Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
ErlenmeyersFlask
Hades
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 158L
1,540 Elo+
Party 2
Yemoja
Yemoja
ttubakiP
Yemoja
Level 109
God Stats
5W - 1L
1,727 SR
Queue Stats
256W - 207L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
xXBlueRinXx
Baron Samedi
Level 87
God Stats
0W - 1L
1,718 SR
Queue Stats
5W - 1L
1,834 Elo+
Party 1
Izanami
Izanami
xxRonin 23
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 1
Team Averages
Level 103
1,589 SR
1,624 Elo+

VS

Team Averages
Level 112
1,621 SR
1,535 Elo+
Awilix
Awilix
KingBerts321
Awilix
Level 159
God Stats
3W - 3L
1,549 SR
Queue Stats
204W - 191L
1,490 Elo+
Party 3
Neith
Neith
MadHatter6826
Neith
Level 64
God Stats
17W - 20L
1,728 SR
Queue Stats
149W - 135L
1,504 Elo+
Party 3
Merlin
Merlin
TonyPolony
Merlin
Level 120
God Stats
18W - 12L
1,628 SR
Queue Stats
726W - 725L
1,528 Elo+
Solo
Bacchus
Bacchus
rachet211081
Bacchus
Level 93
God Stats
34W - 20L
1,636 SR
Queue Stats
237W - 196L
1,528 Elo+
Solo
Horus
Horus
thegripreaper
Horus
Level 125
God Stats
16W - 17L
1,563 SR
Queue Stats
179W - 160L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 1 / 0
5,803
580
2,545
7,125
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 4 / 0
5,842
584
4,786
8,896
3,106
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
ttubakiP
Yemoja
8
0 / 3 / 0
4,804
480
2,032
8,651
5,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
xXBlueRinXx
Baron Samedi
9
1 / 3 / 0
5,341
534
3,279
7,308
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xxRonin 23
Izanami
9
0 / 4 / 1
5,117
512
2,511
5,283
1,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
8 / 0 / 1
7,117
712
7,604
5,020
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 2 / 2
5,722
572
3,903
5,368
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
TonyPolony
Merlin
10
0 / 0 / 3
5,788
579
1,657
2,669
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
rachet211081
Bacchus
10
1 / 1 / 5
5,813
581
4,663
7,325
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 1 / 0
6,874
687
7,151
8,075
4,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
15
15
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
1
0
2
L
1
4
0
0.25
W
Awilix
8
0
1
8.5
W
2
2
2
1.5
W
Merlin
TonyPolony
Merlin
0
0
3
1.5
W
Bacchus
rachet211081
Bacchus
1
1
5
3.5
W
4
1
0
4
L
Yemoja
ttubakiP
Yemoja
0
3
0
0
L
Baron Samedi
xXBlueRinXx
Baron Samedi
1
3
0
0.33
L
Izanami
xxRonin 23
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,153
Damage
24,978
37,263
Taken
28,457
15,907
Mitigated
15,958
9,269
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,545
1,097
0
904
7,125
2,383
0
219
6,906
0
41,512
L
4,786
1,228
92
3,236
8,896
3,106
0
0
8,896
36,488
0
W
Awilix
7,604
3,196
0
417
5,020
1,822
0
960
4,060
0
41,145
W
3,903
1,662
0
650
5,368
2,089
774
240
5,128
0
39,884
W
Merlin
TonyPolony
Merlin
1,657
89
0
500
2,669
941
0
1,456
1,213
33,998
0
W
Bacchus
rachet211081
Bacchus
4,663
537
42
1,691
7,325
6,172
0
2,655
4,670
20,246
0
W
7,151
3,234
66
2,803
8,075
4,934
0
4,786
3,289
0
50,238
L
Yemoja
ttubakiP
Yemoja
2,032
616
1,738
1,884
8,651
5,168
0
2,006
6,645
10,902
0
L
Baron Samedi
xXBlueRinXx
Baron Samedi
3,279
356
121
1,032
7,308
3,636
0
2,982
4,326
31,829
0
L
Izanami
xxRonin 23
Izanami
2,511
2,019
0
262
5,283
1,614
0
1,113
4,170
0
27,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
31,314
245
Minions Killed
302
0
Camps Cleared
0
987,176
Distance Traveled
1,041,133
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,803
580
70
7
0
232,205
0
L
Hades
5,842
584
71
7
0
193,901
0
W
Awilix
7,117
712
68
7
0
244,424
0
W
Neith
5,722
572
54
5
0
164,235
0
W
Merlin
5,788
579
82
8
0
213,626
1
W
Bacchus
5,813
581
22
2
0
216,994
2
W
Horus
6,874
687
76
8
0
201,854
0
L
Yemoja
4,804
480
10
1
0
167,459
0
L
Baron Samedi
5,341
534
48
5
0
193,084
0
L
Izanami
5,117
512
46
5
0
200,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role