Player Matchup

Anubis
Anubis
PrEdAtOr_740
Anubis
Level 81
God Stats
4W - 3L
1,701 SR
Queue Stats
18W - 22L
1,420 Elo+
Party 3
Ratatoskr
Ratatoskr
Tokivoli
Ratatoskr
Level 18
God Stats
3W - 3L
1,583 SR
Queue Stats
8W - 12L
1,459 Elo+
Party 2
Horus
Horus
XertionTD
Horus
Level 111
God Stats
30W - 23L
1,512 SR
Queue Stats
233W - 224L
1,455 Elo+
Solo
Anhur
Anhur
cowswithflames
Anhur
Level 42
God Stats
4W - 4L
1,525 SR
Queue Stats
10W - 15L
1,465 Elo+
Party 2
Yemoja
Yemoja
iAmaterasuh
Yemoja
Level 22
God Stats
3W - 1L
1,454 SR
Queue Stats
5W - 7L
1,407 Elo+
Party 3
Team Averages
Level 55
1,555 SR
1,441 Elo+

VS

Team Averages
Level 45
1,480 SR
1,524 Elo+
Athena
Athena
 
Athena
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
LacieEYE
Hera
Level 23
God Stats
12W - 10L
1,626 SR
Queue Stats
216W - 223L
1,664 Elo+
Party 1
Sun Wukong
Sun Wukong
LeftWayH3Z3Y
Sun Wukong
Level 69
God Stats
0W - 2L
1,584 SR
Queue Stats
202W - 167L
1,664 Elo+
Party 1
Ishtar
Ishtar
lordgrim578
Ishtar
Level 25
God Stats
6W - 1L
1,346 SR
Queue Stats
73W - 71L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
zeroresistance
Hun Batz
Level 49
God Stats
1W - 6L
1,346 SR
Queue Stats
85W - 120L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 2 / 4
9,130
609
12,858
15,171
9,393
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
Tokivoli
Ratatoskr
13
6 / 0 / 6
8,305
554
11,003
10,564
4,158
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
XertionTD
Horus
14
3 / 0 / 2
8,999
600
10,795
13,024
15,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 5
7,677
512
10,570
11,960
5,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
12
2 / 0 / 10
8,209
547
4,585
7,086
5,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 3 / 2
6,438
429
4,941
18,305
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
12
0 / 5 / 2
6,877
458
11,199
9,441
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
LeftWayH3Z3Y
Sun Wukong
9
0 / 3 / 1
5,841
389
5,265
11,449
5,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
11
1 / 6 / 1
7,095
473
11,425
12,342
3,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
12
1 / 4 / 1
7,075
472
3,201
15,033
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
21
Kills
3
3
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
2
0.67
L
Hera
0
5
2
0.2
L
Sun Wukong
LeftWayH3Z3Y
Sun Wukong
0
3
1
0.17
W
Anubis
6
2
4
4
W
Ratatoskr
Tokivoli
Ratatoskr
6
0
6
9
W
Horus
XertionTD
Horus
3
0
2
4
W
4
1
5
6.5
W
Yemoja
2
0
10
7
L
Ishtar
1
6
1
0.25
L
Hun Batz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,811
Damage
36,031
57,805
Taken
66,570
39,668
Mitigated
30,767
25,530
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,941
1,919
0
2,638
18,305
13,896
0
7,591
10,581
19,539
688
L
Hera
11,199
2,794
0
420
9,441
2,705
15
4,633
4,808
52,434
0
L
Sun Wukong
LeftWayH3Z3Y
Sun Wukong
5,265
1,176
0
1,262
11,449
5,292
0
1,113
9,811
0
22,991
W
Anubis
12,858
1,592
0
7,994
15,171
9,393
1,856
8,157
7,014
72,378
0
W
Ratatoskr
Tokivoli
Ratatoskr
11,003
3,241
0
250
10,564
4,158
170
2,805
7,759
0
49,561
W
Horus
XertionTD
Horus
10,795
3,089
1,407
3,444
13,024
15,058
232
1,652
11,372
4,890
52,331
W
10,570
6,266
0
3,252
11,960
5,078
2,158
1,644
10,316
0
48,147
W
Yemoja
4,585
1,593
5,625
3,558
7,086
5,981
810
1,194
5,892
19,086
0
L
Ishtar
11,425
6,760
0
1,715
12,342
3,853
731
3,484
8,664
0
43,306
L
Hun Batz
3,201
460
0
4,484
15,033
5,021
208
1,465
13,451
0
42,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,320
Gold Earned
33,326
383
Minions Killed
258
0
Camps Cleared
0
1,416,273
Distance Traveled
1,463,329
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,438
429
19
1
0
286,914
2
L
Hera
6,877
458
79
5
0
301,061
0
L
Sun Wukong
5,841
389
29
2
0
292,289
0
W
Anubis
9,130
609
118
8
0
243,268
2
W
Ratatoskr
8,305
554
71
5
0
375,628
0
W
Horus
8,999
600
99
7
0
231,141
2
W
Anhur
7,677
512
76
5
0
302,022
0
W
Yemoja
8,209
547
19
1
0
264,214
5
L
Ishtar
7,095
473
57
4
0
300,299
0
L
Hun Batz
7,075
472
74
5
0
282,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role