Player Matchup

Horus
Horus
BINEBOI912
Horus
Level 83
God Stats
7W - 4L
1,591 SR
Queue Stats
284W - 273L
1,498 Elo+
Party 2
Neith
Neith
Brooktrout195
Neith
Level 144
God Stats
22W - 25L
1,521 SR
Queue Stats
73W - 67L
1,464 Elo+
Party 2
Hera
Hera
esmyzay
Hera
Level 88
God Stats
3W - 3L
1,607 SR
Queue Stats
152W - 164L
1,462 Elo+
Party 2
Team Averages
Level 105
1,573 SR
1,475 Elo+

VS

Team Averages
Level 59
1,476 SR
1,452 Elo+
Yu Huang
Yu Huang
HoliestGoldan
Yu Huang
Level 48
God Stats
1W - 3L
1,379 SR
Queue Stats
43W - 47L
1,455 Elo+
Party 1
Martichoras
Martichoras
IHaveHamSandWich
Martichoras
Level 89
God Stats
13W - 14L
1,550 SR
Queue Stats
67W - 65L
1,473 Elo+
Solo
Ymir
Ymir
mhaworth
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
4 / 0 / 5
10,031
717
12,064
14,318
20,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 3 / 4
10,069
719
7,777
11,526
5,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
esmyzay
Hera
16
2 / 2 / 5
9,793
700
13,712
9,630
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HoliestGoldan
Yu Huang
15
0 / 5 / 4
9,032
645
8,592
11,295
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
IHaveHamSandWich
Martichoras
15
3 / 3 / 1
10,253
732
13,145
11,951
5,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Ymir
16
2 / 1 / 3
10,631
759
7,599
15,233
15,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
5
5
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
4
0
5
6.5
W
3
3
4
1.67
L
Yu Huang
HoliestGoldan
Yu Huang
0
5
4
0.4
L
Martichoras
IHaveHamSandWich
Martichoras
3
3
1
1.17
W
Hera
esmyzay
Hera
2
2
5
2.25
L
Ymir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,553
Damage
29,336
35,474
Taken
38,479
30,149
Mitigated
25,088
8,812
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
12,064
4,185
1,696
4,232
14,318
20,207
61
5,493
8,825
0
23,585
W
7,777
2,754
0
1,297
11,526
5,395
405
5,850
5,676
0
32,001
L
Yu Huang
HoliestGoldan
Yu Huang
8,592
397
0
1,112
11,295
4,277
0
3,551
7,445
35,955
0
L
Martichoras
IHaveHamSandWich
Martichoras
13,145
5,716
0
1,449
11,951
5,019
414
4,227
7,412
0
62,873
W
Hera
esmyzay
Hera
13,712
3,395
0
1,587
9,630
4,547
70
4,920
4,710
61,397
0
L
Ymir
7,599
1,455
0
1,937
15,233
15,792
72
5,966
8,756
16,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,893
Gold Earned
29,916
180
Minions Killed
171
0
Camps Cleared
0
736,336
Distance Traveled
743,386
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,031
717
14
1
0
272,783
0
W
Neith
10,069
719
68
5
0
215,772
3
L
Yu Huang
9,032
645
60
4
0
246,029
0
L
Martichoras
10,253
732
99
7
0
236,529
2
W
Hera
9,793
700
98
7
0
247,781
0
L
Ymir
10,631
759
12
1
0
260,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role