Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Ikicarrion
Charybdis
Level 84
God Stats
21W - 13L
1,585 SR
Queue Stats
125W - 125L
1,392 Elo+
Party 2
Tyr
Tyr
JAEN ISAI
Tyr
Level 29
God Stats
2W - 1L
1,485 SR
Queue Stats
12W - 14L
1,255 Elo+
Party 2
Agni
Agni
Kinky_Tickler69
Agni
Level 65
God Stats
6W - 3L
1,684 SR
Queue Stats
423W - 401L
1,509 Elo+
Solo
Bacchus
Bacchus
Yayo aventurero
Bacchus
Level 149
God Stats
3W - 5L
1,293 SR
Queue Stats
271W - 246L
1,532 Elo+
Solo
Team Averages
Level 91
1,510 SR
1,438 Elo+

VS

Team Averages
Level 118
1,470 SR
1,472 Elo+
Camazotz
Camazotz
JerichoRising
Camazotz
Level 159
God Stats
1W - 3L
1,321 SR
Queue Stats
208W - 272L
1,486 Elo+
Party 1
Rama
Rama
Manijai
Rama
Level 156
God Stats
70W - 38L
1,629 SR
Queue Stats
236W - 205L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
NoxiousNacht
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 268L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
aureus_deus
Zhong Kui
Level 139
God Stats
38W - 62L
1,445 SR
Queue Stats
199W - 273L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
kk_toledo
Sylvanus
Level 107
God Stats
8W - 10L
1,453 SR
Queue Stats
21W - 24L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 1 / 2
7,386
528
4,952
13,244
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Ikicarrion
Charybdis
13
4 / 0 / 1
8,053
575
8,284
8,482
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
3 / 0 / 1
8,925
638
10,030
11,795
14,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 0 / 0
7,571
541
9,056
4,647
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 6
7,543
539
7,024
9,222
9,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
JerichoRising
Camazotz
11
1 / 1 / 0
6,562
469
4,240
14,844
6,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Manijai
Rama
13
0 / 3 / 0
7,121
509
6,816
11,670
4,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
NoxiousNacht
Sun Wukong
12
0 / 3 / 0
6,936
495
5,077
13,790
9,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
aureus_deus
Zhong Kui
11
0 / 2 / 1
6,665
476
2,870
11,495
7,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
kk_toledo
Sylvanus
10
0 / 3 / 0
6,307
451
2,599
10,672
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
2
4
W
Charybdis
Ikicarrion
Charybdis
4
0
1
4.5
W
3
0
1
3.5
L
Camazotz
JerichoRising
Camazotz
1
1
0
1
W
1
0
0
1
L
Rama
Manijai
Rama
0
3
0
0
L
Sun Wukong
NoxiousNacht
Sun Wukong
0
3
0
0
W
0
0
6
3
L
Zhong Kui
aureus_deus
Zhong Kui
0
2
1
0.25
L
Sylvanus
kk_toledo
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,346
Damage
21,602
47,390
Taken
62,471
34,126
Mitigated
37,514
21,740
Healing
24,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,952
1,461
0
8,167
13,244
5,017
0
1,383
11,861
0
53,871
W
Charybdis
Ikicarrion
Charybdis
8,284
6,248
0
2,697
8,482
3,635
0
608
7,874
0
72,481
W
10,030
1,851
0
6,463
11,795
14,712
27
0
11,795
668
82,286
L
Camazotz
JerichoRising
Camazotz
4,240
1,372
0
6,709
14,844
6,799
0
3,834
11,010
0
48,318
W
9,056
627
0
994
4,647
1,746
105
1,052
3,595
76,764
0
L
Rama
Manijai
Rama
6,816
5,373
0
3,882
11,670
4,581
0
1,690
9,980
0
67,235
L
Sun Wukong
NoxiousNacht
Sun Wukong
5,077
1,955
0
3,737
13,790
9,747
0
308
13,482
0
57,442
W
7,024
955
0
3,419
9,222
9,016
0
2,426
6,796
15,394
0
L
Zhong Kui
aureus_deus
Zhong Kui
2,870
79
0
3,691
11,495
7,867
0
6,451
5,044
52,082
0
L
Sylvanus
kk_toledo
Sylvanus
2,599
951
2,893
3,528
10,672
8,520
0
4,173
6,499
16,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,478
Gold Earned
33,591
483
Minions Killed
428
0
Camps Cleared
0
1,390,182
Distance Traveled
1,344,722
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,386
528
82
6
0
313,489
6
W
Charybdis
8,053
575
129
9
0
272,792
8
W
Tyr
8,925
638
130
9
0
246,041
0
L
Camazotz
6,562
469
89
6
0
313,387
2
W
Agni
7,571
541
125
9
0
281,030
1
L
Rama
7,121
509
116
8
0
269,768
3
L
Sun Wukong
6,936
495
107
8
0
257,712
1
W
Bacchus
7,543
539
17
1
0
276,830
0
L
Zhong Kui
6,665
476
91
7
0
248,456
0
L
Sylvanus
6,307
451
25
2
0
255,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role