
51,106
37,698
Mitigated
36,426
10,997
Healing
3,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,594
196
0
502
9,437
9,776
0
2,654
6,783
7,194
0
L
5,504
356
230
1,260
8,848
3,952
0
1,952
6,896
25,702
0
L
Vamana
DiscoLux
Vamana
13,381
6,864
0
1,677
14,933
14,682
158
3,536
11,397
0
29,708
W
Fenrir
DommyEh
Fenrir
5,629
1,929
0
908
9,080
5,080
165
2,059
7,021
0
10,609
W
4,562
529
0
1,810
12,822
14,086
0
2,559
9,063
16,209
0
W
Olorun
Jonerino
Olorun
5,557
2,869
970
1,325
8,681
5,122
0
1,482
7,199
23,382
0
L
9,497
2,080
0
250
7,977
3,585
0
800
7,177
0
27,639
W
Sun Wukong
igetdabeeches
Sun Wukong
8,665
1,354
0
3,872
10,797
9,635
118
2,586
8,211
0
35,506
L
Medusa
5,008
1,867
0
0
9,911
4,431
1,069
1,071
8,734
0
24,794
W
Hou Yi
xXEDW1NXx
Hou Yi
12,952
8,891
0
2,112
7,351
3,775
2,119
1,412
5,939
0
38,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,083
Gold Earned
36,728
221
Minions Killed
195
0
Camps Cleared
0
1,041,695
Distance Traveled
1,046,280
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,773
677
6
1
0
204,491
0
L
Eset
7,650
765
44
4
0
205,226
1
L
Vamana
7,963
796
45
5
0
223,728
0
W
Fenrir
7,269
727
16
2
0
231,825
0
W
Ares
8,384
838
24
2
0
183,856
0
W
Olorun
7,452
745
53
5
0
194,825
0
L
Susano
7,279
728
46
5
0
233,489
0
W
Sun Wukong
8,323
832
58
6
0
235,654
0
L
Medusa
7,063
706
54
5
0
179,346
0
W
Hou Yi
8,655
866
70
7
0
195,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role