Player Matchup

Ares
Ares
Acooseo
Ares
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,600 Elo+
Party 2
Gilgamesh
Gilgamesh
Hotstufff86
Gilgamesh
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 10L
1,727 Elo+
Party 2
Cernunnos
Cernunnos
Kanine109
Cernunnos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,445 Elo+
Party 2
Nemesis
Nemesis
OZabawaO
Nemesis
Level 48
God Stats
1W - 5L
1,286 SR
Queue Stats
3W - 10L
1,600 Elo+
Party 2
Hades
Hades
mikemc92
Hades
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,727 Elo+
Party 2
Team Averages
Level 69
1,457 SR
1,620 Elo+

VS

Team Averages
Level 78
1,642 SR
1,466 Elo+
Hel
Hel
FEB GARAG
Hel
Level 120
God Stats
4W - 0L
1,876 SR
Queue Stats
70W - 76L
1,450 Elo+
Solo
Mercury
Mercury
IInfernuum
Mercury
Level 87
God Stats
25W - 14L
1,667 SR
Queue Stats
195W - 166L
1,522 Elo+
Solo
Kukulkan
Kukulkan
WarWolfCapain
Kukulkan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,444 Elo+
Party 1
King Arthur
King Arthur
beren_3
King Arthur
Level 29
God Stats
7W - 6L
1,589 SR
Queue Stats
60W - 50L
1,457 Elo+
Party 1
Skadi
Skadi
per5ica5
Skadi
Level 70
God Stats
5W - 3L
1,579 SR
Queue Stats
56W - 48L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Acooseo
Ares
8
0 / 3 / 3
5,875
392
3,975
11,593
9,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Hotstufff86
Gilgamesh
10
0 / 4 / 3
5,525
368
3,017
8,210
5,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Kanine109
Cernunnos
11
3 / 1 / 1
6,936
462
7,539
9,020
3,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nemesis
OZabawaO
Nemesis
11
0 / 4 / 4
6,577
438
4,207
11,742
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
mikemc92
Hades
11
3 / 4 / 2
6,635
442
7,839
11,242
5,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
7,764
518
6,226
9,798
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
IInfernuum
Mercury
16
6 / 0 / 3
9,868
658
7,841
12,118
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
WarWolfCapain
Kukulkan
13
2 / 3 / 6
8,380
559
7,231
5,788
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
beren_3
King Arthur
13
2 / 0 / 6
8,620
575
6,103
9,629
8,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
per5ica5
Skadi
13
5 / 2 / 2
8,104
540
10,402
10,140
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
6
Kills
16
16
Deaths
6
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
Acooseo
Ares
0
3
3
0.5
W
1
1
8
5
L
Gilgamesh
Hotstufff86
Gilgamesh
0
4
3
0.38
W
Mercury
IInfernuum
Mercury
6
0
3
7.5
L
Cernunnos
Kanine109
Cernunnos
3
1
1
3.5
L
Nemesis
OZabawaO
Nemesis
0
4
4
0.5
W
Kukulkan
WarWolfCapain
Kukulkan
2
3
6
1.67
W
King Arthur
beren_3
King Arthur
2
0
6
5
L
Hades
mikemc92
Hades
3
4
2
1
W
Skadi
per5ica5
Skadi
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,577
Damage
37,803
51,807
Taken
47,473
28,601
Mitigated
24,206
10,700
Healing
18,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Acooseo
Ares
3,975
129
0
1,834
11,593
9,164
0
4,258
7,335
14,070
0
W
6,226
839
4,141
5,374
9,798
3,987
480
3,438
6,360
32,333
0
L
Gilgamesh
Hotstufff86
Gilgamesh
3,017
524
0
630
8,210
5,883
0
1,966
6,244
0
17,742
W
Mercury
IInfernuum
Mercury
7,841
4,517
0
3,199
12,118
5,288
0
2,691
9,427
0
93,502
L
Cernunnos
Kanine109
Cernunnos
7,539
3,231
0
3,860
9,020
3,419
0
1,268
7,752
0
48,839
L
Nemesis
OZabawaO
Nemesis
4,207
1,369
0
1,170
11,742
4,561
0
745
10,997
0
48,371
W
Kukulkan
WarWolfCapain
Kukulkan
7,231
739
0
774
5,788
2,264
0
3,205
2,583
57,972
0
W
King Arthur
beren_3
King Arthur
6,103
690
0
986
9,629
8,959
247
2,372
7,257
737
55,861
L
Hades
mikemc92
Hades
7,839
354
0
3,206
11,242
5,574
0
5,547
5,695
30,587
0
W
Skadi
per5ica5
Skadi
10,402
5,670
0
3,583
10,140
3,708
2,974
2,398
7,742
0
54,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
42,736
256
Minions Killed
455
0
Camps Cleared
0
1,442,643
Distance Traveled
1,506,672
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,875
392
12
1
0
292,235
4
W
Hel
7,764
518
42
3
0
285,137
2
L
Gilgamesh
5,525
368
22
1
0
282,314
0
W
Mercury
9,868
658
152
10
0
377,090
0
L
Cernunnos
6,936
462
86
6
0
277,126
0
L
Nemesis
6,577
438
77
5
0
294,304
0
W
Kukulkan
8,380
559
100
7
0
296,163
6
W
King Arthur
8,620
575
86
6
0
297,329
3
L
Hades
6,635
442
59
4
0
296,664
0
W
Skadi
8,104
540
75
5
0
250,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role