Player Matchup

Chiron
Chiron
Craigasmic
Chiron
Level 140
God Stats
5W - 7L
1,504 SR
Queue Stats
306W - 263L
1,564 Elo+
Party 3
Ne Zha
Ne Zha
Criyoh
Ne Zha
Level 85
God Stats
1W - 2L
1,430 SR
Queue Stats
67W - 54L
1,616 Elo+
Party 1
Sol
Sol
Joe lopez3324
Sol
Level 67
God Stats
15W - 9L
1,793 SR
Queue Stats
248W - 226L
1,560 Elo+
Party 3
Ah Puch
Ah Puch
MightyDastro
Ah Puch
Level 249
God Stats
2W - 1L
1,559 SR
Queue Stats
279W - 238L
1,564 Elo+
Party 1
Cabrakan
Cabrakan
eddyaguilar
Cabrakan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,541 Elo+
Solo
Team Averages
Level 117
1,557 SR
1,569 Elo+

VS

Team Averages
Level 152
1,437 SR
1,564 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
CoolGuySosa
Khepri
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,664 Elo+
Party 2
Hachiman
Hachiman
Official Grapes
Hachiman
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 146L
1,561 Elo+
Party 2
Ix Chel
Ix Chel
SuperDan Ram
Ix Chel
Level 158
God Stats
0W - 2L
1,275 SR
Queue Stats
114W - 127L
1,549 Elo+
Party 2
Anhur
Anhur
oVixa
Anhur
Level 153
God Stats
17W - 18L
1,409 SR
Queue Stats
244W - 243L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Craigasmic
Chiron
15
5 / 2 / 1
9,345
623
8,383
9,345
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Criyoh
Ne Zha
13
4 / 1 / 5
8,379
559
6,352
12,232
13,782
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 2 / 4
8,419
561
11,799
9,110
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
MightyDastro
Ah Puch
14
2 / 1 / 4
9,112
607
9,421
10,428
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cabrakan
eddyaguilar
Cabrakan
14
3 / 1 / 3
8,067
538
8,072
12,681
8,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 5 / 0
7,861
524
7,355
15,637
9,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
11
1 / 1 / 2
7,299
487
2,038
8,444
7,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
12
0 / 3 / 4
7,409
494
5,524
12,019
4,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
SuperDan Ram
Ix Chel
10
0 / 6 / 2
6,607
440
5,555
11,211
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Anhur
oVixa
Anhur
13
4 / 1 / 1
7,643
510
9,171
11,621
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
7
7
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
5
0
0.4
L
Khepri
1
1
2
2
W
Chiron
Craigasmic
Chiron
5
2
1
2.75
W
Ne Zha
Criyoh
Ne Zha
4
1
5
6.5
W
2
2
4
2
W
Ah Puch
MightyDastro
Ah Puch
2
1
4
4
L
Hachiman
0
3
4
0.67
L
Ix Chel
SuperDan Ram
Ix Chel
0
6
2
0.17
W
Cabrakan
eddyaguilar
Cabrakan
3
1
3
4.5
L
Anhur
oVixa
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,027
Damage
29,643
53,796
Taken
58,932
36,695
Mitigated
30,359
19,859
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,355
2,000
0
1,206
15,637
9,626
0
9,844
4,906
0
58,058
L
Khepri
2,038
193
1,606
2,093
8,444
7,225
0
4,535
3,765
20,146
0
W
Chiron
Craigasmic
Chiron
8,383
4,331
475
2,149
9,345
3,616
3,266
0
9,345
0
81,273
W
Ne Zha
Criyoh
Ne Zha
6,352
1,291
0
4,048
12,232
13,782
77
1,921
10,311
0
33,133
W
11,799
5,350
0
4,177
9,110
3,877
1,108
4,867
4,243
74,994
0
W
Ah Puch
MightyDastro
Ah Puch
9,421
636
0
4,952
10,428
6,847
506
197
10,231
74,620
0
L
Hachiman
5,524
3,053
0
3,272
12,019
4,572
0
1,869
10,150
0
60,117
L
Ix Chel
SuperDan Ram
Ix Chel
5,555
1,182
418
1,343
11,211
4,547
86
7,753
3,409
43,171
0
W
Cabrakan
eddyaguilar
Cabrakan
8,072
854
0
4,058
12,681
8,573
0
608
12,073
54,512
0
L
Anhur
oVixa
Anhur
9,171
4,846
0
2,293
11,621
4,389
0
4,211
7,410
0
58,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,322
Gold Earned
36,819
491
Minions Killed
395
0
Camps Cleared
0
1,439,664
Distance Traveled
1,436,699
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,861
524
110
7
0
301,533
0
L
Khepri
7,299
487
16
1
0
327,921
2
W
Chiron
9,345
623
147
10
0
266,959
2
W
Ne Zha
8,379
559
31
2
0
309,351
2
W
Sol
8,419
561
114
8
0
271,202
0
W
Ah Puch
9,112
607
124
8
0
259,537
5
L
Hachiman
7,409
494
97
6
0
260,790
0
L
Ix Chel
6,607
440
80
5
0
240,315
2
W
Cabrakan
8,067
538
75
5
0
332,615
0
L
Anhur
7,643
510
92
6
0
306,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role