Player Matchup

Baron Samedi
Baron Samedi
ArjhanMoksus
Baron Samedi
Level 88
God Stats
2W - 3L
1,353 SR
Queue Stats
60W - 62L
1,450 Elo+
Party 2
Ymir
Ymir
DescendDark
Ymir
Level 89
God Stats
3W - 4L
1,317 SR
Queue Stats
68W - 80L
1,444 Elo+
Party 2
Pele
Pele
dinorock1
Pele
Level 122
God Stats
11W - 7L
1,816 SR
Queue Stats
58W - 59L
1,443 Elo+
Party 2
Team Averages
Level 100
1,496 SR
1,446 Elo+

VS

Team Averages
Level 60
1,639 SR
1,427 Elo+
Cerberus
Cerberus
MegajinxTV
Cerberus
Level 42
God Stats
4W - 3L
1,453 SR
Queue Stats
9W - 20L
1,351 Elo+
Party 1
Anubis
Anubis
ObNyx
Anubis
Level 97
God Stats
44W - 26L
1,735 SR
Queue Stats
128W - 126L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
PackagedSyrup
Danzaburou
Level 40
God Stats
3W - 1L
1,730 SR
Queue Stats
67W - 64L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArjhanMoksus
Baron Samedi
15
4 / 3 / 5
9,875
705
15,149
10,462
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 0 / 12
9,877
706
7,602
13,065
17,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Pele
17
9 / 4 / 4
11,733
838
11,415
13,473
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MegajinxTV
Cerberus
13
1 / 4 / 3
9,533
681
5,432
15,955
20,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
ObNyx
Anubis
17
6 / 5 / 1
11,514
822
14,938
11,317
6,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
PackagedSyrup
Danzaburou
13
0 / 5 / 4
8,830
631
5,815
12,512
5,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
7
7
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArjhanMoksus
Baron Samedi
4
3
5
2.17
W
1
0
12
7
L
Cerberus
MegajinxTV
Cerberus
1
4
3
0.63
L
Anubis
ObNyx
Anubis
6
5
1
1.3
L
Danzaburou
PackagedSyrup
Danzaburou
0
5
4
0.4
W
Pele
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,166
Damage
26,185
37,000
Taken
39,784
26,717
Mitigated
32,450
7,451
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArjhanMoksus
Baron Samedi
15,149
1,156
2,013
2,730
10,462
4,894
660
5,954
4,508
48,665
0
W
7,602
2,355
0
472
13,065
17,245
307
6,618
6,447
19,934
0
L
Cerberus
MegajinxTV
Cerberus
5,432
854
0
2,727
15,955
20,039
333
9,561
6,394
8,065
182
L
Anubis
ObNyx
Anubis
14,938
505
0
3,318
11,317
6,434
177
4,957
6,360
65,494
0
L
Danzaburou
PackagedSyrup
Danzaburou
5,815
979
87
1,417
12,512
5,977
134
8,242
4,270
0
24,103
W
Pele
11,415
2,392
0
2,236
13,473
4,578
2,032
7,732
5,741
0
59,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,485
Gold Earned
29,877
176
Minions Killed
134
0
Camps Cleared
0
728,345
Distance Traveled
656,773
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,875
705
62
4
0
228,787
0
W
Ymir
9,877
706
20
1
0
238,368
1
L
Cerberus
9,533
681
5
0
0
221,818
0
L
Anubis
11,514
822
91
7
0
215,603
0
L
Danzaburou
8,830
631
38
3
0
219,352
0
W
Pele
11,733
838
94
7
0
261,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role