Player Matchup

Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BIGRUB202
Ravana
Level 58
God Stats
3W - 1L
1,575 SR
Queue Stats
133W - 125L
1,494 Elo+
Solo
Zeus
Zeus
Eternal408
Zeus
Level 145
God Stats
6W - 6L
1,582 SR
Queue Stats
163W - 180L
1,472 Elo+
Solo
Skadi
Skadi
KingMason420
Skadi
Level 107
God Stats
2W - 1L
1,503 SR
Queue Stats
75W - 87L
1,466 Elo+
Solo
Guan Yu
Guan Yu
xkanico
Guan Yu
Level 90
God Stats
1W - 0L
1,166 SR
Queue Stats
34W - 21L
1,623 Elo+
Solo
Team Averages
Level 97
1,465 SR
1,511 Elo+

VS

Team Averages
Level 117
1,344 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
CGC VeT
Ah Muzen Cab
Level 144
God Stats
3W - 5L
1,287 SR
Queue Stats
291W - 308L
1,401 Elo+
Solo
Chang'e
Chang'e
Calosoul1
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,475 Elo+
Solo
Nox
Nox
klrghost
Nox
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 183L
1,469 Elo+
Solo
Merlin
Merlin
linkfloyd96
Merlin
Level 66
God Stats
0W - 2L
1,231 SR
Queue Stats
104W - 125L
1,468 Elo+
Solo
Ravana
Ravana
lostcityshade
Ravana
Level 146
God Stats
0W - 4L
1,199 SR
Queue Stats
97W - 114L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 0 / 7
8,995
900
7,717
6,060
3,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
BIGRUB202
Ravana
13
2 / 3 / 10
8,021
802
4,776
11,350
6,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 6
8,904
890
15,573
6,988
3,149
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 13
8,652
865
3,786
7,227
3,453
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
xkanico
Guan Yu
15
4 / 1 / 9
9,523
952
4,113
14,743
13,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CGC VeT
Ah Muzen Cab
16
1 / 1 / 5
7,970
797
7,678
6,057
2,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Calosoul1
Chang'e
14
2 / 4 / 3
7,348
735
5,720
10,195
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 3
6,873
687
5,752
8,099
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
15
2 / 3 / 3
7,875
788
9,893
6,019
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
6,391
639
2,045
7,851
2,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
18
Kills
6
6
Deaths
18
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
7
8.5
W
Ravana
BIGRUB202
Ravana
2
3
10
2.33
L
Ah Muzen Cab
CGC VeT
Ah Muzen Cab
1
1
5
3.5
L
Chang'e
Calosoul1
Chang'e
2
4
3
0.88
W
5
1
6
8
W
2
1
13
8.5
L
1
5
3
0.5
L
Merlin
2
3
3
1.17
L
0
5
1
0.1
W
Guan Yu
xkanico
Guan Yu
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,965
Damage
31,088
46,368
Taken
38,221
30,125
Mitigated
13,661
29,221
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,717
0
2,855
1,819
6,060
3,351
723
3,732
2,328
23,365
0
W
Ravana
BIGRUB202
Ravana
4,776
496
2,606
2,331
11,350
6,831
861
2,390
8,960
0
9,912
L
Ah Muzen Cab
CGC VeT
Ah Muzen Cab
7,678
2,999
396
1,368
6,057
2,512
0
4,078
1,979
0
17,198
L
Chang'e
Calosoul1
Chang'e
5,720
261
1,837
2,250
10,195
3,361
0
5,988
4,207
12,889
0
W
15,573
163
2,030
919
6,988
3,149
1,196
3,892
3,096
27,404
0
W
3,786
840
438
413
7,227
3,453
1,670
5,235
1,992
0
18,805
L
5,752
71
214
1,238
8,099
2,919
0
5,747
2,352
10,809
0
L
Merlin
9,893
355
400
596
6,019
2,023
0
4,251
1,768
29,684
0
L
2,045
374
498
814
7,851
2,846
0
3,226
4,625
0
4,047
W
Guan Yu
xkanico
Guan Yu
4,113
310
9,486
6,324
14,743
13,341
104
6,116
8,627
0
7,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,095
Gold Earned
36,457
138
Minions Killed
102
0
Camps Cleared
0
1,062,776
Distance Traveled
856,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,995
900
33
3
0
208,946
0
W
Ravana
8,021
802
10
1
0
219,975
0
L
Ah Muzen Cab
7,970
797
19
2
0
188,216
0
L
Chang'e
7,348
735
20
2
0
160,474
0
W
Zeus
8,904
890
44
4
0
190,550
0
W
Skadi
8,652
865
39
4
0
190,375
0
L
Nox
6,873
687
18
2
0
153,383
0
L
Merlin
7,875
788
34
3
0
191,350
0
L
Ravana
6,391
639
11
1
0
163,354
0
W
Guan Yu
9,523
952
12
1
0
252,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role